Project Zomboid

Project Zomboid

DubleDice Apr 30, 2024 @ 3:12pm
Modded Map's Wont Load On Steam Hosted Server.
Hello,

As the title suggests, I am having technical difficulties with getting modded maps to work on my steam hosted server. I noticed all the spawn points for the modded locations DO exist but the locations themselves don't when I spawn into them, its just the vanilla location. I have done several troubleshoots so far, below is a list of things I have already tried:

Adding the maps to the world settings: https://imgur.com/a/dgWDFX0

Edited the \Users\Me\Zomboid\Saves\Multiplayer\Server map_xxx_xxx.bin files as well as chunkdata_xx_xx.bin files (this one worked kind of, where it added the buildings to the map, but I dont understand why my server wont auto generate the map)

I tried following this steam post to the best of my ability: https://steamcommunity.com/sharedfiles/filedetails/?id=2547762158

I followed the steps in this steam post to redownload the modded maps for the server: https://steamcommunity.com/app/108600/discussions/0/3767857092597127590/

I created a completely new load to see if there is a problem with my existing load but the maps dont load there.

TLDR: Modded maps wont work on my server and I cant figure out why...
Originally posted by Shining_Darkness:
So, no clue how to make the maps load after already generating the world because frankly I can't be bothered to do all that file editing only to mess up somewhere HOWEVER I recently had this very same issue and the solution was found in a 8 moth old reddit post where a guy said to move the default map to the bottom of the server map list. Apparently the game treats the map list like a mod load order so the maps at the top have higher lead priority, thus the Muldraugh, KY map overrides all the stuff you were trying to add if you do not move it to the bottom since it is the first map in the list by default.

I just ended up deleting the world and restarted, making sure to remove Muldraugh from the map list before adding all my modded maps then adding it back in at the end.
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Shining_Darkness Apr 30, 2024 @ 3:24pm 
So, no clue how to make the maps load after already generating the world because frankly I can't be bothered to do all that file editing only to mess up somewhere HOWEVER I recently had this very same issue and the solution was found in a 8 moth old reddit post where a guy said to move the default map to the bottom of the server map list. Apparently the game treats the map list like a mod load order so the maps at the top have higher lead priority, thus the Muldraugh, KY map overrides all the stuff you were trying to add if you do not move it to the bottom since it is the first map in the list by default.

I just ended up deleting the world and restarted, making sure to remove Muldraugh from the map list before adding all my modded maps then adding it back in at the end.
Last edited by Shining_Darkness; Apr 30, 2024 @ 3:25pm
DubleDice Apr 30, 2024 @ 4:33pm 
Originally posted by Shining_Darkness:
So, no clue how to make the maps load after already generating the world because frankly I can't be bothered to do all that file editing only to mess up somewhere HOWEVER I recently had this very same issue and the solution was found in a 8 moth old reddit post where a guy said to move the default map to the bottom of the server map list. Apparently the game treats the map list like a mod load order so the maps at the top have higher lead priority, thus the Muldraugh, KY map overrides all the stuff you were trying to add if you do not move it to the bottom since it is the first map in the list by default.

I just ended up deleting the world and restarted, making sure to remove Muldraugh from the map list before adding all my modded maps then adding it back in at the end.
That fixed the issue, thank you!
Shining_Darkness Apr 30, 2024 @ 4:47pm 
Originally posted by DubleDice:
Originally posted by Shining_Darkness:
So, no clue how to make the maps load after already generating the world because frankly I can't be bothered to do all that file editing only to mess up somewhere HOWEVER I recently had this very same issue and the solution was found in a 8 moth old reddit post where a guy said to move the default map to the bottom of the server map list. Apparently the game treats the map list like a mod load order so the maps at the top have higher lead priority, thus the Muldraugh, KY map overrides all the stuff you were trying to add if you do not move it to the bottom since it is the first map in the list by default.

I just ended up deleting the world and restarted, making sure to remove Muldraugh from the map list before adding all my modded maps then adding it back in at the end.
That fixed the issue, thank you!
No problem, there is shockingly little discussion on it on the steam forums and I only found that answer by looking up a tangentially related issue.
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Date Posted: Apr 30, 2024 @ 3:12pm
Posts: 3