Destiny 2

Destiny 2

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SweetOlBrew Jan 23, 2022 @ 2:07am
Hows the content vault treating everyone lately?
Simply the title. Also yes I understand, its part of the game, rotational content, room for witch queen, whatever yes we all understand that part of it

Hows missing so many planets and quests been for everyone?
Everyone rushes strikes with shatter dive eager edge now, casual players dont really exist too often in crucible anymore
Every environment feels pretty much the same so theres that too
Not really much fun to do when it comes to special exotics besides grind out ascendant shards or spoils.

Honestly myself, its been boring and pretty upsetting, super easy to burn out now n days after playing even just for a week since all it really takes is 3 days to see everything you can do
I'm excited for witch queen but I dont know if i even should be since beyond light kinda went in flames. Most people still liked it but, it for sure didnt mean a lot of peoples expectations
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Showing 16-30 of 86 comments
trukr Jan 23, 2022 @ 2:49pm 
Originally posted by Luckye⁴⁵:
If they continue to remove content i paid for,i might as well quit.

Bye now, have fun with what ever it is you replace this with.
Hells Assailant Jan 23, 2022 @ 3:42pm 
Still feel removing paid content is bull crap.
Oku Jan 23, 2022 @ 3:47pm 
Originally posted by Hells Assailant:
Still feel removing paid content is bull crap.

Would you rather have all development support ceased on D2, everything remaining in a fundamentally broken and buggy state where the rushed Activision code was coming apart at the seems, all your time a progress rendered worthless and told to pay $60 to start over again entirely for Destiny 3 which would have effectively just been Beyond Light and nothing else as the entire game?

Because that was the only other option aside from bolting on everything anyway and having so many bugs and errors and glitches that the entirety of the game was rendered fundamentally unplayable.

It sucks that content got removed, but it was, literally, the one and only option Bungie could take to make the game sustainable in the long term that didn't involve pretending like the failing engine was fine or require everybody to restart everything for a 3rd time and leave Destiny 2 with zero support.
Katgoop Jan 23, 2022 @ 3:47pm 
Even though most of it was unplayed/dead gamemodes or areas, I still miss it heavily. Removing content someone paid money for is scummy, even though they'll 'add it back' (doubt any of it is coming back until they reuse/implement Destiny 1 content into Destiny 2 entirely). It also makes the game feel EMPTY, heavily empty. Not to mention, ever since the vaulting, it's been harder to get into the game as a new player, any friend I invite instantly gets thrown off thanks to the awful beginning story or 'mini tutorial'.

I understand that they're trying to replace all the buggy content, and use their new engine, but I still find it silly. I'd rather have the old buggy content back, along with the additional 60gbs to the game, if I could play old content. (If you unironically complain about a game being 150 gigabytes in 2022, you seriously have to stick with old games or try to save up for a 2TB HD.)
Last edited by Katgoop; Jan 23, 2022 @ 3:49pm
Oku Jan 23, 2022 @ 3:50pm 
Originally posted by Katgoop:
Even though most of it was unplayed/dead gamemodes or areas, I still miss it heavily. Removing content someone paid money for is scummy, even though they'll 'add it back' (doubt any of it is coming back until they reuse/implement Destiny 1 content into Destiny 2 entirely). It also makes the game feel EMPTY, heavily empty. Not to mention, ever since the vaulting, it's been harder to get into the game as a new player, any friend I invite instantly gets thrown off thanks to the awful beginning story or 'mini tutorial'.

I understand that they're trying to replace all the buggy content, and use their new engine, but I still find it silly. I'd rather have the old buggy content back, along with the additional 60gbs to the game, if I could play old content. (If you unironically complain about a game being 150 gigabytes in 2022, you seriously have to stick with old games or try to save up for a 2TB HD.)

Would you rather have 10 areas that were completely dead and filled with redundant garbage nobody interacted with but gave the illusion of "content" or would you rather have 5 areas with cohesive activities and deeper, more meaningful gameplay? Because the Light 3.0 changes, the consolidation of currencies and reduction of focus on pure RNG for everything is part of bringing the game in to the latter.

