Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But In my opinion it's worth it just to have it unlocked, since this game is all about space magic.
Also as a stasis enjoyer I find it fun running different stasis builds even if they are a bit week at the moment.
So it might just be a person to person thing, if you dont enjoy the base kit with the class move on.
as for stasis, the fragments are shared between characters but youll have to do some tedious quests for the aspects/ grenades. after you've done that though, its really fun and not actually that much work.
once you've done the stasis quests, you grab 2 weeklies from the stranger, (this is the real pain) and get some fragments.
i think weeklies never expire and you can keep stacking them so yeah.
strand is really boring to grind, although you can accidentally do it by starting the winterbite quest and being efficient (itd take about 4 hours to max strand out from nothing)
Also make sure you switch grenades to fulfill shatter or freeze req faster, also ability recovery mods in your armor depending on what you have remaining on the quests.
just been doing my first batch of weeklies, yeah the super kills was a giant pain. Some other kind souls pointed me to using the Agers Scepter as my exotic weapon though and it makes the slow and then kill / freeze enemies very fast to get through, the thing is a monster for stasis.
Edit: Also, do NOT delete the quest if you don't like the requirements as you won't be able to pick it up again for that week meaning you loose one and extend the grind to additional week. Don't ask how I know. Lol
Not that grindy in my opinion, but also not that relevant in a burst DPS meta.