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As for your current gear, armor is class based; you cannot use any of your warlock armor on the other classes and vice versa. However, weapons can be used by anyone, so you can freely exchange weapons between your characters. By having those high power weapons on your account, the normal levelling process of your other characters will be much faster as well, so I wouldn't advise paying for the boost.
To clarify that point, the power of the weapon and armor you get is determined by your maximum average theoretical gear power. As long as it exists on your account and you could theoretically equip it, it counts toward what power your drops are at. Your equipment can be equipped, in your inventory, in your vault, and even on another character, as long as you could use it it counts.
Thus, even without transferring weapons, your other characters will get drops much higher than normal, because while their armor will be 1350, their weapons will count as 1500 (or however high your warlock's weapons got up to), so your average level, and thus drops, will be in the 1400s, and you only need a few armor drops to climb to 1500, much faster than your warlock did.
Also, going up in power to the point where you need powerfuls really doesn't take that long so while I don't know what level the boosts bring you to, I can tell you they're probably not worth it unless your playtime is extremely limited.
There is no leveling up in Destiny 2 right?
Gear determines your level and I unlock class abilities by purchasing them?
It's all just gear, right?
Yeah, that.
The seasonal artifact is what requires XP to level, and has theoretically infinite power boosts. The more levels you get though, the higher the XP costs for the next one. For reference, you'll get a power boost of +20 once your seasonal rank reaches around 200 (I think it's closer to 198 though). This allows you to still play higher level content without having your gear maxed out, though it helps to do the latter if possible.
Going to class abilities, yes, you just purchase them for glimmer. I'd recommend buying all of the aspects first, then choose between what grenades you want to use and the aspects. Please note that you'll need to do this per subclass per character so it will get pretty pricey in the long run, but glimmer is also pretty easy to obtain too.
Thanks dude. Since you know a lot let me ask you two follow-up questions.
1. I crafted a glaive after I finished my first witch campaign mission. Is that the seasonal artifact?
2. I am playing warlock as my main because I like the caster look, but I've been reading that they are sub-par compared to Titan and Hunter in the current state of the game. When the devs do updates do they address class balance often?
1. Glaive is just a weapon, the artifact is from the mission it loads you into when you first start the game.
2. All classes can do all the content and you're not really at a disadvantage with any of them, it's mostly just playstyle preference. In higher end content warlocks are almost mandatory to be in groups, nobody will ever complain about having a well of radiance to do boss dps in.
No, as SensiDecay said, that's just a weapon.
The Seasonal Artifact goes into the 5th (lowest) slot on the left hand side of your character screen. It's earned by completing whatever the intro mission is for the season.
What it does is give you access to the Seasonal Mods. At their most basic, these include the Anti-Champion mods. Every season has them, but they shift from season to season. Additionally, there are mods that are designed to facilitate whatever Bungie decides are going to be the meta builds for the season.
Mods need to be slotted into your armor to work.
The devs tinker with the game and with balance all the time, but major changes tend to happen when expansions are released. Warlocks tend to be the least played class (for various reasons, not necessarily "balance"). Whether or not class balance is the key issue in Warlock population is perhaps somewhat subjective.
So ... yes, the devs work on balance all the time, but whether or not they'll agree that Warlocks are out of balance with the other classes isn't a given, nor is it necessarily a given as to how they'll shift the balance if/when they consider the issue.
If you want to keep up on what Bungie is thinking and planning, then it's best to read their weekly blog, which you can find here: https://www.bungie.net/en-us/news
Not anymore.
I won't do it. I understand how it works in Destiny 2 now. Thanks all, you saved me $20.
Really love the game so far.
Got my Thunderlord and Glave and just binging Gambit now.