Project Zomboid

Project Zomboid

Hongo Feb 12, 2022 @ 12:02pm
Respawning zombies or nah?
What do you think? I don't wanna be boredd... But I also don't wanna clear a town and have it full of zombos again next week.

Whats the best setting/time delay/cell% for respawning?
Originally posted by BobbyDisastrous:
There are 52,000 zombies at the start of the game and they are all distributed across the map. About 3k in rosewood, another 3k in the hidden military base etc. By peak day there will is probably about 150,000 zombies everywhere. When you turn off respawn zombies will still spawn in their cell UNTIL the player enters the cell, then it will never go up again.

I personally play with respawn off and peak day to 2 or something with the peak day multiplier at like 0.5 so there will be about 20k zombies added all over the map.
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BobbyDisastrous Feb 12, 2022 @ 12:21pm 
There are 52,000 zombies at the start of the game and they are all distributed across the map. About 3k in rosewood, another 3k in the hidden military base etc. By peak day there will is probably about 150,000 zombies everywhere. When you turn off respawn zombies will still spawn in their cell UNTIL the player enters the cell, then it will never go up again.

I personally play with respawn off and peak day to 2 or something with the peak day multiplier at like 0.5 so there will be about 20k zombies added all over the map.
Hongo Feb 12, 2022 @ 12:23pm 
nice. i didnt know there was THAT many. Respawning off then!
BobbyDisastrous Feb 12, 2022 @ 12:23pm 
You can also disable respawn and set zombie population to high, of course there is still the peak day which will add many more zombies (if you keep it on of course). I found having an very high zombie population and no respawn fun and very challenging. But in that instance i dont think i had the peak day multiplier very high, maybe 0.1
Unknown Zom Feb 12, 2022 @ 12:24pm 
Depends on how you wanna play, if you wanna clear a town and don't want to find them back again you can build walls and block all pathing (from the edge of the map) to where you don't want zombies, sort of a large project to do but whatever is fun?
Death Feb 12, 2022 @ 1:42pm 
I personally never turn respawn off, because I've played this since before it was added and it basically removed all threat in a short amount of time making it quite boring and making base building kind of pointless. But ultimately it's up to you and your preferences.
DivineEvil Feb 12, 2022 @ 3:02pm 
^ Same. Zombies do not respawn to the same population there were at the peak, and it takes time for them to. Meanwhile, disabling respawn can just make the game too uneventful as soon as you establish yourself more-or-less.
Eternal Feb 12, 2022 @ 4:49pm 
Personaly i like to set respawn timers to something around a month to prevent having to constantly kill mobs every morning but still having lots fresh spawns if area is unchecked for long. The anoying thing about population is how it handles migrating zombies that get pulled from neighbouring map cells. The game will basicaly respawn couple zombies per each zone when you clean one street but migration pulls them from across the town. On standard settings this leads to entire population respawning in couple months which is tedious to constantly fight
BioPhreak Feb 12, 2022 @ 5:31pm 
In solo I enjoy no respawn of loot or zombies.
Since there will never be a peak day respawn count, I increase the starting population count to put more zombies on the map to make resources a challenge but not impossible.
Still fun and never run out of zombies as they roam around.
Quineloe Feb 12, 2022 @ 5:41pm 
Originally posted by adventureinc:
There are 52,000 zombies at the start of the game and they are all distributed across the map. About 3k in rosewood, another 3k in the hidden military base etc. By peak day there will is probably about 150,000 zombies everywhere. When you turn off respawn zombies will still spawn in their cell UNTIL the player enters the cell, then it will never go up again.

I personally play with respawn off and peak day to 2 or something with the peak day multiplier at like 0.5 so there will be about 20k zombies added all over the map.
None of these numbers add up.

If it's 52k, peak would be 78k on default settings.

If you use a peak multiplier of 0.5 that actually means half the zombies will despawn until your peak day.

Where did you even get the 52k from? Or for that matter 3000 for Rosewood. On a default apocalypse spawn, Rosewood only has around 1600 zombies.
Last edited by Quineloe; Feb 12, 2022 @ 5:49pm
Quineloe Feb 12, 2022 @ 5:50pm 
Originally posted by DivineEvil:
^ Same. Zombies do not respawn to the same population there were at the peak, and it takes time for them to. Meanwhile, disabling respawn can just make the game too uneventful as soon as you establish yourself more-or-less.
Actually, they do respawn all the way up to full if left alone long enough.
Death Feb 12, 2022 @ 6:58pm 
Originally posted by Quineloe:
Originally posted by DivineEvil:
^ Same. Zombies do not respawn to the same population there were at the peak, and it takes time for them to. Meanwhile, disabling respawn can just make the game too uneventful as soon as you establish yourself more-or-less.
Actually, they do respawn all the way up to full if left alone long enough.
Only up to the peak day. After that respawn is done entirely and it's all migration. Peak day respawn does slow down how quickly the threat dwindles, but after peak day you can clear out whole towns relatively easily, leaving you nothing to worry about.
BobbyDisastrous Feb 12, 2022 @ 7:17pm 
Originally posted by Quineloe:
Originally posted by adventureinc:
There are 52,000 zombies at the start of the game and they are all distributed across the map. About 3k in rosewood, another 3k in the hidden military base etc. By peak day there will is probably about 150,000 zombies everywhere. When you turn off respawn zombies will still spawn in their cell UNTIL the player enters the cell, then it will never go up again.

I personally play with respawn off and peak day to 2 or something with the peak day multiplier at like 0.5 so there will be about 20k zombies added all over the map.
None of these numbers add up.

If it's 52k, peak would be 78k on default settings.

If you use a peak multiplier of 0.5 that actually means half the zombies will despawn until your peak day.

Where did you even get the 52k from? Or for that matter 3000 for Rosewood. On a default apocalypse spawn, Rosewood only has around 1600 zombies.
I got these numbers from a reddit thread where a user analyzed the zombie population at the start of the game. I was including the rosewood prison with rosewood as well, the post asserts there are actually 5,000 zombies in rosewood/prison. I think he combined start population with peak and came up with 52K, so you may be right that I overstated it.
Quineloe Feb 13, 2022 @ 1:07am 
Originally posted by adventureinc:
Originally posted by Quineloe:
None of these numbers add up.

If it's 52k, peak would be 78k on default settings.

If you use a peak multiplier of 0.5 that actually means half the zombies will despawn until your peak day.

Where did you even get the 52k from? Or for that matter 3000 for Rosewood. On a default apocalypse spawn, Rosewood only has around 1600 zombies.
I got these numbers from a reddit thread where a user analyzed the zombie population at the start of the game. I was including the rosewood prison with rosewood as well, the post asserts there are actually 5,000 zombies in rosewood/prison. I think he combined start population with peak and came up with 52K, so you may be right that I overstated it.
Well as a citizen of Rosewood I'm highly offended you're counting this scum as part of our population.
friedmandesigns Feb 14, 2022 @ 3:32pm 
Originally posted by adventureinc:

I personally play with respawn off and peak day to 2 or something with the peak day multiplier at like 0.5 so there will be about 20k zombies added all over the map.

Peak multiplier (PeakMult) of .5 will make half your zeds (PeakDay Zomboid population = PopMult * PeakMult) despawn; for your settings, this would be by day two of game-play. FYI / perhaps that's what you're going for. Your Sandbox setting basically starts with whatever Zomboid start target you're aiming for (PopMult * StartMult) and then will despawn in a linear progression down to your (PopMult * PeakMult) number by day two (your PeakDay).
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Date Posted: Feb 12, 2022 @ 12:02pm
Posts: 16