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p.s. just don't pick it next time or read wiki info
After 3 monthes of survival, you should panic way less than at the start. Unless you have a bunch of zombies in front of you, or if you turn your back on them a lot, you shouldn't have that much issue with panic, even with the cowardly trait.
If you don't have at least 2-3 skills point in aiming, you will miss most of your shot regardless your panic if you're using something else than shotguns.
Cowardly is for MP gameplay, or if there are few zombies in the world, or if you really good in PZ, or if you not going to use firearms and have some melee weapons skills at the start.
" I don't like violence.. - ♥♥♥♥♥ the Baseball Bat - But I'll bash your brains in. "
Some traits are just like that ^^
Use the gun to distract zombie. That's the only reason I use guns.
EDIT: Steam censored the word and I understand why.
But let's say "Rack the Baseball Bat" instead, heh.
If your coward decides to stand his ground, you need to have a supply of beta blockers or a different tactic to take on zombies. Guns not being one of them. Try leveling up your sneak and use the new(ish) sneak "psst" q key to try and separate a few from the pack.
A coward by nature will choose not to fight. Flight is the thing he wants to do.
I do believe your coward trait might become less and less over time. Try to see what it is like in one year with 25,000 killed. Still panic, because you are a coward but possibly less so.
You will need beta blockers on you at all times and eat them like candy. Yummers.
In the long run it bothers a lot, it should be a feature that rewards you most, like 3 ~ 4 points, because it’s a feature that you will practically NEVER kill zombies with shots
I was more annoyed at the constant heartbeat than the actual panic debuff.
You may know this already, but individual sound levels can be raised or lowered in the settings sounds tab.