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My only solution was to go sandbox and cut the starting population to a reasonable amount.
Loosing zombies is one the key skills you need to aquire as a new player. Learning how the zombie AI works is essential for that. And for that I can always refer to this video:
https://www.youtube.com/watch?v=9SPu-Ki3vPI
If you want to clear out something without combat just shout a bit, walk around in circles until they all follow you and then loose them in the woods or somewhere else.
If I am driving the car I can escape but if I stop the car I can barely get back to the car because my car is usually chased by 20 zombies by that point (At any location within reasonable distance from looting run targets.) and if I do anything outside my car 20 zombies become 30-40-50 and the longer I stay in the area the more overrun it gets. It got to the point that I decided to go without a car but then zombies actually just ran me down until I got exhausted and died.
So the solution I came up with - just make a character with 10 fitness. IT WORKS GREAT! I can run away forever now! :)
I was actually playing "Overweight". I guess I should have asked "how to survive with "Overweight" trait on apocalypse in the early game"
yeah that actually works but I don't wanna spend days and days just to get 3-4 books.
Yeah I don't think that's possible - pretty much all areas in my save are protected by hordes and all I have is a half-broken wrench as a weapon.
Pretty much! I will try with 10 fitness character. I love how it plays so far.
I think its because I have overweight trait. I get high exhaustion after killing 2-3 zombies and running a bit.
but if ya wanna fight
if ya not confidence then Try to go for 1v1 as much as possible
Walking is seriously all you need. You walk faster than zombies.
Walking is all well and good, but you do have to stop and sleep eventually. In order for that to work, you have to Both walk away from the zombies And not aggro new ones.
That's why I posted that video to explains how to get rid of them ;)
Since they were following you previously an area without zombies around should have opened up.
My personal #1 problem with this game is that it doesn't differentiate between client only QoL mods like this and mods that actually change the world and gameplay.
i.e. you can't join a server with this mod unless the server is running this mod. Even though it wouldn't have any effect on the server, you just can't run it.
In the current meta, overweight isn't even considered a difficult negative trait, it is a plain bad trait because the opposite neg trait underweight is the same amount of points for considerably less of a disadvantage.
You should simply not pick it. Especially in a day1 start, underweight is gone after two days of gorging on ice cream, chips and cake. I'd even say it's easier to lose Very underweight than simple overweight.