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Nahlásit problém s překladem
/s
Also malif is very strong if your soing stuff with Taken enemies.
I second this. It's a fun primary, but the fact that its perk restricts it doing being useful on Taken and Invaders makes it lackluster in many other places. Maybe allow champion stuns to heal the user or something?
I'd also like to see Sweet Business catalyst to be completely reworked, the current one is not very good. I'm sorry, but you can't give me a frontline Space Marine class like Titan and then have the chaingun, the weapon that Titan even holds on the Class selection screen, be not very good. (When I picked titan, I expected the minigun to be titan's super, ngl)
I'd like to see subsistence added at the very least. Making War Rig mandatory to make it even remotely fun to use, now that they removed primary ammo drops, is a bit annoying. Also, when you fire long and the barrels start to glow? How about allowing sweet business to scorch targets when that happens. Make it reload from melee kills aswell to give that little bit of extra usefulness to titans, especially those that run solar.
Just... anything more than just "less flinch". Now that catalysts don't make you drop orbs anymore, that's simply not enough.
Hell, why not completely rework it now and make it a Strand weapon? As good a time as any.