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Some people will almost certainly tell you that guns are completely useless and to never bother with them, but you can absolutely make use out of guns even if you start from 0 Aiming.
If you have even 1 point in Aiming in character creation you'll get drastically more experience in them and it'll make them a lot easier to use in the long run, even having 1 Aiming skill itself makes them drastically more functional.
Starting from 0 or 1 however, shotguns are your best bet. They can hit multiple targets at once and have a relatively high chance compared to any standard bullet-based firearms to hit due to the multiple projectiles that each have their own chance to hit rolled independently of one another.
The thing about shotguns is that they're the loudest guns in the game, so how do you train them? That's actually rather simple you choose a spot where you can funnel zombies to where they can't just surround you (a basic principle that applies in all types of fights, that for some reason tends to get forgotten as soon as someone picks up a gun and tries to use it) and always keep multiple means of escape in the immediate vicinity of where you plan on training your skill.
Ideally, keep a vehicle as your main means of exit but always ALWAYS have multiple venues of escape in case the unforeseen happens and zombies appear out of nowhere to block off the way to your car.
Never trust it as your main means of attack while you're training either, keep a tight track of your ammo count and the shots you fire, and keep a reliable melee weapon on standby in case you run out unexpectedly or the horde gets too close for comfort while the gun is empty.
Don't forget you can also roll your window down and shoot out of your car itself, so you can even use it as a means to keep yourself far safer while doing it. It does hamper your aiming ability, so you'll get less hits and thus less experience (as you only get experience in Aiming for each landed hit with a gun) but you'll be safer. Pick your poison, basically.
Rolling your window down does also mean you'll need to remember to roll it back up when zombies do get close, which they will, otherwise you'll get bitten through your window.
Always act preemptively and proactively rather than reactively, if you think you have a little bit more space before you'll get overwhelmed that's when you should start moving away. If the moodle for getting tired AT ALL comes up you leave immediately, ideally even pre-plan how long you intend to train for that day beforehand and stick to that exact timeframe no matter if you're not tired yet or not because the moment that moodle shows up your chances of survival drastically spiral and it can and will show up exactly when you're about to get overrun and need to sprint away.
Once you hit Aiming 2 as I recall, you should be able to rather reliably hit zombies with standard firearms, but the best ones to start with would be the handguns and revolvers because they have more abundant ammunition as well as the lowest sound values on shooting of any firearms in the game.
Just be more careful despite this because you'll only be able to target one zombie at a time, so you won't get multikills for one shot like you would a shotgun.
That's all good advice, thank you. But it does make it seem like shooting is just for its own sake, rather than being practical. I just mean with the advice about being proactive and picking a killzone. From what you describe, even if you're skilled it wouldn't be useful to have a gun to try and clear a parking lot so you can siphon gas in (relative) peace, for example. That's something I tried, and I got swarmed from every single direction. I believe you're saying that's always suicide if you don't already HAVE the gasoline to get away.
Just stand still, aim, fire, move away, rinse and repeat.
Combine it with fire. Fire gud.
Another option is to use a silencer for stealthy takedowns:
https://steamcommunity.com/sharedfiles/filedetails/?id=639909479
As for how useful they are, guns are plenty useful but moreso when you get to the point where you can reliably hit killing blows within 1 to 3 shots from a distance.
Their whole shtick in this game is that you can put far more distance between you and the zombies and keep it that way, lowering the potential threat of making a minor slipup.
The counterbalance is that it takes a while to get to the point that you can reliably hit killing blows like you need to in order for that to have any value, after all if you aren't killing anything then the distance isn't doing anything for you.
If you have even 1 point in the Aiming skill, as with any other skill in character creation, you get a permanent massive XP gain boost to that skill and it becomes drastically easier to level it and so you spend less time just practicing in a killzone and more time killing.
The other counterbalance is ammo, but ammo isn't actually all that scarce as long as you look in the right places for it, it's guns that are more scarce comparatively.
I also don't even feel you need a car, it's just the ideal and it's comically better than being on foot for very obvious reasons. I can practice with a shotgun from level 0 Aiming and get away with my life just fine on foot, but that's because I'm so cautious to begin with and I always do things proactively rather than reactively and I have a plan of escape in mind and a successive list of alternative options in my head if the previous ones go to hell.
It also helps to understand how the zombie pathfinding and AI in general works, situations that might seem hopeless are rarely ever actually so granted that you know how to elude hordes properly.
Once you get down how to escape well enough, you can actually use something like how loud shotguns are to your advantage to artificially clear an area of zombies and lure them to a more favorable place that's not really got anything you care about as a temporary means of getting them away from stuff you want to loot, or even use it to break up hordes into smaller processable chunks.
Finally, shotguns are for practice because they're comically loud whereas pistols are quiet enough to be practical primary weapons with no real downsides over a rifle or anything.
Pistols are your go to if you want to primarily use firearms, or shotguns for horde clearing purposes, rifles are kind of the forgotten stepchild of the categories.
If you really want to use guns, build for them and choose Rosewood. It'll be a harder start, but you'll have more ready access to guns and you'll be able to actually effectively utilize them as well as the ammunition to feed them.
All that said, melee is the king here because there's just less of a hassle and less burning hoops to jump through with it, you don't need ammo and there are plenty of melee weapons all around, and you still need melee even if you go ranged because there WILL come a time where you'll run out of guns while fighting a horde because you can't feasibly carry all the ammo you will ever need all the time everywhere you go, which is something that's not really true for melee unless it's a shotgun to clear a path through a small crowd blocking your path or something faster than your backup melee options would provide.
They're redoing firearms in B42, hopefully that includes their associated skills as well, so we can only hope that when that comes out (or at least the unstable build) that the changes are solid ones for the better and they make guns less wonky, strange and overly impractical.
https://youtu.be/-rb677nselI?si=KO3febxiCWl5QgrC
Now THIS is the kind of thing I was looking for! I've managed to figure out a few "tricks" myself, but I really wasn't sure about the guns. This is a great idea, especially for the city centers that always give me problems. I usually have to kite 1 to 3 zombies away from the main groups around a single building I want to loot, and that can take damn near a whole day in-game. This is a great strategy that I'm going to try.
You don't even have to bother with professions that give you shooting proficiency. I always choose Unemployed and my most used weapon on my longest character is shotgun. You just have to get over the initial awkwardness of the first few levels.
Here's what I do. Quietly gather guns and ammo; specifically shotguns and shells. Wait for zombie population to peak, then visit the Rosewood Prison. Carefully make your way to the northern fenced-in driveway. Fight your way in with melee, but once you get in to the driveway, you should be able to find relative safety. There will be zombies on the other side of the fence. Once you start shooting them, more will come up to the fence, but they will not try to pathfind around to you, so they will just stand there and take it. You can quickly level up at least 2 levels with relatively little ammo. Just make sure you are using a shotgun and targeting 4 zombies per shot to maximize XP. Wear a Shells Bandolier if you can find one to speed up reloading. A double barrelled shotgun is best for low levels; the JS-2000 will jam frequently between shots.
However, I would not recommend making this trip or trying this without a vehicle.
Also, you can pull this off at the Military Base but obviously that is a much more perilous journey than the Rosewood Prison. If you're already going there, might as well take the opportunity, but don't go there specifically for this.
Also, thanks for explaining the bandoleer (increase reload speed). I've found the shell and bullet one a few times, but since they didn't operate like the fanny packs I had no idea what they were for. I don't think it says, at least in the hover-over tooltip.