Destiny 2

Destiny 2

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Sage Jul 30, 2024 @ 11:28am
Thoughts on this whole "Episode" thing?
Honestly, it's ass in my opinion. It feels more like a fan-fic, if anything.

You don't have to agree. Feel free to share.
Last edited by Sage; Jul 30, 2024 @ 11:28am
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Showing 1-9 of 9 comments
Hi Im Swat (Banned) Jul 30, 2024 @ 11:41am 
Love it and excited to see how this story ends. Looking forward to the next episode which, I think, starts just before the end of 2023.
Last edited by Hi Im Swat; Jul 30, 2024 @ 12:04pm
Mez Koo Jul 30, 2024 @ 12:00pm 
It is a fan fic from new writers that either didn't understand the perfect paradox story or Bungie was fine with just flat out retconning it to fit a new narrative.

We found Saint-14's body in the infinite forest and forged his shotgun which turned out to be our shotgun that we gave to Saint-14 which we then used to track down Saint-14 at the moment of his death and saved him and then he took the "long way around" through time to not mess anything up and then we met him at the present. The whole its not our saint, its a simulation, and "Osiris blindly reached into the inforest" is non-sense. I know the whole dela with the sun dial weapons was that we were ripping them from infinite timelines but us and saint were linked together and we literally tracked him through all of time to get the right one with the specific connection.

They should've just used a "conductor tried to manipulate him" story instead of double and tripling down on the copy of a copy crap.
Pharaoh Jul 30, 2024 @ 12:13pm 
What about it is ass to you may I ask; I'm certain I will agree? I think it's no different than Seasons, simply that it's a season divided into 3 sections which for me, equates it to ass as you say. The slow drip feed of content, the lack of public play in The Pale Heart (outside the one daily area you can fireteam it up to run overthrow). I have never been one personally to care about Lore in any game, so long as it provides action and engagement with players in a fun and interactive way.

It's nice all the time in the beginning of each Season / Episode, but no different in that it simply wears off. Introducing episodes and cleverly injecting the dates and times the next "ACT" will premier doesn't make it better. There's just no fun content outside of the first couple of days each time something new gets "unlocked" and then another wait for over 30 days.

Extremely lame.
Last edited by Pharaoh; Jul 30, 2024 @ 12:13pm
Originally posted by Mez Koo:
It is a fan fic from new writers that either didn't understand the perfect paradox story or Bungie was fine with just flat out retconning it to fit a new narrative.

We found Saint-14's body in the infinite forest and forged his shotgun which turned out to be our shotgun that we gave to Saint-14 which we then used to track down Saint-14 at the moment of his death and saved him and then he took the "long way around" through time to not mess anything up and then we met him at the present. The whole its not our saint, its a simulation, and "Osiris blindly reached into the inforest" is non-sense. I know the whole dela with the sun dial weapons was that we were ripping them from infinite timelines but us and saint were linked together and we literally tracked him through all of time to get the right one with the specific connection.

They should've just used a "conductor tried to manipulate him" story instead of double and tripling down on the copy of a copy crap.

yeah, this whole episode makes Season of the Dawn community effort to navigate the corridors of time a joke.
mundox.PTY Jul 30, 2024 @ 12:24pm 
It's more Destiny 2, I play it and move on once I get bored of it.
Sage Jul 30, 2024 @ 12:25pm 
Originally posted by Mez Koo:
It is a fan fic from new writers that either didn't understand the perfect paradox story or Bungie was fine with just flat out retconning it to fit a new narrative.

We found Saint-14's body in the infinite forest and forged his shotgun which turned out to be our shotgun that we gave to Saint-14 which we then used to track down Saint-14 at the moment of his death and saved him and then he took the "long way around" through time to not mess anything up and then we met him at the present. The whole its not our saint, its a simulation, and "Osiris blindly reached into the inforest" is non-sense. I know the whole dela with the sun dial weapons was that we were ripping them from infinite timelines but us and saint were linked together and we literally tracked him through all of time to get the right one with the specific connection.

