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The tl;dr is that Saint-14 went into a Vex simulation to find Osiris after he got banished from the City for wasting resources on seeming conspiracy theories about the Vex. Saint gets trapped and dies in the simulation, and centuries later we find his dead body buried and honoured inside the simulation.
We take his shotgun, Perfect Paradox, from the grave and keep it as our own.
Later on, Osiris builds a time machine called the Sundial that lets us full-scale time travel, and he asks for our help to locate Saint in the past and save him before he gets trapped and dies in the sim. We use the time machine, meeting him at different points, inspiring him to keep fighting (giving him his own shotgun, creating a time loop), and eventually meeting him just before he gets killed by the Vex. We kill them, release him from the trap the Vex made, and we return to our modern day.
After decades more of fighting through the simulation, Saint finally finds his way out and returns to reality, alive, not dead. We've created a perfect paradox, as per the name of his shotgun.
If we didn't meet Saint and inspire him to keep fighting, the City wouldn't be safe in the future, so our Ghost probably wouldn't have the chance to resurrect us, but if our Ghost couldn't resurrect us, then we wouldn't be around to eventually time travel and inspire Saint.
That's why The Final Shape focused so much on Zavala, Cayde, and Ikora; they were characters from the original game and the launch D2 story, so players coming back for D2's grand finale (not that it actually was) would recognize something.
I appreciate that you took the time to write a rundown on the missing details.
The flaw in your book analogy though is that I can start the book series from the start and work my way up to the newest one. Same goes for movies. The previous books and movies aren't deleted after the creator is done with them like how Bungie has deleted most of the games story content.
I've long felt that the game doesn't deserve new players. Better to spend time and money on something else. TFS was a good expansion, but after two weeks it's back to the same old crap seasons. But hey, now the seasons have a different name, they have more time-gating and they have even more monotonous repetitive ♥♥♥♥♥♥♥♥ content.
They did not remove two years of content, maybe don't exaggerate to make your point.
Seasonal content is just that, seasonal. As I understand it, all they did was make it three to add more story to each, I expect at the start of the next one this will go poof. So far, I think this is better than the old seasons.
If I felt the way you appear to feel about this game, I would uninstall and move on. Do you think you're our savior, or you're going to stick it to the man, you aren't.
I think most of us that have been around a while know why people are just dropped in the content, because the forum had loads of "how do I start this" post because people just smash keys/buttons to hurry up and get in game and did not see the information they were on the forum asking for. So, Bungie held their hand and just put them in it. It's not like you can't abandoned it and go do something else.
Something is still there, but the very meat, the very core has been irreversibly removed. It doesn't matter that the “best part of Forsaken” is still in the game. It's now taken out of context and doesn't carry the same impact as before.
The problem with seasonal content is that it either has to be pointless, or it will leave a hole in the story after it's removed.
I think "2 years" of content is a rather generous accounting of the missing content, since all seasonal content for all seasons has been removed, and that's a lot of story.
If Bungie really wanted people to have the whole story, they'd make *some* effort to allow new players to view that story. In game, on the web, youtube, whatever. Instead, it's left to the community to deal with. And other than some highly compressed overviews, it's not being handled.
Wrong, the Forsaken campaign had a big start and ending with meh middle with some good moments here and there. The Tangled Shore was OK, but not all that much going on. The meat is the Dreaming City with it's activities, Last Wish RAID, Shattered Throne dungeon, Ascendant Plane. The best is there, so no, they did not remove two years of content, that would require all of Forsaken to be removed.
Seasons, you might note the word season has a meaning, not a permanent thing. If you get the +annual pass version, it breaks down to like $8.33/month, people spend near that for a coffee, you certainly are not keeping that coffee long term after you drink it.
If you don't like the game or how Bungie does things, that's perfectly OK, I don't particularly like Bungie, but let's try to keep it real.
Say it with me, SEASONAL, that makes it not permanent, so no it doesn't count in removed content as it was content never meant to stay.
They DO make attempts to keep some things from seasons that were very well received. If we had everything that has ever been in Destiny 2 with the player base it has, I can only imagine the wait times for match made activities with everyone spread across all the activities. That, and if you think the game is broken now, imagine the mess it would be with all that going on.
Who knows, but if rumors are true, next year things may be better and they may add a lot of old content. I don't plan to hold my breath over it, if we get the old stuff, that's OK, if not, I don't plan on having a melty.
Have you noticed how slow DIM and the app are now, looks like they throttled them.
What difference does it make that they were called seasons? They were in the game for two years, some a little longer, some a little shorter. How do you explain that? It was a hell of a long season, wasn't it?
And drop the “I don't like Bungie either” crap. You're the biggest Bungie's shill here who comes running to their defense at every opportunity.