The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle.
Last edited by Oku; Jan 23, 2022 @ 3:51pm
Sergeant117 Jan 23, 2022 @ 3:50pm 
There is no content vault. Just a trash bin bungie throws things you paid for in.
Katgoop Jan 23, 2022 @ 3:52pm 
Originally posted by Keth:
Originally posted by Katgoop:
Even though most of it was unplayed/dead gamemodes or areas, I still miss it heavily. Removing content someone paid money for is scummy, even though they'll 'add it back' (doubt any of it is coming back until they reuse/implement Destiny 1 content into Destiny 2 entirely). It also makes the game feel EMPTY, heavily empty. Not to mention, ever since the vaulting, it's been harder to get into the game as a new player, any friend I invite instantly gets thrown off thanks to the awful beginning story or 'mini tutorial'.

Would you rather have 10 areas that were completely dead and filled with redundant garbage nobody interacted with but gave the illusion of "content" or would you rather have 5 areas with cohesive activities and deeper, more meaningful gameplay? Because the Light 3.0 changes, the consolidation of currencies and reduction of focus on pure RNG for everything is part of bringing the game in to the latter.
I'd rather have both, to be honest. Like I said, even if content is dead, shize, unused, I still rather have it there as an option if I ever want to grind it, or invite my New Light friends to. Along with making the game feel filled, and not so brazenly empty like some wasteland of a game. I love the game to death and have been playing since Destiny 1 BETA, which is why I KNOW this game can do more with what it's currently doing. Good year all around, hoping next year (or the dlc that I preordered) is a blast. Or as some people have called it, 'The Taken King 2'.
Oku Jan 23, 2022 @ 3:59pm 
Originally posted by Katgoop:
Originally posted by Keth:

Would you rather have 10 areas that were completely dead and filled with redundant garbage nobody interacted with but gave the illusion of "content" or would you rather have 5 areas with cohesive activities and deeper, more meaningful gameplay? Because the Light 3.0 changes, the consolidation of currencies and reduction of focus on pure RNG for everything is part of bringing the game in to the latter.
I'd rather have both, to be honest. Like I said, even if content is dead, shize, unused, I still rather have it there as an option if I ever want to grind it, or invite my New Light friends to. Along with making the game feel filled, and not so brazenly empty like some wasteland of a game. I love the game to death and have been playing since Destiny 1 BETA, which is why I KNOW this game can do more with what it's currently doing. Good year all around, hoping next year (or the dlc that I preordered) is a blast. Or as some people have called it, 'The Taken King 2'.

The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle. That was why Vaulting was even brought in to play to begin with, the Engine rework and code refactor of Beyond Light was what was originally intended to run Destiny 3 because the old engine was breaking and the code was unsustainable. If you got what you asked for, you would be getting Neither, as the game fundamentally would not be able to work. Old content, New content, everything. The engine would be pushed beyond its limits and it would have been game breaking glitch and CTD city nonstop, on top of the fact that the old engine also did not support the myriad of QoL updates the game has gotten since BL.

Again, I empathize with missing some of the old content, sure. But it is just ridiculous and tbh nothing but armchair game dev nonsense to try to act like Bungie did this just to piss off customers like some mustache twirling villains and that it would have just been some minor, easily fixable bugs had they left everything in and didn't overhaul the engine.
Last edited by Oku; Jan 23, 2022 @ 4:00pm
Mez Koo Jan 23, 2022 @ 4:01pm 
Originally posted by Con.RoXP:
-snip-
Ah so its less about you being sad that the content is gone and you can't share it with your friend and more about you being mad at bungie for removing the content.
Oku Jan 23, 2022 @ 4:04pm 
Originally posted by ralphtobybob:
Originally posted by trukr:

Got to love how people say "for no reason" LOL
Did you maybe notice that Queen Mara is, oh, just a little angry with Spider? Story progression is a reason.

It's a very shallow story. Why didn't the Vanguard kill Spider and take over the Reef, especially after resurrecting Crow? And according to lore, Ghosts are light 'droppings' from The Traveler who choose their own Guardians. Yet Spider managed to build one from fragments, and somehow that news didn't give anyone the idea to resurrect Cayde-9.
Or his chicken, which was very tasty.

"A story about overcoming differences and centuries of violence and working together in order to build a better society that can stand united against a dire threat is shallow.

A better story would be the magic men killing everybody they don't like and ignoring any and all consequences."

lol
Katgoop Jan 23, 2022 @ 4:04pm 
Originally posted by Keth:
Originally posted by Katgoop:
I'd rather have both, to be honest. Like I said, even if content is dead, shize, unused, I still rather have it there as an option if I ever want to grind it, or invite my New Light friends to. Along with making the game feel filled, and not so brazenly empty like some wasteland of a game. I love the game to death and have been playing since Destiny 1 BETA, which is why I KNOW this game can do more with what it's currently doing. Good year all around, hoping next year (or the dlc that I preordered) is a blast. Or as some people have called it, 'The Taken King 2'.

