Destiny 2

Destiny 2

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What're some fun Hunter builds?
Both my Warlock and Titan have builds that can dish out great boss dps as well as add clear like champs (more so my Titan for both aspects surprisingly) but my Hunter is just struggling to add clear and is mediocre at best when it comes to boss damage. Anyone got any builds that could be fun? Plus his fashion currently kinda sucks but I can easily fix that with a bit of time and love.
Last edited by Goober Mensch; Jun 12, 2020 @ 5:17pm
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Showing 1-2 of 2 comments
Mez Koo Jun 12, 2020 @ 5:33pm 
Damage usually comes from weapons, for hunter you'll usually be expected to run orpheus rigs with top void for tether.
Nibbie Jun 12, 2020 @ 5:42pm 
My go-to is Pathfinder (bottom tree) Nightstalker with Orpheus Rigs and melee refresh dodge. You have something like 80% invisibility uptime with 100 mobility, and each time you make someone go invisible you recharge something like 20% of your grenade, so you can spam those a decent amount too. The easy and aoe invis makes you a great reviver for team situations, and keeps you safe from enemies while you regen or reposition. The super also does a ton of damage, amplified by the extra shots Orpheus gives you, for boss dps (more total damage than nighthawk I believe, just over a longer period). If you have teammates your super does even more damage due to the weaken effect you apply for your team as well.

My other favorite is top tree Arcstrider with Assassin's Cowl, melee refresh dodge, and a 1-2 punch shotgun (Python for me). You kill something with melee, which increases melee damage, makes you invisible, and heals you, then dodge near another enemy and punch them down too. Your powered melee kills refresh your dodge, your dodge refreshes your powered melee, and once you get it stacked it does a ton of damage. You then multiply your damage with your shotgun for dealing with the really big enemies, while the Cowl keeps you safe even in very your dangerous positions. You can replace the Cowl with Liar's Handshake for more melee damage but less survivability.

For solar you have middle tree Gunslinger with Ophidia Spathe. Two knives per recharge, and once stacked your recharge is something like four seconds long, which gives you a lot of clearing power. In Brawler strikes, you don't even need to fire your gun, your melee comes back up faster than you can use it. You probably want to use the melee refresh dodge, in case you don't get kills with your first couple throws, but it is less needed than the others. I don't do this one much though, so don't have as much advice on how it works.
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Date Posted: Jun 12, 2020 @ 5:16pm
Posts: 2