Destiny 2

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Dantegram Oct 7, 2019 @ 2:38pm
best auto kinetic gun
I am looking for the highest damage, and the fastest shooting (600 rounds+) kinetic gun that's fully automatic for endgame. Any good suggestions on what and where?
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Showing 1-15 of 29 comments
Kashra Fall Oct 7, 2019 @ 2:40pm 
I love my forgone conclusion(Think that's the name) came out as a master work and reloads insanely fast, so masterwork=orbs, reload=kill more. Love it, 51 bullets too!
Grampire Oct 7, 2019 @ 2:44pm 
The Huckleberry + catalyst
Breakneck

Possibly Sweet Business (but it's probably still not good enough)

3 that come to mind.

EDIT: Recluse is still good too. Actually never mind it's an energy weapon.
Last edited by Grampire; Oct 7, 2019 @ 2:45pm
LowMax Oct 7, 2019 @ 2:46pm 
Kinetic I'm not sure, maybe Suros Regime. Energy, defenatly Misfit.
armedpoop Oct 7, 2019 @ 2:47pm 
Sweet Buisness is pretty good, but if you want an Auto Rifle for Endgame that deals high damage in the 600rpm range you might be out of luck. Sweet Business ramps up to 900rpm as you hold down the trigger and has a 150 mag.

Recluse is a really powerful SMG but you take that range hit with it being an SMG and all
Mez Koo Oct 7, 2019 @ 2:47pm 
There are a lot of good exotic assault rifles, but a good one is Breakneck but you have to farm a lot of gambit for it.
EckyThump Oct 7, 2019 @ 2:48pm 
I forgot what the fire rate is, but Hazard of the Cast was my main auto rifle before I got hold of Breakneck. Foregone Conclusion also felt good to use.
Dantegram Oct 7, 2019 @ 3:01pm 
thanks for the answers, i just meant 600 or higher, higher is best
PanVlk Oct 7, 2019 @ 3:02pm 
Breakneck FTW. But it takes a little bit of gambit grind to get it.
Mez Koo Oct 7, 2019 @ 3:02pm 
Originally posted by EckyThump:
I forgot what the fire rate is, but Hazard of the Cast was my main auto rifle before I got hold of Breakneck. Foregone Conclusion also felt good to use.
Breakneck is Hazard of the Cast with special perks.
PiLL_CLiNtON Oct 7, 2019 @ 3:03pm 
easiest one to get is the best one. FOREGONE CONCLUSION
Mez Koo Oct 7, 2019 @ 3:03pm 
Fyi, Breakneck deals more damage, increases in fire rate, and reloads faster as you kill enemies.
Dantegram Oct 7, 2019 @ 3:06pm 
as much as breakneck sounds great, I've never been a fan of guns that are 'conditional' so Hazard or Forgone Conclusion seems good, thanks
Silverjavel Oct 7, 2019 @ 3:06pm 
I love my Ether Doctor. I rolled dynamic sway reduction and rampage with a range MW tier stat. 600 RPM with a mag of 41. I run it with Overload rounds for the new content and it does work.
Dantegram Oct 7, 2019 @ 3:07pm 
will keep in mind, thank you
Mez Koo Oct 7, 2019 @ 3:26pm 
Originally posted by Eclipse:
Originally posted by  Mez Koo:
Fyi, Breakneck deals more damage, increases in fire rate, and reloads faster as you kill enemies.

the new auto, Monet Carlo puts breakneck to shame,, but yeah, its and exotic
once u get a kill...its gg...everything melts in front of you
Difference being that it takes up an exotic slot and you can't put a mod on it. Monte Carlo is definitely a beast especially with throwing knives, but for the Vex stuff I use Breakneck with Disruption or Anti Barrier and then I'm free to use an energy or heavy exotic.
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Date Posted: Oct 7, 2019 @ 2:38pm
Posts: 29