Project Zomboid

Project Zomboid

Nesano May 22, 2023 @ 6:09pm
Are they ever going to fix nutrition?
Player characters still lose weight like they have a tapeworm. I've been eating more calories than I would be physically capable of eating in real-life and my character is still in the "losing weight" range.
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Showing 1-15 of 32 comments
Shurenai May 22, 2023 @ 6:51pm 
Originally posted by Nesano:
Player characters still lose weight like they have a tapeworm. I've been eating more calories than I would be physically capable of eating in real-life and my character is still in the "losing weight" range.
.. You can't eat 2000 calories a day in real life? That's literally the typical daily calorie intake of most people.

Calories go from -2200 to +3700. Below 0 you're 'losing weight', above 1600~ you're 'gaining weight' and between 0 and 1600 you're maintaining weight.

If you reach -2200 by not eating for a length of time, and then continue to not eat for an extended period or only eat to fill your hunger and not your calories, it's still capped out at -2200.. Meaning no matter what, no matter how long you've basically been starving your character, Your character is about a day of caloric intake away from no longer losing weight, and two days of caloric intake away from being just shy of gaining weight.


Now, I have to ask... Are you sure you're eating as many calories as you think you are? What is your diet in game? Are you stuffing cabbages in your mouth till you're not hungry any more then goin on a little jaunt to beat up zombies? 'Cause that is not going to fulfill your caloric needs. What exactly do you consider to be 'more calories than you would be physically capable of eating'?
Last edited by Shurenai; May 22, 2023 @ 6:52pm
Armagenesis May 22, 2023 @ 6:57pm 
Eating in small chunks also affects the calorie gain/loss. As well as frequency. If you eat a whole pack of cereal or a whole bar of butter when you are just peckish, you'll gain weight very easily. But if you wait until your character is very hungry and/or only eat enough for the moodle to not show up, then you'll lose weight fast.
Quill May 22, 2023 @ 7:11pm 
The issue is Walking

Due to an oversight Running will burn LESS calories than walking. As a result you'll be constantly burning a ♥♥♥♥ ton of calories constantly via just moving around your base

Currently there's a few mods to lessen the calorie burn rate of walking as the other ways to burn calories are fine
Bad Harmony May 22, 2023 @ 7:20pm 
I gotta agree too, while most of foods reflect somewhat realistically their nutritional values, many activities which are not physically intensive at all (included walking) are still burning way above the realistical amount of calories. I would end up stuffing my character with tons of meats every 2-3 hours just to not lose weight while I do something as chill as rearranging my storage without ever hitting sprint, let alone when it's time to fight or exercise.


If anything I hope when B42 is finally out we'll be able to craft all kinds of high caloric foods such as grains, dairy and meat products by ourselves.
Puppers May 22, 2023 @ 7:26pm 
Originally posted by Nesano:
Player characters still lose weight like they have a tapeworm. I've been eating more calories than I would be physically capable of eating in real-life and my character is still in the "losing weight" range.

I used to have the problem and someone in the discord suggested fishing to get your weight up and I havent really had any isssssues since.
Nesano May 22, 2023 @ 7:34pm 
Originally posted by Shurenai:
Originally posted by Nesano:
Player characters still lose weight like they have a tapeworm. I've been eating more calories than I would be physically capable of eating in real-life and my character is still in the "losing weight" range.
.. You can't eat 2000 calories a day in real life? That's literally the typical daily calorie intake of most people.

Calories go from -2200 to +3700. Below 0 you're 'losing weight', above 1600~ you're 'gaining weight' and between 0 and 1600 you're maintaining weight.

If you reach -2200 by not eating for a length of time, and then continue to not eat for an extended period or only eat to fill your hunger and not your calories, it's still capped out at -2200.. Meaning no matter what, no matter how long you've basically been starving your character, Your character is about a day of caloric intake away from no longer losing weight, and two days of caloric intake away from being just shy of gaining weight.


