Arma 3
Pecheurman Jul 25, 2023 @ 12:39pm
guys stop saying spearhead 1944 is IFA3
its not, the weapons/vehicle animation, physic, models, armor, balance is different.
I believe that tanks are a little too vulnerable, tank vs tank but also inf vs tank, a tiger can easier get killed by one AT rocket.

but overall having played on IFA3 for a lot (probably more than most players on this game, with hundreds of hours of multiplayer on it) I can definetely say it is different, feels different, and way better than IFA3.


there is some stuff I don't like (aka what I said before) but also machine gun recoil is insane (I know its to force players to lie down the machine gun and not shoot from hip, but hell I was a machine gunner in the army, with the fn mag and they really made it completely unplayable without puting the machine gun on something.)


I do believe it worth the price in term of content, but the issue is that the community is dying, most popular gamemode (aka exile, wasteland, to name a few) won't have a spearhead serv, and we can only hope for a king of the hill, even tho that's more probably it happen it is still not sure.

so the content is nice but for what really? sog was awesome content but was let down so kick.


I don't understand why arma don't make official wasteland/king of the hill servers, those are gamemode who mainly worked and carried the community (to not mention life server, but life too) why not take on themselves to make those modes official.

liberation and other are nice, and have a little playerbase but that won't carry a dlc.

I'm pretty sure this one will meet a worse fate than SOG and that too bad, but in term of content the dlc definetely worth it, a lot of work was put into it.
just too bad there is no good gamemode for it...


I would advice to wait for a king of the hill serv before taking it, that if you are into pvp.
but if you like scenarios and campaign (coop) I would def recommend.
solo I wouldn't recommend as of now.
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Showing 1-15 of 18 comments
xBCxRangers Jul 25, 2023 @ 1:02pm 
I'm personally loving this dlc, as i love SOG. In fact, i've never even played any of the vanilla portion of this game. Everything for me is historical, either dlc or mods. And good things come to those who wait.

On SOG they just brought in a number of factions, including the Marines, Khmer Rouge, and others. On this dlc they can bring in the Canadian fellas, Brits and Polish forces.

Arma 3 has become one of my favorite games, and this dlc no different.
Pathfinder Serza Jul 25, 2023 @ 1:16pm 
I ended up losing track of how many assets I recognised from IFA3.

Map is really hard for me to read, makes my eyes hurt.

Overall, infantry just exists, no better or worse than IFA3. If I pair that up with mods, then I can have a much higher quality of infantry assets, including a much greater variety.

Aircraft are just kind of there...

But tank on tank combat seems pretty fun, I'm going to give them that.

From the Compat data, the DLC isn't really worth writing home about. At some point in the future, on a heftier sale, I could see getting it, but right now... I already have both higher quality and variety of WWII assets from mods, which are by their very nature free, and thus I'm not limited in playing with others to people who also have purchased the DLC.

I dare say SOGPF was different precisely because of the fact UNSUNG was the only mod out there, and SOGPF was of much, much higher quality.
Spearhead suffers from the fact that WWII has a much broader representation among mods.
I reinstalled A3 for this dlc and although A3 is really showing its age, I had oodles of mp and sp fun with just the vanilla game+spearhead (which is a first for me as usually I've always *had* to add mods to get the game to feel right for my particular playstyle.)

its great and it's not IF in feel at all.

I loved IF as a standalone game and as a mod in A3 and its a very different beast to Spearhead.

Can't wait to play the new modes on old Ifa maps!
Tyl3r99 Jul 25, 2023 @ 1:43pm 
they should just remove IFA 3 altogether and combine into 1 team
Seems like paid mods to milk the fan base a little bit more until the next game.

Seems like this is all about pleasing a bunch of rich developers who live in mansions just like pleasing a bunch of "lords" of any other industry.

Do I like this game, this series? Sure, most people do, it's pretty unique and doesn't have any competition.

Do I hate some of the developers, admins, etc? Yes because they hate me, the feeling is mutual and I'd be a fool to think otherwise.

True story: I go into a server and observe on multiple occasions, this individual (child) spamming music in chat (I don't believe that's necessarily bad, not the point). I observe the same kid calling people the "r" word numerous times, numerous occasions... come to find out this kid is on the friends list of one of the admin developers. And they get folks banned for apparently the same reasons ("slurs" and voice chat spam).

