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Also, similar problem happens in Nightfalls at hero difficulty, there's always one player not using mods or exotics to break champions so I always carry the right stuff to fill in the gaps. At least this week's Nigthfall's end boss is easy if 2 players cheese him with those swords.
That way everyone gets to see them, but only the "good ones" get the gear from the encounters.
That's the thing...why not have BOTH??
I mean, if a player never get's a chance to try, for reasons...how can the player EVER learn?
And why does some ppl feel like a matchmaked activity takes anything way from them..??
The elitism of some players are really annoying...
I mean, not everyone 'lives' the games (I'm speaking about games in general here)...in huge clans of friends.....or living in the LFG-forums...
But there is matchmaking called guided raid. Why you not using it?
TL;DR>
It's perfectly possible to add matchmaking without forcing you to play with fails.
Lack of Raid / Nightfall matchmaking is 100% lazy developer behaviour of Bungie.
--- Here's why: ---
Destiny uses both Server-based and Peer-to-Peer technology.
On either technology, I've seen games that do a better job of Matchmaking than Bungie, for example Payday2 (P2P) or Killing Floor 2 (server-based).
Both these games offer to play Offline (solo), Private / Friends only, OR public.
Guess what: IT WORKS.
You just check people's profiles in the lobby and decide "do I want to attempt this mission with these guys."
Bungie simply decided to not offer this.
"We outsource this to our players. Use our forums."
It is beyond me how console players accepted this. On PC, ok i sit at a keyboard, forums are at least more accessible, but when I sit on the sofa in front of my TV, I just want to play and not spend my time negotiationg thru forums trying to find 3 to 6 people for some activity...
I mean, I understand the frustration of veteran players... We've all experienced blueberries who couldn't trigger a Heroic Event if their life depended on it.
BUT feelings and bad experiences are not universal truths.
Those "toxic" blueberries aren't bad cause they're new, they're bad cause they don't care. But it was Bungie's decision to bring thousands of Dont-Care-Players into the game by making it free-to-play, instead of using free weekend on Steam Launch / Xmas to promote.
Destiny is designed as a complex game (sometimes even overcomplicated).
It is TERRIBLE MANAGEMENT to throw in a huge crowd of uncommited people into such a game, who will inevitably fail the complexity and ruin it for the existing fanbase.
But even then, with matchmaking, it's easy for vets to check for good and bad blueberries, by looking at loadout, and number of completed Heroic Events, Nightfalls etc.
No, you do not. Your raid completions equals zero. That means you have not the slightest clue how a raid works otherwise you wouldnt ask for matchmaking.
Anyway, theres guided raid for Scourge, Last Wish and Garden. It sort of works like matchmaking. Why you dont use it?