Destiny 2

Destiny 2

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DezmoRizer Apr 12, 2022 @ 11:28am
Story - does it still exist?
I have played the game before it became f2p , back when Forsaken was new .
I kinda want to return and replay all the campaign and story missions - but I have just seen a thing called "vaulting" now exists which makes planets and guns disappear until whenever :/
So here's my question - Can i still play all the story missions or is it mostly pvp and new DLC stories that exist now ?
Appreciate the help!
Originally posted by DiabloMuerto:
Originally posted by Nakos:
This isn't a C-RPG. It's a live-service ARPG, which runs in seasonal cycles (nominally four a year, but sometimes they get extended (usually depending on the development cycle)).

The Red War, The Curse of Osiris, Warmind, and (the campaign from) Forsaken have all been vaulted. None of them are currently playable. Personally, I doubt those will ever return, but I could be wrong.

The point of a live-service game is that it offers a fairly substantial amount of new content every 3 months. Over time, this creates a very long chain of code that needs to be maintained and updated. All of the code (stories and destinations) that were vaulted were created under Activison. Activision's intention was to END Destiny 2 after S11. And nothing would have been carried forward.

If you want to understand what Bungie did, and why, I suggest reading what they said about it, rather than listening to rumor and hearsay. You can find that info here:

https://help.bungie.net/hc/en-us/articles/360049202971-Destiny-Content-Vault

I don't play this game so it really makes no difference to me but a large part of the reason I don't even come back to give this game a shot is the vaulting, the other part being their over priced monetary model which is even more egregious because of the vaulting. I can't think of any game but definitely not any modern game that permanently vaults content because they designed their game in a way that gives them no choice but to do so. It's one thing to accept it and be okay with it because you play this game actively and have done that content or just only care about the present maybe. It is another thing to try and make what they did seem normal because it is not. This is a result of crappy development decisions and you can bet it won't be a thing in Destiny 3, thing is they have no financial reason to make Destiny 3 just yet and they're more than happy to force this on players because it's good for their bottom line.
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Showing 1-15 of 33 comments
Etraux Apr 12, 2022 @ 11:58am 
No. Only campaings available are Shadowkeep, Beyond Light, Witch Queen and current season story.
The Milk Daddy Apr 12, 2022 @ 11:59am 
Can't play any of the old story stuff because Bungie is inconsistent and doesn't even know what they want their game to be. They have no road map for the content vault and if anything will ever get taken out again. All the game is rn is just a butchered mess of new dlc mixed in with a scuffed intro quest for f2p ppl and seasonal stuff that'll last for a year b4 it gets nuked.

Any story/cutscenes will have to be seen on the internet/external sources if you miss out so fomo galore as per usual if you care about that. Their ♥♥♥♥♥♥ ancient engine holds back the devs from doing anything modern and complex so it's always us the players suffering due to the "eNgINe LiMiTaTiOns" ♥♥♥♥ they always pull. Should have just made a new engine already, season of the maintenance where they do something like that would be a great start.
Shatred Apr 12, 2022 @ 12:07pm 
As someone in the same position as you (started playing during the beta, and stopped around the time f2p hit destiny) and now returned to the game a couple weeks back I can tell you that there's indeed a gap in content which is not playable anymore.

I'd say about ~40% of the missions and locations you know and have played, is not there anymore. But in return they added a bunch of new missions and locations.

Comparing the state of the game from around the warmind era vs now I can say that there's ALLOT more to it then before.

Yes it's sad that a big chunk of the old content is not playable anymore, but in return they gave us allot of new content, so there's that.
Nakos Apr 12, 2022 @ 12:25pm 
This isn't a C-RPG. It's a live-service ARPG, which runs in seasonal cycles (nominally four a year, but sometimes they get extended (usually depending on the development cycle)).

The Red War, The Curse of Osiris, Warmind, and (the campaign from) Forsaken have all been vaulted. None of them are currently playable. Personally, I doubt those will ever return, but I could be wrong.

The point of a live-service game is that it offers a fairly substantial amount of new content every 3 months. Over time, this creates a very long chain of code that needs to be maintained and updated. All of the code (stories and destinations) that were vaulted were created under Activison. Activision's intention was to END Destiny 2 after S11. And nothing would have been carried forward.

If you want to understand what Bungie did, and why, I suggest reading what they said about it, rather than listening to rumor and hearsay. You can find that info here:

https://help.bungie.net/hc/en-us/articles/360049202971-Destiny-Content-Vault
trukr Apr 12, 2022 @ 3:31pm 
Originally posted by Genghis Lepre-Khan:
It probably should have ended at S11 and moved on to a new installment in the series instead of what we have now.

I think that would have been a bad move. It's not like they decide to make something and have it in a few months. Think of the development time for a AAA title. Destiny 2 would be on the back burner or stagnant while they developed the new game. In this time people get bored with the game and move on. Will they come back for the next one, or have they already become invested in something else?

You couldn't replay the old campaigns with the same character and not once was I ever temped to delete my character to make a new one and start over, not once.

Beside all that, who wants to find their vault has been destroyed again?
Fearagen Apr 12, 2022 @ 3:46pm 
The red war and some other campaigns are now gone. Also, a lot of planets that were originally playable are gone too like mercury, I O, TITAN, etc.
trukr Apr 12, 2022 @ 4:12pm 
Originally posted by Genghis Lepre-Khan:
Originally posted by trukr:

I think that would have been a bad move. It's not like they decide to make something and have it in a few months. Think of the development time for a AAA title. Destiny 2 would be on the back burner or stagnant while they developed the new game. In this time people get bored with the game and move on. Will they come back for the next one, or have they already become invested in something else?