Now, I have to ask... Are you sure you're eating as many calories as you think you are? What is your diet in game? Are you stuffing cabbages in your mouth till you're not hungry any more then goin on a little jaunt to beat up zombies? 'Cause that is not going to fulfill your caloric needs. What exactly do you consider to be 'more calories than you would be physically capable of eating'?

Dude, I effectively make multiple dinners and eat them all periodically throughout the day and my character still loses weight. If I tried to eat that much food in real-life I'd vomit.

Funny you mention cabbages, I tried stuffing my face with meat and I didn't start gaining weight until I started stuffing my face with cabbages instead. The specific example you cited as not working is literally the thing that caused my character to stop wasting away.

Originally posted by Quill:
The issue is Walking

Due to an oversight Running will burn LESS calories than walking. As a result you'll be constantly burning a ♥♥♥♥ ton of calories constantly via just moving around your base

Currently there's a few mods to lessen the calorie burn rate of walking as the other ways to burn calories are fine

Do you know the name of this fix mod?
Armagenesis May 22, 2023 @ 7:47pm 
Originally posted by Nesano:
Dude, I effectively make multiple dinners and eat them all periodically throughout the day and my character still loses weight. If I tried to eat that much food in real-life I'd vomit.
Like I said above, try checking what you consume too. A single slab of steak won't give as much calorie as a whole pot of stew of meat and fish slathered with butter and lard. And eating the entire pot once you are peckish gives a whole load of calorie than eating the stew in quarters.

Originally posted by Nesano:
Funny you mention cabbages, I tried stuffing my face with meat and I didn't start gaining weight until I started stuffing my face with cabbages instead. The specific example you cited as not working is literally the thing that caused my character to stop wasting away.
That's odd. You sure this isn't a case of mod issue?
Nesano May 22, 2023 @ 7:54pm 
Originally posted by Armagenesis:
Originally posted by Nesano:
Dude, I effectively make multiple dinners and eat them all periodically throughout the day and my character still loses weight. If I tried to eat that much food in real-life I'd vomit.
Like I said above, try checking what you consume too. A single slab of steak won't give as much calorie as a whole pot of stew of meat and fish slathered with butter and lard. And eating the entire pot once you are peckish gives a whole load of calorie than eating the stew in quarters.

Yes, I created stir-frys, roasts, and stews that have a lot of meat content and it wasn't making a difference. The only thing I can think of is I wasn't STUFFING my face until I couldn't eat anymore, but I was still eating high-protein, high-calorie stuff, so it shouldn't have mattered.

Originally posted by Nesano:
Funny you mention cabbages, I tried stuffing my face with meat and I didn't start gaining weight until I started stuffing my face with cabbages instead. The specific example you cited as not working is literally the thing that caused my character to stop wasting away.
That's odd. You sure this isn't a case of mod issue?

No, because cabbage is the highest calorie growable vegetable. It dwarfs the second-runner-up by like 2-3 times.
Quill May 22, 2023 @ 7:56pm 
Originally posted by Nesano:
Originally posted by Shurenai:
.. You can't eat 2000 calories a day in real life? That's literally the typical daily calorie intake of most people.

Calories go from -2200 to +3700. Below 0 you're 'losing weight', above 1600~ you're 'gaining weight' and between 0 and 1600 you're maintaining weight.

If you reach -2200 by not eating for a length of time, and then continue to not eat for an extended period or only eat to fill your hunger and not your calories, it's still capped out at -2200.. Meaning no matter what, no matter how long you've basically been starving your character, Your character is about a day of caloric intake away from no longer losing weight, and two days of caloric intake away from being just shy of gaining weight.


Now, I have to ask... Are you sure you're eating as many calories as you think you are? What is your diet in game? Are you stuffing cabbages in your mouth till you're not hungry any more then goin on a little jaunt to beat up zombies? 'Cause that is not going to fulfill your caloric needs. What exactly do you consider to be 'more calories than you would be physically capable of eating'?

Dude, I effectively make multiple dinners and eat them all periodically throughout the day and my character still loses weight. If I tried to eat that much food in real-life I'd vomit.

Funny you mention cabbages, I tried stuffing my face with meat and I didn't start gaining weight until I started stuffing my face with cabbages instead. The specific example you cited as not working is literally the thing that caused my character to stop wasting away.

