Destiny 2

Destiny 2

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jon Dec 13, 2020 @ 6:45am
jumping sucks
bouncing off a wall and fall to your death, great game
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Showing 1-15 of 15 comments
fwwm Dec 13, 2020 @ 7:39am 
don't jump into a wall then
ACEsino Dec 13, 2020 @ 8:07am 
Dont skip leg day
Aramazia Kin Dec 13, 2020 @ 9:04am 
My favourite is when I jump on a upward sloping surface and go backwards and I can't even correct it due to the way titan jumps work.
Nibbie Dec 13, 2020 @ 9:58am 
Manage your momentum better :D:
Mez Koo Dec 13, 2020 @ 4:50pm 
Originally posted by ralphtobybob:
The games physics are pathetic. You can drop from great heights often with no problem. Except that other times, even a small drop will kill you. In the Corrupted strike you have to jump really far down. Most times the character just barely survives, other times it dies. But in other strikes, jumping down a distance less than the height of the the Exodus crash landing zone isn't survivable.
Fall distance will never kill you from full health if you land on a flat surface. If you are already hurt when you land then you will die or if you land on uneven ground then there is a high chance you will die.
Originally posted by ralphtobybob:
My characters' class jumps are disabled while using a super. No matter what, it's almost impossible to jump to a higher ledge while the super is active.
All roaming supers have no restriction on your jump, you're doing something wrong.
Originally posted by ralphtobybob:
In other strikes, like Prison of Elders, my character usually gets killed at least once going up or down an elevator chute.
That is probably a team mate trolling you with a grenade launcher or ice grenade.
Last edited by Mez Koo; Dec 13, 2020 @ 4:53pm
This says more about the player then the game.
Moon Helldiver Dec 13, 2020 @ 6:28pm 
Unfortunately sometimes physics are annoying.

- You are a guardian who can survive Vex laser blast, but you die instanly when a Phalanx Shield swams you into nearby wall.

- You are the gurdian who saved Osiris, but also insta died at the Vex Teleport at Garden World the moment you step in.

- You survived Ghaul... but that one friend who bumped you durring strike instantly SMACKED you into the cave wall.

And those are one of the fresh ones I had. There are countless moments when durring Raid something goes boom and you go flying and dying hititng something that should not even scratch your shield.
Last edited by Moon Helldiver; Dec 13, 2020 @ 6:29pm
Anti Homeless Rock Dec 13, 2020 @ 10:25pm 
Originally posted by Mez Koo:
Originally posted by ralphtobybob:
In other strikes, like Prison of Elders, my character usually gets killed at least once going up or down an elevator chute.
That is probably a team mate trolling you with a grenade launcher or ice grenade.
That's not always the case, sometimes the game just decides that it's your turn to die when you're on top of teammates that are moving fast. Afaik there's nothing they can do to fix it, without reworking the engine from the ground up
Emurinus Dec 13, 2020 @ 10:31pm 
Originally posted by Mez Koo:
Originally posted by ralphtobybob:
The games physics are pathetic. You can drop from great heights often with no problem. Except that other times, even a small drop will kill you. In the Corrupted strike you have to jump really far down. Most times the character just barely survives, other times it dies. But in other strikes, jumping down a distance less than the height of the the Exodus crash landing zone isn't survivable.
Fall distance will never kill you from full health if you land on a flat surface. If you are already hurt when you land then you will die or if you land on uneven ground then there is a high chance you will die.
Is that really true? If so then I'll have to test that.
Originally posted by ralphtobybob:
In other strikes, like Prison of Elders, my character usually gets killed at least once going up or down an elevator chute.
That is probably a team mate trolling you with a grenade launcher or ice grenade.
Dunno about PC, but there's a bug on console where the elevator taking you up to the main arena will prematurely close then yeet you into a wall shortly after. To add insult to injury, it drains your super in the process.
Last edited by Emurinus; Dec 13, 2020 @ 10:31pm
Mez Koo Dec 13, 2020 @ 10:31pm 
Originally posted by Pigeon-like cooing:
Originally posted by Mez Koo:

That is probably a team mate trolling you with a grenade launcher or ice grenade.
That's not always the case, sometimes the game just decides that it's your turn to die when you're on top of teammates that are moving fast.
It is always the case, you're hitting something at a high speed whether its a team mate or a grenade, the solution is to not be around them when using the lifts.
Mez Koo Dec 13, 2020 @ 10:33pm 
Originally posted by Emurinus:
Originally posted by Mez Koo:
Fall distance will never kill you from full health if you land on a flat surface. If you are already hurt when you land then you will die or if you land on uneven ground then there is a high chance you will die.
Is that really true? If so then I'll have to test that.
Go ahead, the middle way point on Nessus is the perfect place, jump off and hit the level ground and you'll live, hit a rock or uneven ground and you'll die.
Last edited by Mez Koo; Dec 13, 2020 @ 10:33pm
Mez Koo Dec 13, 2020 @ 10:34pm 
Originally posted by Emurinus:
Dunno about PC, but there's a bug on console where the elevator taking you up to the main arena will prematurely close then yeet you into a wall shortly after. To add insult to injury, it drains your super in the process.
That should be fixed with the last update.
Artorias Dec 13, 2020 @ 11:28pm 
Scaling Felwinter's Peak in Destiny 1 will force you to master the janky physics. BTW what happened to the ball at the tower? It warps back when you try to play kick ball now. When did the devs break it?
Mez Koo Dec 14, 2020 @ 9:31am 
Both of which will just pull you to your allies.
||||||||||||||| Dec 14, 2020 @ 1:17pm 
all of the above is nothing on your character NOT BEING ABLE TO WALK OVER A PEBBLE, have you noticed when in game while moving/walking/running, you get stopped on almost flat surfaces all the time, and are forced to jump up a small step you would expect a normal person to be able to lift their foot over while walking ? its nuts. its like the characters have no ability to lift their own leg/foot while moving forwards..... no im not talking about larger steps or ledges/boulders, im talking about a set of stairs that you are supposed to walk up, and you get caught on the bottom step for example. this happens through-out the entire game. i mean, how do you not know how to walk ? did the people whom coded d2 not have the ability to walk in real life ??? its weird as.
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Date Posted: Dec 13, 2020 @ 6:45am
Posts: 15