You couldn't replay the old campaigns with the same character and not once was I ever temped to delete my character to make a new one and start over, not once.

Beside all that, who wants to find their vault has been destroyed again?
They're already taking stuff away, in exchange for new stuff that isn't really sticking. So arguing "but what about our stuff" is a nonstarter. They're already up for crossing that line and they've bloody well proven it.

"We might wait a while for a new one!" Oh no. You might have to find something else to play for a bit in the lull between, you might cleanse your palate a bit. Bungie might have to make a really strong launch showing with D3 instead of phoning it in and crutching on FOMO to keep people on the increasingly stale Destiny 2 treadmill. Have you no faith in a Destiny 3 launch getting people on-board? Why is that?

Bottom line, YOU and some like you are upset about vaulting. Me and those like me think not vaulting would have been nice, but what we got because of it is well worth it. We don't want a new game, we want new content. Should they stop doing content for WoW and make a new one, how would that go over with it's player base?

The numbers say they're doing OK, they can't please everyone.
The Milk Daddy Apr 12, 2022 @ 10:43pm 
Originally posted by Genghis Lepre-Khan:
Originally posted by trukr:

Bottom line, YOU and some like you are upset about vaulting. Me and those like me think not vaulting would have been nice, but what we got because of it is well worth it. We don't want a new game, we want new content. Should they stop doing content for WoW and make a new one, how would that go over with it's player base?

The numbers say they're doing OK, they can't please everyone.
Your complacency and willingness to make excuses for an AAA studio doesn't reflect upon them as positively as you seem to think it does.
This.
Mez Koo Apr 13, 2022 @ 12:08am 
Originally posted by Genghis Lepre-Khan:
It probably should have ended at S11 and moved on to a new installment in the series instead of what we have now. It's starting to show its age in every way save graphics, and frankly WQ's luster wore off fast.
I'd rather have these 4 years of Destiny 2 instead of waiting 4 years with nothing for a new game. Of course now that Sony bought them they could probably do both now.
Last edited by Mez Koo; Apr 13, 2022 @ 12:09am
trukr Apr 13, 2022 @ 12:14am 
Originally posted by Genghis Lepre-Khan:
Originally posted by trukr:

Bottom line, YOU and some like you are upset about vaulting. Me and those like me think not vaulting would have been nice, but what we got because of it is well worth it. We don't want a new game, we want new content. Should they stop doing content for WoW and make a new one, how would that go over with it's player base?

The numbers say they're doing OK, they can't please everyone.
Your complacency and willingness to make excuses for an AAA studio doesn't reflect upon them as positively as you seem to think it does.

You don't get it, what you call complacency is not, you don't know squat about me.
I look at the old content as something I'm not really worried about, something that would be nice to keep around but for my not important, I had NO desire to replay it as there is enough new content to keep me interested. I don't care in the least to reflect well or ill toward the developers. as a group of people I don't like them. I happen to like the product they put out, I'm not in the cancel people who disagree with me group. You might try to understand my stance on this and not just assume.
trukr Apr 13, 2022 @ 12:14am 
Originally posted by Milk, CurdledOfTheCartons:
Originally posted by Genghis Lepre-Khan:
Your complacency and willingness to make excuses for an AAA studio doesn't reflect upon them as positively as you seem to think it does.
This.

You are clueless as well I see.
jimmy Apr 13, 2022 @ 3:30am 
the story is the best its ever been
The author of this thread has indicated that this post answers the original topic.
DiabloMuerto Apr 13, 2022 @ 7:16am 
Originally posted by Nakos:
This isn't a C-RPG. It's a live-service ARPG, which runs in seasonal cycles (nominally four a year, but sometimes they get extended (usually depending on the development cycle)).

The Red War, The Curse of Osiris, Warmind, and (the campaign from) Forsaken have all been vaulted. None of them are currently playable. Personally, I doubt those will ever return, but I could be wrong.

The point of a live-service game is that it offers a fairly substantial amount of new content every 3 months. Over time, this creates a very long chain of code that needs to be maintained and updated. All of the code (stories and destinations) that were vaulted were created under Activison. Activision's intention was to END Destiny 2 after S11. And nothing would have been carried forward.

If you want to understand what Bungie did, and why, I suggest reading what they said about it, rather than listening to rumor and hearsay. You can find that info here:

https://help.bungie.net/hc/en-us/articles/360049202971-Destiny-Content-Vault

I don't play this game so it really makes no difference to me but a large part of the reason I don't even come back to give this game a shot is the vaulting, the other part being their over priced monetary model which is even more egregious because of the vaulting. I can't think of any game but definitely not any modern game that permanently vaults content because they designed their game in a way that gives them no choice but to do so. It's one thing to accept it and be okay with it because you play this game actively and have done that content or just only care about the present maybe. It is another thing to try and make what they did seem normal because it is not. This is a result of crappy development decisions and you can bet it won't be a thing in Destiny 3, thing is they have no financial reason to make Destiny 3 just yet and they're more than happy to force this on players because it's good for their bottom line.
Emurinus Apr 13, 2022 @ 7:32am 
It's funny that many people who hate vaulting would rather just have all of their stuff completely taken away again by going from D2 to D3.
Bnn1 Apr 13, 2022 @ 7:43am 
> The point of a live-service game is that it offers a fairly substantial amount of new content every 3 months.

Or just the same copy paste horde of enemies mote banking something banking activities.
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Date Posted: Apr 12, 2022 @ 11:28am
Posts: 33