Destiny 2

Destiny 2

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G. S. Apr 16, 2023 @ 12:56pm
Difficulty
Is it me or this season/ dlc (Lightfall) is harder than usual? Calus was a pain for me and some season activities are hard even on co-op.
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Showing 1-10 of 10 comments
AllergicToBrainRot Apr 16, 2023 @ 12:58pm 
if your light level is below the light level requirement for such missions. Thats why,
G. S. Apr 16, 2023 @ 1:01pm 
Originally posted by FEAR:
if your light level is below the light level requirement for such missions. Thats why,
Not the case...
Jagdtiger Apr 16, 2023 @ 1:07pm 
Originally posted by G. S.:
Originally posted by FEAR:
if your light level is below the light level requirement for such missions. Thats why,
Not the case...
then its just you
Mez Koo Apr 16, 2023 @ 1:22pm 
Power level advantages were removed in most of the game. We were always constantly at a higher level in general doing more damage and taking less damage but now the playing field is even most of the time and the rest of the time we're at a constant power level disadvantage depending on the activity
YoungBtje Apr 16, 2023 @ 1:22pm 
They definitely changed the AI and how much damage is taken
Mez Koo Apr 16, 2023 @ 1:29pm 
Originally posted by YoungBtje:
They definitely changed the AI and how much damage is taken
They didn't change the AI itself but enabled the more aggressive AI state such as in dungeons to be in more content.
G. S. Apr 16, 2023 @ 6:26pm 
It makes sense. I notice I get more damage than usual.
JARK Apr 17, 2023 @ 11:53am 
Originally posted by G. S.:
Is it me or this season/ dlc (Lightfall) is harder than usual? Calus was a pain for me and some season activities are hard even on co-op.

IIRC, for seasonal activity, only the new exotic mission scales with co-op, bc it has access to "Legendary" difficulty.

*Legend* tier difficulty, however, afaik, doesn't scale with the # of players. Defiant Battlegrounds, Nightfalls and Lost Sectors use Legend/Master (and Grandmaster for NF). Bungie needs to make Legendary vs Legend very clear, lol.

Legendary difficulty as we know is also present for WQ and LF campaign missions (which also have an additional "Master" difficulty that's accessed differently in the endgame and whose missions change daily).

If you're having troubles with co-op scaling, chances are it's campaign and the exotic missions. It was known for the first half of this season that Bungie scaled up enemy health too far and that in turned got exacerbated by co-op scaling. However, a week or two ago or more they cut down enemy health totals across the board and are slowly rolling out raw damage buffs to classes of weapons.
Last edited by JARK; Apr 17, 2023 @ 11:54am
R A Z E R Apr 17, 2023 @ 12:02pm 
Originally posted by G. S.:
It makes sense. I notice I get more damage than usual.

Bungie nerfed resilience hence why you're taking more.
JARK Apr 17, 2023 @ 12:10pm 
They also put caps on your light levels for tiered activities in addition to scaling enemy levels at fixed boosts above yours. (For those that don't know yet: even if you're at the powerful cap of 1800, you'll still be effectively 1765 for Hero Nightfalls). This has made it so that even easier activities were supposed to feel like Heroic missions or adept nightfalls (both tiers of difficulty are now gone. I miss heroic strikes and missions lol)
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Date Posted: Apr 16, 2023 @ 12:56pm
Posts: 10