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Fordítási probléma jelentése
getting a kill with ace and then being able to 2 or 3 shot guardians with potential aoe on kill isnt good though?
The trials or iron banner SMG, or even any SMG in general can make short work of mythoclast users, Just play around their disadvantage, that it's an auto rifle and struggles in close quarters against an SMG, And anywhere else, use a hand cannon, or the same archetype of auto rifle, Outgun them first, People are just not used to going up against 360 auto rifles because of how uncommon they are in crucible, despite being pretty good.
There's no reasonoble logic behind that. Bungo sees that it is a most used gun, so bungo nerfes it.
Without particle deconstuction mod it is a slightly better autorifle in the EXOTIC slot. After that season it will be dumped to be a fusion bounty maker. (But ok, at least still be useful, not like whisper, izanagi, and other ded exotics.)
Next season there will be another buff mod (hand cannons ex) and it will be meta for a season, and bungo again nerf something in that pool (Ariana's Vow, because it has +40% buff from that seasonel mod). Eah, hard logic by "devs".
EXACTLY! It's so easy for someone to call for a nerf of a weapon, especially ones who don't have it. It's not like every single MFer has one either. A lot of people I talk to had to put in a crap ton of game play hours just to get their hands on one. IFrostbolt did like 50+ runs, think it was like 54, before he got his. To even contemplate nerfing a weapon like this, with all of that in mind is beyond comprehension.
But...they did it to Anarchy and that wasn't even used for PVP. You guys are going to wake up and realize one day that Bungie really doesn't give a kcuf about what we want, nor do they respect our time. They just go on making the decisions THEY want and could care less how we feel about it. Look no further than Sunsetting. They made obsolete stuff we had worked for because of ridiculous reasons like power creep and such. Then they double disrespected us by re-releasing some of those same weapons in another patch. That's a MF slap in the face if you ask me. Hell, the only reason they didn't go thru with it because the community as a whole rose up against it.
We need to do the same thing with this RNG system they have too. Ain't not way it's RNG either. Across 2 characters this week, I did Presage, Harbinger, Exo Challenge, 100K Nightfall, Strikes x 3, Gambit x 3, Shattered Realm x 4 champions, Haunted Lost Sectors. That's 16 Pinnacles. Out of those 16 Pinnacles, 12 of them were for slots I did not need an upgrade for and 8 of those 12 were for the same slot. Tell me how that works.
and yes its busted it needs nerf,
Not only this but I'm reading that people seem to think the mod from the artifact works in pvp?? no lol it doesn't, the ttk of vex is very normal with around a .77 with 5 head and 1 body or a 1.23 with all body. I believe this gun is very strong though, the ttk's of this weapon is average, but the weapons aim assist & flinch / range are quite powerful in my opinion. Also people ranting on about how the weapon can't be nerfed because it'll ruin it in PVE though they can literally edit the damage based on where it is being used. I know they've done this in the past with specific weapons / archetypes.
Oh yeah, keep in mind the VEX HAS 100 AIM ASSIST totally not busted
By the way, If you really hate vex users, Just pop on a trace rifle, It's literally vex's biggest counter right now, Vex relies on having people not use cover, Which again, literally any auto rifles biggest downside, Just keep cover and peakshot and you can kill any auto rifle user with almost zero trouble, Trace rifles are easier to use than vex, and can at times guarantee a kill against a vex user, but people are too busy complaining about it rather than using their brains to use a counter.
And it's interesting how so many people have an issue with vex mythoclast, But something like eyes of tomorrow is never even talked about, despite being one of the most powerful power weapons against players ever seen in destiny, It's a nightmare to go against in any PVP mode, Lorentz driver is basically a free exotic that gifts you headshots with AOE damage for free, and yet people still complain about a primary weapon that can be countered, just like every other gun.
Forgive me for being a little flame-y here, Just that people complain about a gun that really isn't that problematic.
it's fair in the sense that Vex is the only weapon of it's archetype, so we're comparing the strengths of one archetype against another. if you want to argue that Vex is an auto rifle, auto's still lag pitifully behind handcannon usage. the whole point of the comparison is that other weapon types outperform Vex, and Vex isn't as overpowered as people think. Handcannons are just superior because of their high burst damage, meaning they are better for team shots, they can peak shoot, they have better utility in the air, Vex can't equip icarus grip, etc, etc.
'from the tracker' I can see you have a 0.14 k/d so maybe you're not in the best position to talk about balance in crucible when every weapon, not jusy Vex, would seem scary to you