The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle. That was why Vaulting was even brought in to play to begin with, the Engine rework and code refactor of Beyond Light was what was originally intended to run Destiny 3 because the old engine was breaking and the code was unsustainable. If you got what you asked for, you would be getting Neither, as the game fundamentally would not be able to work. Old content, New content, everything. The engine would be pushed beyond its limits and it would have been game breaking glitch and CTD city nonstop, on top of the fact that the old engine also did not support the myriad of QoL updates the game has gotten since BL.

Again, I empathize with missing some of the old content, sure. But it is just ridiculous and tbh nothing but armchair game dev nonsense to try to act like Bungie did this just to piss off customers like some mustache twirling villains and that it would have just been some minor, easily fixable bugs had they left everything in and didn't overhaul the engine.
Did not know the old engine was one of the most unstable things I've ever heard of. Extremely upsetting then that it's forced to be removed, or basically unable to use. Hopefully, at some point of time, I'll be able to see all the old dear content again. I suppose things will never be the same again as Destiny 1, where most of my mates played it ALOT. Sadly they left the Destiny community after trying to come back during Beyond Light, which is understandable by how much the game has changed. REALLY hope Witch Queen is as good as people are making it out to be.
Mez Koo Jan 23, 2022 @ 4:08pm 
Originally posted by ralphtobybob:
Originally posted by trukr:

Got to love how people say "for no reason" LOL
Did you maybe notice that Queen Mara is, oh, just a little angry with Spider? Story progression is a reason.

It's a very shallow story. Why didn't the Vanguard kill Spider and take over the Reef, especially after resurrecting Crow? And according to lore, Ghosts are light 'droppings' from The Traveler who choose their own Guardians. Yet Spider managed to build one from fragments, and somehow that news didn't give anyone the idea to resurrect Cayde-9.
Or his chicken, which was very tasty.
What the hell are you talking about? Glint is "Pulled Pork" who has been around for a century in the lore and has been "in" the game since Forsaken. As Zavala said the Vanguard is not an army, why would he "take over the reef" when its Awoken territory who are our "allies" since the Taken King expansion. Why would we even kill Spider, he is an "allied" Eliskni. Sure he did some bad things with Crow but its hardly the job of the Vanguard to take care of guardians let alone ones they don't know about and he is getting his comeuppance soon anyway with the closure of the Tangled Shore and Mara Sov's return.

Honestly if you're going to talk about the story could you at least do some basic research?

Btw the Colonel is still sitting there in the Tower.
Oku Jan 23, 2022 @ 4:11pm 
Originally posted by Katgoop:
Originally posted by Keth:

The old engine was literally coming apart at the seems because it was rushed by Activision and was fundamentally unsustainable. If they had added new stuff but left everything old in, you wouldn't be able to play ANYTHING. PERIOD. The engine was literally at its last limits in terms of what it could handle. That was why Vaulting was even brought in to play to begin with, the Engine rework and code refactor of Beyond Light was what was originally intended to run Destiny 3 because the old engine was breaking and the code was unsustainable. If you got what you asked for, you would be getting Neither, as the game fundamentally would not be able to work. Old content, New content, everything. The engine would be pushed beyond its limits and it would have been game breaking glitch and CTD city nonstop, on top of the fact that the old engine also did not support the myriad of QoL updates the game has gotten since BL.

Again, I empathize with missing some of the old content, sure. But it is just ridiculous and tbh nothing but armchair game dev nonsense to try to act like Bungie did this just to piss off customers like some mustache twirling villains and that it would have just been some minor, easily fixable bugs had they left everything in and didn't overhaul the engine.
Did not know the old engine was one of the most unstable things I've ever heard of. Extremely upsetting then that it's forced to be removed, or basically unable to use. Hopefully, at some point of time, I'll be able to see all the old dear content again. I suppose things will never be the same again as Destiny 1, where most of my mates played it ALOT. Sadly they left the Destiny community after trying to come back during Beyond Light, which is understandable by how much the game has changed. REALLY hope Witch Queen is as good as people are making it out to be.

