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Hemophobic i have no clue, but since it has two actual effects i do not even know if both, or eitehr can be removed by time.
So no clue. Make a game speed up time, and advance 8 months:) if it is gone you have your answer!
I play with adrenaline junkie and extreme panic + nervous wreck: with 6 strength and fully rested you'll be killing a downed zombie in 1-3 stomps. With a machete you need lvl2 skill to start seeing 1-hit kills. Smoking will actually temporarily outpace the stress gain from hemophobic. TBH getting tired will tank your damage output much more than panic and stress combined.
Also since panic is just combat related (it shouldn't be imho) any non-combat activity can be done while completely panicked.
I've also played with Hemophobic, which is a complete ♥♥♥♥ show. The immense time it takes to clean yourself makes this just not worth it. Also, it's stress, which is not just combat related.
It seems like for now, I have basically reached the utmost crippling in the beginning, without any further severe consequence.
I used Hemophobic once more since it was updated and as @Quineloe said, I felt heavily gimped. For me, its the 2nd worst perk after "Restless Sleeper" for now and feels very underpriced for its severe effect.
I haven't personally tried Hemophobia. It also doesn't seems like Hemophobia is accurate in this game either, since Hemophobia is unique and produces what’s called a vasovagal response. Something like 80% of Hemophobic people experience fainting, which would probably suck worse than just the basic panic system the game has.
I'm actually shocked they didn't add in Mysophobia.
Actually not sure about that. I think the mod makes it faster go away.
There is a video about a lot of negative traits taken up, but i cant recall if smoker was among them. But perhaps i will try it out once i have time.
If read with RS you never fully be awake and I experienced that myself too often, that the "Drowsy" moodle basically appeared right after I woke up.
vitamins do next to nothing for me, and given how massive even drowsy melee penalties are.. I mean you can waste a lot of time until you RNG into good sleep, but that's not for everyone.
I'm able to sleep a long time after taking sleeping pills (more often than not), even drinking alcohol until you are tipsy can cause you to sleep for a while too I noticed. Idk, it's just not that bad for me I guess. Yes, sometimes my character will wake up in a panic after taking pills too, but that's fine because the moodle is gone for a little while, and I'll just take a nap after doing something productive.
I actually never mess with vitamins before so idk how effective they are (I might have tried them a long time ago but they didn't really seem effective). I use coffee most of the time or tea if I find them, or just setup multiple safe houses in the area so I have secure places to go for a quick nap if I need it.
Yeah it's definitely not a playstyle for everyone, but it works for me I guess and even fighting while slightly tired has never affected me negatively... I'll never try to fight when I am like drowsy though, I just sneak most of the time until I reach one of my secure houses.