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I hope this will be implemented in the near future, and so of course good luck to them at least to finish the PC version in the product they want to see it.
Well, I also hope console ports come sometime in the future. I'm all for games being accessible, and they already went further than they had to by providing controller support on a PC-only game where other devs would've laughed and walked out the door.
Personally, if that's the stance of the devs then I'm glad. Whenever a potential port of a game from PC to console is even a possibility, compromises start to be made in order to facilitate it. I don't want to see PZ being compromised. If someone wants to port the game in the future, then let them do it with the fully complete PC-based game.
And that depends. We've all seen that happen to games that release on PC and consoles at the same time. PZ is in a different position, tho. If they were to do it, it'd be after 1.0, which is years away. I don't think this is the kind of game that would have to be compromised much for consoles and if any had to happen, the simplest solution would be for consoles to have their own build, instead of unifying development as many studios do nowadays. That would also mean no cross-play, but I'm not even thinking of that when I say I'm all for games being accessible on different platforms.
Maybe you guys find yourselves in a similar position in the future. It does make sense for this to be at all a possibility post-release, though. Even with Xbox's preview program, how far behind would that build be when porting is handled by a third party, right?
We don't know what tomorrow brings, but maybe y'all will find your Deck13 in the future. You focus on developing the game on PC past 1.0 and they focus on porting.
Sure, never say never and all that :) If Zomboid does really well between now and 1.0 and we've got plenty of funds to hire a porting team then yeah maybe :D People should probably set their expectations to "not" though, in the meantime :D