From the sounds of things and based on what we know about Witch Queen, the intent seems to be a sort of gradual soft-reboot of Destiny 2. As I said earlier, Light 3.0, Weapon Crafting, consolidation of currencies and removal of redundancy, a focus on more narrative involvement, and fleshing out areas and activities more is all the hallmarks of trying to bring the game in to a much more stable and long-term sustainable state that can be built off of moving forward, so hopefully that means that Bungie intends on bringing back older content in new forms in a manner that makes more sense.

At the very least, my hope is that between now and Final Shape, we're going to see the game be fleshed out entirely and have all the systems and tools in place to easily make something like it from the very beginning, and we'll see an actual Destiny 3 some day where the game state and reworks and improvements in FS will be what the base game of D3 is, and Bungie will then build off everything from there.

Bungie has made a lot of ♥♥♥♥♥♥ mistakes and does a lot of ridiculous ♥♥♥♥, but they're one of the very few major game studios to have been able to break away from a micromanaging and corporate-rushing Publisher with their game rights intact. The situation is unprecedented, and they genuinely seem like they're doing their best with what they have and are trying to get the game in to a state that is beneficial for as many as they can.
Katgoop Jan 23, 2022 @ 4:17pm 
Originally posted by Keth:
Originally posted by Katgoop:
Did not know the old engine was one of the most unstable things I've ever heard of. Extremely upsetting then that it's forced to be removed, or basically unable to use. Hopefully, at some point of time, I'll be able to see all the old dear content again. I suppose things will never be the same again as Destiny 1, where most of my mates played it ALOT. Sadly they left the Destiny community after trying to come back during Beyond Light, which is understandable by how much the game has changed. REALLY hope Witch Queen is as good as people are making it out to be.

From the sounds of things and based on what we know about Witch Queen, the intent seems to be a sort of gradual soft-reboot of Destiny 2. As I said earlier, Light 3.0, Weapon Crafting, consolidation of currencies and removal of redundancy, a focus on more narrative involvement, and fleshing out areas and activities more is all the hallmarks of trying to bring the game in to a much more stable and long-term sustainable state that can be built off of moving forward, so hopefully that means that Bungie intends on bringing back older content in new forms in a manner that makes more sense.

At the very least, my hope is that between now and Final Shape, we're going to see the game be fleshed out entirely and have all the systems and tools in place to easily make something like it from the very beginning, and we'll see an actual Destiny 3 some day where the game state and reworks and improvements in FS will be what the base game of D3 is, and Bungie will then build off everything from there.

Bungie has made a lot of ♥♥♥♥♥♥ mistakes and does a lot of ridiculous ♥♥♥♥, but they're one of the very few major game studios to have been able to break away from a micromanaging and corporate-rushing Publisher with their game rights intact. The situation is unprecedented, and they genuinely seem like they're doing their best with what they have and are trying to get the game in to a state that is beneficial for as many as they can.
Both promising and nervous about this DLC then, especially with Weapon Crafting as I play alot of PvP. I just pray that atleast the story line, is close to something as in Destiny 1. Shadowkeep and Beyond Light's campaign to me were an insane bore, mostly Shadowkeeps one. I pray that there's no bounty like missions in Witch Queen, or anything that is basically 'Kill 30 Vandals and Clear out a Lost Sector, or gather armor pieces. Some people even mentioned that the DLC will be close in style, or as story telling, as the Taken King was. Although, knowing the Destiny community and it's twisted player base, that's probably just propaganda bs.. I have hopes up but also hopes are lowered at this point of time for this game.
trukr Jan 23, 2022 @ 4:23pm 
Originally posted by ralphtobybob:
Originally posted by trukr:

Got to love how people say "for no reason" LOL
Did you maybe notice that Queen Mara is, oh, just a little angry with Spider? Story progression is a reason.

It's a very shallow story. Why didn't the Vanguard kill Spider and take over the Reef, especially after resurrecting Crow? And according to lore, Ghosts are light 'droppings' from The Traveler who choose their own Guardians. Yet Spider managed to build one from fragments, and somehow that news didn't give anyone the idea to resurrect Cayde-9.
Or his chicken, which was very tasty.

The Vanguard is protecting the Last City, not ruling over places not even on earth.

Spider didn't build Glint, he modified the shell with a bomb to force Crow to serve him. Ever heard of Pulled Pork?

I think Cayde-6 would be Cayde-7, not 9. However, if another ghost resurrected him, he would not be Cayde anything as they have no memory of their past life.

The Colonel is doing workouts and training to avenge Cayde-6 :cozybrawlhalla7: LOL
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Date Posted: Jan 23, 2022 @ 2:07am
Posts: 86