Originally posted by Quill:
The issue is Walking

Due to an oversight Running will burn LESS calories than walking. As a result you'll be constantly burning a ♥♥♥♥ ton of calories constantly via just moving around your base

Currently there's a few mods to lessen the calorie burn rate of walking as the other ways to burn calories are fine

Do you know the name of this fix mod?
https://steamcommunity.com/sharedfiles/filedetails/?id=2907834593
Nesano May 22, 2023 @ 7:59pm 
I just ate 4 entire pots of stew, 4 stir frys, and 2 roasts before my character was unable to eat any more. My character was "hungry" before I started. That's absolutely absurd, no human would be able to eat that much.
Yurikano May 23, 2023 @ 5:43am 
The problem is not just calorie burn rate, it's also lack of UI to cook food in large quantities. Currently you have to repeatedly perform a huge amount of exactly the same clicks every 2-3 ingame days if you want to eat cooked food (and that's not taking into account obtaining ingredients for said cooking). I really hope to see improvement in this area (for example to "save" a recipe and then be able to cook multiple items of it), because this process gets old very fast.
Mamluk's Honor May 23, 2023 @ 6:42am 
One of the more recent updates made it so you use more calories iirc, it is pretty crazy at times, especially if you're starting in the winter and can't fish. Almost impossible with insanely rare loot, you'd die due to weight eventually.
stevasaur May 23, 2023 @ 8:45am 
Originally posted by Yurikano:
The problem is not just calorie burn rate, it's also lack of UI to cook food in large quantities. Currently you have to repeatedly perform a huge amount of exactly the same clicks every 2-3 ingame days if you want to eat cooked food (and that's not taking into account obtaining ingredients for said cooking). I really hope to see improvement in this area (for example to "save" a recipe and then be able to cook multiple items of it), because this process gets old very fast.

On a similar note, I hope Indie Stone reconsiders how they handle higher levels of cooking.
While it's nice to get more nutrition out of ingredients, the fact you use smaller and smaller portions as your cooking level goes up means the player either adjusts their "standard" recipes every so often, or ends up with a bunch of tiny food scraps that need to be manually disposed.

It also means calculating how many stir fries you can make out of a given rabbit more complicated, because oops, even though the interface says you're using 15 hunger per serving, it's *actually* 12. And sometimes the interface rounds to the nearest "whole" item and sometimes it doesn't.

I've taken to intentionally *not* reading Cooking books just so that I don't have to bother with recipes changing.
Last edited by stevasaur; May 23, 2023 @ 8:48am
Siodog May 23, 2023 @ 10:24am 
Originally posted by EnigmaGrey:
Consider the following; most of us don’t do as much in real life as our characters in game, so do not burn though as many calories as our characters would.

Let’s see what a online calc says: If I were to spend 16 hours walking at a rate of 5.2 km/h, I’d burn … 5500 cal in addition to the ~2200 cal I need to maintain my weight. So 7700 cal just to maintain weight of 180 pounds.

Also dilutinv high calorie sources with less nutritionally dense things (water, veg) probably doesn’t make up for the benefit of high levels of cooking, so you’re often not eating as much as you think in game. So you fill up before you refuel.

(Note the “can burn less calories running is true enough because of the distance you cover and will be addressed in 42, but it has its own limiters that should make up for doing it, as is. Basically min-maxing movement to go 10-20% further in the short term.)

Doesn't matter if you are sedentary or active IRL, if you walk 10 steps you don't burn 150cal like in the game xD
i was checking the nutrition values in wiki, and supposedly cabbages weigh 0.2 units and has a calories of 178 but a chicken wing weighs 0.3 units and provides 150 calories?

that can't be right?

why are potatoes of 0.2 units weight have a calories of 70 to cabbages at 178??


https://pzwiki.net/wiki/Nutrition#Vegetables
Last edited by Khergit Horse Archer; May 23, 2023 @ 11:37am
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Date Posted: May 22, 2023 @ 6:09pm
Posts: 32