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Mine rolled with sureshot sight, accurized rounds, outlaw and kill clip. It can also roll stuff like rangefinder, triple tap, opening shot, explosive payload and timed payload so you can get one with some pretty good options.
Reckoning is co-op PvE.
Sturm: Exotic 110RPM handcannon, quest Relics of the golden age, do the world quest for Neesus to get Drang(sidearm) then talk to the cryptarch in the tower to start the quest to get sturm.
my notes: Sturm and Drang are a fun pair in both PvE and PvP as if used correctly you never have to reload either weapon and can two tap most guardians in the crucible. Once you have the sturm catalyst it becomes quite good by itself with good damage & range and decent handling & stability, only downside is the reload speed.
Spare rations:Legendary lightweight frame 150RPM, drop location Gambit prime and Reckoning, rolls to look for: hammer forged rifling/corkscrew rifling/smallbore, High cal rounds/light mag/ricochet rounds, Rapid hit with kill clip, snapshot sights with rangefinder, subsistence with rampage. Range masterwork or stability masterwork.
My notes: eh Spare rations is used a ton in pvp mostly because it has a aim assist stat of 97 and recoil of 100 so it tends vertical making it easy to control, im not really a fan of it because it just feels weird man. Subsistence with rampage tho...that could be very fun in pve.
Ten paces: legendary adaptive frame 140RPM, drop location random but you may have luck with the darkzones? of the EDZ, i got mine from widows walk. rolls to look for Fastdraw HCS or steady hand HCS, Accurized rounds/dropmag/steady rounds ,Timed payload with moving target, quickdraw with opening shot or rampage. Range or Handling masterwork.
Notes: one of the first legendary weapons i got was a ten paces with timedpayload and moving target, it quickly became one of my favorite pvp weapons and it may or may not have something to do with how hard it is to aim when getting hit twice (first by the bullet second by the explosion half a second after) plus the explosion does not suffer range so you can hit people for 27dmg from across the map.
Duke MK.44 aggressive frame 110RPM, Random drop location. rolls to look for, hitmark/fastdraw/steady hand HCS, Outlaw or rapid hit with kill clip, opening shot or range finder with moving target, high cal/ ricochet rounds/ light mag/ armor piercing rounds. Stability or reload speed masterwork.
Notes: this thing hits so hard with any damage buff its almost funny, would recommend a counterbalance mod as the recoil is eh not great. It works pretty well as a team support weapon in pvp just get a couple shots on a few enemies to soften them up for your team and you're golden.
Austringer: adaptive frame 140 rpm. drop: menagerie rune 1desire 2 any red rune 3 any purple red or green rune. rolls, hammer forged rifling/small bore/ corkscrew rifling. Accurized rounds/tactical mag. Outlaw with rampage, subsistence with demolitionist and extended mag or appended mag, Eye of the storm with range finder, snapshot sights with opening shot/rangefinder. Range masterwork green rune on 3
Notes: i just got mine a couple days ago (polly barrel, acc rounds, storm eye with rangefinder and range masterwork) so far it seems fairly consistent and easy to use.