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Bye now, have fun with what ever it is you replace this with.
Would you rather have all development support ceased on D2, everything remaining in a fundamentally broken and buggy state where the rushed Activision code was coming apart at the seems, all your time a progress rendered worthless and told to pay $60 to start over again entirely for Destiny 3 which would have effectively just been Beyond Light and nothing else as the entire game?
Because that was the only other option aside from bolting on everything anyway and having so many bugs and errors and glitches that the entirety of the game was rendered fundamentally unplayable.
It sucks that content got removed, but it was, literally, the one and only option Bungie could take to make the game sustainable in the long term that didn't involve pretending like the failing engine was fine or require everybody to restart everything for a 3rd time and leave Destiny 2 with zero support.
I understand that they're trying to replace all the buggy content, and use their new engine, but I still find it silly. I'd rather have the old buggy content back, along with the additional 60gbs to the game, if I could play old content. (If you unironically complain about a game being 150 gigabytes in 2022, you seriously have to stick with old games or try to save up for a 2TB HD.)
Would you rather have 10 areas that were completely dead and filled with redundant garbage nobody interacted with but gave the illusion of "content" or would you rather have 5 areas with cohesive activities and deeper, more meaningful gameplay? Because the Light 3.0 changes, the consolidation of currencies and reduction of focus on pure RNG for everything is part of bringing the game in to the latter.
The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle.
The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle. That was why Vaulting was even brought in to play to begin with, the Engine rework and code refactor of Beyond Light was what was originally intended to run Destiny 3 because the old engine was breaking and the code was unsustainable. If you got what you asked for, you would be getting Neither, as the game fundamentally would not be able to work. Old content, New content, everything. The engine would be pushed beyond its limits and it would have been game breaking glitch and CTD city nonstop, on top of the fact that the old engine also did not support the myriad of QoL updates the game has gotten since BL.
Again, I empathize with missing some of the old content, sure. But it is just ridiculous and tbh nothing but armchair game dev nonsense to try to act like Bungie did this just to piss off customers like some mustache twirling villains and that it would have just been some minor, easily fixable bugs had they left everything in and didn't overhaul the engine.
"A story about overcoming differences and centuries of violence and working together in order to build a better society that can stand united against a dire threat is shallow.
A better story would be the magic men killing everybody they don't like and ignoring any and all consequences."
lol
Honestly if you're going to talk about the story could you at least do some basic research?
Btw the Colonel is still sitting there in the Tower.
From the sounds of things and based on what we know about Witch Queen, the intent seems to be a sort of gradual soft-reboot of Destiny 2. As I said earlier, Light 3.0, Weapon Crafting, consolidation of currencies and removal of redundancy, a focus on more narrative involvement, and fleshing out areas and activities more is all the hallmarks of trying to bring the game in to a much more stable and long-term sustainable state that can be built off of moving forward, so hopefully that means that Bungie intends on bringing back older content in new forms in a manner that makes more sense.
At the very least, my hope is that between now and Final Shape, we're going to see the game be fleshed out entirely and have all the systems and tools in place to easily make something like it from the very beginning, and we'll see an actual Destiny 3 some day where the game state and reworks and improvements in FS will be what the base game of D3 is, and Bungie will then build off everything from there.
Bungie has made a lot of ♥♥♥♥♥♥ mistakes and does a lot of ridiculous ♥♥♥♥, but they're one of the very few major game studios to have been able to break away from a micromanaging and corporate-rushing Publisher with their game rights intact. The situation is unprecedented, and they genuinely seem like they're doing their best with what they have and are trying to get the game in to a state that is beneficial for as many as they can.
The Vanguard is protecting the Last City, not ruling over places not even on earth.
Spider didn't build Glint, he modified the shell with a bomb to force Crow to serve him. Ever heard of Pulled Pork?
I think Cayde-6 would be Cayde-7, not 9. However, if another ghost resurrected him, he would not be Cayde anything as they have no memory of their past life.
The Colonel is doing workouts and training to avenge Cayde-6