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2. You can get risky. Get a vehicle, and lure them to areas you don't need to worry about. Create a fallback point. Get several vehicles set up in strategic points to drag zeds from place to place.
3. You can start some fires. Using the aforementioned techniques, you can lure zeds to open fields and start some fires. Campfires, molotovs, bombs, your choice. They can take several days to burn completely, and some will have respawned before you're done, but you will incinerate far more than will respawn if you do things effectively.
This will make all other diversionary tactics easier to execute.
e: Just have a care that they're well away from anything you mind getting burned down.
Also based on mechanics I'm seeing (I haven't burned hordes in a while) If it goes sideways and you need to stop the fire, leave and come back on a rain day. I suspect the game remembers they're on fire, but puts it on pause when you leave the cell. Thus they don't burn up while you're out of the cell. This could result in seemingly neverending fires if I'm right, you may need to babysit the burn.
In the past I've used this to torch literally two screens of nearly solid zeds to ash. It is/was VERY effective.
Any recent burners care to comment? /e
e2: This makes me worry now that redistribute might send a burning zed into a new cell if you wait? Anyone seen this? same cell only right? /e2
There is nothing special in the middle of a city that you cant find in another place with far less zombies
Vehicules make it even easier as you dont have to consider distances as much as before
Now, of course, it requires to know these places and where to go...so , if you have little experience with the game, you will have to learn the hard way
A trick with vehicules and many zombies
Instead of keeping accelerator on at all time, tap it to stay in 1st gear...will will have much more torque and be able to bruteforce your way more easily....upto a point of course
Check all of those rural warehouses etc. if they're not too thick in the countryside that is.
But tbh, if you can train up your stealth skills, you can for sure loot without getting caught, or at least not as often be seen. I've snuck right past zeds that were crowding in a small room. Never even knew I was there. Especially if you built your character for it (inconspicuous, graceful)
Just ignore most of the stuff and head for the unique places like the hardware store, pharmacy and bookstore. Once you have all the essentials you can avoid cities for the rest of the game. Can get all you need from rural areas or smaller town like Ekron.
I see a lot of new players do it the other way around. They spawn and immediately go and start building up their base usually far from the city and only come visit the city a few weeks in. By then the population is 50% higher and you've invested a lot of time in your character, visiting the city will be much more dangerous.
Westpoint in perticular has INSANE population and I would never recommend someone go there after the population has racked up to 1.5
I think the safest approach is going to be to avoid the city- I went back near the outskirts and it was pretty thick with zombies (now they are spreading to the country with a few single ones I passed on the road not too far from base near the edge of the map)
I had imagined there wouldnt be massive hordes for months of game time but this moved far faster than I had planned for. Next time i'm going to loot the city immediately.
For now i'll probably be employing some of the tactics here to even get fuel at a country gas station since things are getting nasty really quickly.
-I've got to say ,I really like this game but I'm not sure its exactly a "fun" game. Its intense and the entire time playing I'm totally on edge now unless I'm inside my base. I enjoy it and love the depth but its a stressful game to play when you're immersed in it lol
You'll get a lot better the more you experiment and learn from your mistakes. Personally, I spent a good amount of time on Sandbox with no infection transmission so I could get accustomed to what I could and couldn't do. Now I'm playing Apocalypse with the practice I had with Sandbox.
Plus, it's a game. Contrary to popular belief, they're supposed to be fun. No point in pulling your hair out over a game when work/life may make you want to do the same. It's a lesson or mindset that can take lots of time and mistakes to nail down, but once you do.. Games become fun again. :^)
Can 100% relate. Not my cup of tea to play a game that might get me so worked up that I lose patience with my family over an interruption.
My solution has been to take it down a few notches in sandbox, and If I'm playing hardcore, I do so in the middle of the night when that's an option. The hypertension in harder world setups winds down a bit in time. (Who am I kidding? I went on a cursing litany just last week. But yeah, it kinda does.) No need to shelf it, just sandbox it.
Setting rally group size to five is my go-to. Clearing remains an option then, still have to earn it, but it's doable without so much need for a month's worth of planning and execution. Infection off helps a lot if your expectation is to survive for a long time to see those later game features. Follow sound distance and/or memory/hearing/sight helps with evasion but screws up kiting techniques. Anyway, you'll find your preferred presets.
That and:
Ill add photos to this later but for now, Muld wise; I've posted HQ at Mccoy Warehouse outside of town, not the safest area but will wall it up with cars, ensuring nothing will be able to enter as well as adding stairs to enter and exit the roofs. about (6?) outposts inside Muld. In my early game I use underweight, raid and eat all the junk food that will perish.(Spiffos,Burger shops,cafes,etc), Weight will build up quickly, get ahold of a beginners carp book and start working at the mccoy base walling it up, keep going and then make spears, save every knife for spear making(expect one for cooking). Spears seem the easiest to use with little risk, My character is build toward Long term at all costs, Smoker trait and High thirst for easy points since they are rather easy to manage. Once a month in start thinking long term, Keep your supplies clean and neat and plan ahead, use highways and cars to draw infected. use the motel in muld, or the safe storage beside it, or a storage fenced around nearby; good areas once walls are up since infected can't get in. BEWARE, Infected love to hide inside the garage doors, use desk or boxes to prevent insta death. Guns are TOOLS, NOT WEAPONS(expect shotgun), Use guns to draw if needed, avoid normal practice. If running Engineer build make pipebombs for best long term horde destruction, if not, use cars to draw instead, do not risk half the country side with fire bombs. Prep for fishing and foraging after setting up garden( plant every 5 days for decent income). Plant Cabbs and Potatos for highest nutrition. Use fences and windows for free smacks if more there two infected, less risk of being caught. Ask any questions and ill respond.
https://steamcommunity.com/id/heavyeatsandvich/screenshot/770608533634398818
https://steamcommunity.com/id/heavyeatsandvich/screenshot/770608533634401414
Returning to haunt the place where you spent your life is pretty standard Zombie lore, innit?