They should've just used a "conductor tried to manipulate him" story instead of double and tripling down on the copy of a copy crap.
This.
Sage Jul 30, 2024 @ 12:41pm 
Originally posted by Pharaoh:
What about it is ass to you may I ask; I'm certain I will agree? I think it's no different than Seasons, simply that it's a season divided into 3 sections which for me, equates it to ass as you say. The slow drip feed of content, the lack of public play in The Pale Heart (outside the one daily area you can fireteam it up to run overthrow). I have never been one personally to care about Lore in any game, so long as it provides action and engagement with players in a fun and interactive way.

It's nice all the time in the beginning of each Season / Episode, but no different in that it simply wears off. Introducing episodes and cleverly injecting the dates and times the next "ACT" will premier doesn't make it better. There's just no fun content outside of the first couple of days each time something new gets "unlocked" and then another wait for over 30 days.

Extremely lame.
In addition to what you said, Mez Koo (the commentor above you) puts it quite well. You're quite on the money when you talk about the 'drip feeding' of content and lack of fun, interactive engagement. It's one of the things I take issue with as well. That aside, however. Personally, I'm into games with good lore. It's one the main things that got me into Destiny and have enjoyed. Hell, I've watched almost every YT video by MyNameIsByf because of how much I like delving into the lore. Lately, however, D2 kind of feels directionless, especially after the Light/Darkness Saga. I was kind of intrigued at the beginning of the Echoes episode, but as it continued, it felt more like a dragged-on fan-fic (especially with the situation going on with Saint and Osiris), than an actual Destiny story. One of the reasons, as Mez Koo touched on, is related to the events of the Infinite Forrest. It just doesn't make sense and it feels a lot like Bungie is kind of retconning the narrative and forgetting about the consistency of the lore which was first presented. If I'm not making sense, let me know. It makes sense in my head as I'm typing this.

That being said, I like that Fail-safe is back and has a more somewhat active role now. She's quirky, in my opinion.
Pharaoh Jul 30, 2024 @ 1:10pm 
Originally posted by Sage:
Originally posted by Pharaoh:
What about it is ass to you may I ask; I'm certain I will agree? I think it's no different than Seasons, simply that it's a season divided into 3 sections which for me, equates it to ass as you say. The slow drip feed of content, the lack of public play in The Pale Heart (outside the one daily area you can fireteam it up to run overthrow). I have never been one personally to care about Lore in any game, so long as it provides action and engagement with players in a fun and interactive way.

It's nice all the time in the beginning of each Season / Episode, but no different in that it simply wears off. Introducing episodes and cleverly injecting the dates and times the next "ACT" will premier doesn't make it better. There's just no fun content outside of the first couple of days each time something new gets "unlocked" and then another wait for over 30 days.

Extremely lame.
In addition to what you said, Mez Koo (the commentor above you) puts it quite well. You're quite on the money when you talk about the 'drip feeding' of content and lack of fun, interactive engagement. It's one of the things I take issue with as well. That aside, however. Personally, I'm into games with good lore. It's one the main things that got me into Destiny and have enjoyed. Hell, I've watched almost every YT video by MyNameIsByf because of how much I like delving into the lore. Lately, however, D2 kind of feels directionless, especially after the Light/Darkness Saga. I was kind of intrigued at the beginning of the Echoes episode, but as it continued, it felt more like a dragged-on fan-fic (especially with the situation going on with Saint and Osiris), than an actual Destiny story. One of the reasons, as Mez Koo touched on, is related to the events of the Infinite Forrest. It just doesn't make sense and it feels a lot like Bungie is kind of retconning the narrative and forgetting about the consistency of the lore which was first presented. If I'm not making sense, let me know. It makes sense in my head as I'm typing this.

That being said, I like that Fail-safe is back and has a more somewhat active role now. She's quirky, in my opinion.

For sure! While I don't acknowledge the lore as intimately as others, there is some sense to it that gets lost after a certain year. Post pandemic and amid other pressing real world issues, I feel the company started changing the story to fit the times rather than continue to align to the universe it originally came from.

Failsafe is great. She's the thick skinned unapologetic politically incorrect goddess I've missed.
Tobi2K Jul 30, 2024 @ 1:27pm 
Dont Care Weres Rick
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Date Posted: Jul 30, 2024 @ 11:28am
Posts: 9