Nice.

What a swell community.
Last edited by Disgruntled Cuttlefish; Jul 25, 2023 @ 1:54pm
Dwarf Floyd Jul 25, 2023 @ 2:01pm 
Originally posted by 76561198017336274:
Seems like paid mods to milk the fan base a little bit more until the next game.

Seems like this is all about pleasing a bunch of rich developers who live in mansions just like pleasing a bunch of "lords" of any other industry.

Do I like this game, this series? Sure, most people do, it's pretty unique and doesn't have any competition.

Do I hate some of the developers, admins, etc? Yes because they hate me, the feeling is mutual and I'd be a fool to think otherwise.

True story: I go into a server and observe on multiple occasions, this individual (child) spamming music in chat (I don't believe that's necessarily bad, not the point). I observe the same kid calling people the "r" word numerous times, numerous occasions... come to find out this kid is on the friends list of one of the admin developers. And they get folks banned for apparently the same reasons ("slurs" and voice chat spam).

Nice.

What a swell community.

♥♥♥♥♥♥♥♥. there is modules, that makes the AI even better. Have a lot of fun with it.
Theres one weird error that exists between IFA3 and RACS SLA mod. It just so happens that the exact same error is thrown with Spearhead, which I have never had with any other combination of mods. Implies there is a literal rip of code/assets.
Originally posted by Burnside's Sideburns:
Theres one weird error that exists between IFA3 and RACS SLA mod. It just so happens that the exact same error is thrown with Spearhead, which I have never had with any other combination of mods. Implies there is a literal rip of code/assets.
more details, please.
It gives bin/config.bin/CfgVehicles/SPE_Truck_base/Turrets/MainTurret/HitPoints/HitTurret/: Cannot find base class 'HitTurret' then 0x0000DEAD, game crash in loading
I spent like 2 hours going through my load order to find that it is RACS SLA mod that it conflicts with. I have never had a hard conflict crash with any other Arma 3 combination with hundreds of mods active.
Anyway, I go to the mod page for SLA to report it and what do I find? Someone else already reports that the same exact error comes up using Iron Fron plus RACS SLA. No other mods with RACS SLA, and no other mods with Spearhead or Iron Front cause this. This implies the part that causes the error in Spearhead/Iron Front is a direct clone.
im not sure that equals definite certain proof of a 1:1 "RIP"
Maybe not definite certain but about as close as we can get without someone opening up the files. This error has never happened with IFA3, Speahead or RACS SLA in any other circumstance, which to me is proof that it is the exact same line(s) in IFA3 and Spearhead that is causing it.
Arma 3 and its mods don't throw these errors regularly. The chance of it being a coincidence is near zero.
Last edited by Burnside's Sideburns; Jul 26, 2023 @ 6:46am
Pathfinder Serza Jul 26, 2023 @ 6:48am 
Originally posted by Burnside's Sideburns:
Theres one weird error that exists between IFA3 and RACS SLA mod. It just so happens that the exact same error is thrown with Spearhead, which I have never had with any other combination of mods. Implies there is a literal rip of code/assets.

As I said, I recognised a LOT of map assets from IFA. The bayonets are identical in function for sure, and I'm hoping they took their lesson from SOGPF and now they at least do proper reliable damage.

That's in part why it's not very impressive to me.
or is it the case that to do function X it needs to be implemented the same way as before? why reinvent the wheel?
Last edited by -OrLoK- Слава Україн; Jul 26, 2023 @ 6:50am
But was it really worth it basing this on Iron Front? IFA3 hasn't seen any major changes/improvements throughout its existence, and itself is a port of assets made a decade ago. In IFA3 the animations, models, textures and sounds are all ass. Tank physics are wonk, which apparently is the case with Spearhead too. Why hire people who haven't done anything in 10 years?

Meanwhile the Northern Fronts Mod and East Asia War devs, who actually make good assets, get overlooked. How would things have turned out if they had the reigns instead? Northern Fronts has as much content as IFA3, with far better textures/models/animations/mechanics, despite having a more niche focus.
Last edited by Burnside's Sideburns; Jul 26, 2023 @ 6:58am
nothing stopping them monetizing their mod.
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Date Posted: Jul 25, 2023 @ 12:39pm
Posts: 18