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After shooting for a while zombie come in droves from nearby woods so yeah maybe they tried to migrate that's why road is very populated sometimes.
It's really annoying...
I wish my experience reflected that as well, but I guess it's just not in my cards. I also use the camera shift-while-driving technique, but it doesn't help much when you still have to slow down to 20 MPH to take the tiny sliver of open space they sometimes leave you. It just means you see the roadblock a tad bit earlier.
So in conclusion, it seems I'm the only one having this problem...and hey, that's a good thing! The next time you guys are cruising the mostly empty back roads think of me. I'll be doing the speed limit while wincing every time the newest batch of woodland spawns smacks my fender!
I agree there seems to be too many just wandering by empty roads miles away from towns.
https://map.projectzomboid.com/#0.2591969435171042,0.07505544411208877,123.25617259669093
The highway there is swarmed on roughly 2/3s of the way to the small hamlet all the way to the abandoned factory in the north. Zombies on both sides, zombies on the road, literally hundreds in many different hordes for easily 40-50 seconds of driving at high speed. The small town doesn't explain it as it's too far, the abandoned factory with the vandalized houses doesn't explain it (as those themselves are zombie-free). They're just there for no reason.
Thanks for confirming that I'm not the only one experiencing this. I guess all we can do is hope that the devs will take a long look at spawn zones/chunks once they have most of the game firmly in place. Until then, it's definitely something I can live with (and have for about 800 hours). It would just be nice to speed through the empty countryside to move between towns faster, but even if you clear all the wreckage along the way, Apocalypse Mode will likely just spawn/migrate more zombies to that area (if you try to clear them out). Oh well...still one of my favorite games ever.
Like I said, I'm convinced this has to do with road/street tiles being considered Urban on a technical level.
When you drive around in the outskirts and you can tell the zombies are spawning on the roads as soon as the cell is loaded, gravitating towards the middle of it while there are almost none off the road.. it's just blatantly in your face game'y.
You literally see them pop into existence and brainlessly start walking forwards towards the center of the road tiles because it's very likely that is the first thing that's loaded in their behaviour/scripting.
And guess what you are driving on.
Resulting to driving on the first tiles right next to the road and observing this... sorry but it feels just lame, artificial and immersion breaking.
I'm not the kind of guy who feels empowered or really smart about himself "beating" gamey situations like this... and the game sadly has these kind of things in droves.
Luckily it's not enough to ruin the entire game for me.