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回報翻譯問題
Helps with the memory allocation parts of the code, but not the rest. And the rest is humongous. You have to realize that this "game" is a *LOT* more complex than other shooters. It's a sim. It goes to some lengths to compute things no other shooter bothers with.
Still you are right, they should optimize it more. With all the sales and profits they have made out of these games, they really should put optimization on the top of their list instead of more DLC. I hope they do that, or the backlash from the community just might be ... impressive.
It's not a game.
It's an infantry sim, a special ops sim, an armored warfare sim, a helicopter sim, a fixed-wing sim, a naval littoral combat sim, and a kart-racing sim that can also be played as an RTS (with Zeus).
Name another "game" that does ^all this^ and we'll compare performance.
Yeah, this is a good point. Computing physics in a game world is demanding. Doing it thousands of times a cycle is quite CPU intensive.
But, at the same time, why is my CPU only peaking at 40%? It's a matter of utilizing all the recources the program has available, which this (frustratingly) does not.
I understand.
But ArmA 3 is far, far from being the first game that severely lacks in optimization.
Compare its current state with the legions of unfinished "final release" games that need months of patches before they are even stable, and you will see that even though it's not all it could be, it is also a lot better than others out there... Whose devs are not getting sued, either.
This is true on one single condition:
That the software used can take full advantage of 8 cores.
Additionally, the game runs the PhysX engine, which is Intel opimized.
A AMD 8 core may run circles around an I7, but only in certain applications. Some engines may take advantage of the unique advantages each chipset offers. For example, HyperThreading is heavily utilized in ArmaIII.
Edit: The engine utilizes PhysX technology, not PhysX engine.
EDIT:
I also am typically running the Epoch mod, but when I did play the campaign, I ran pretty much the same as above.