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Makes you kinda wonder why they even made it possible to play it alone, since it makes no sense, and is an excercise in futility.
SOG:PF devs know about this issue, so hopefully the fix will come soon!
Right now the most frustrating part of the mission Bright Light is being a tunnel rat for a few reason. 1. You can't disarm traps and most of the time there are at least 2 whip traps you encounter.
The only way to disarm them is to let them hit you. If you have a med kit its not too bad but it can still instantly kill you, It can also down you and then you just fall through the map, Or you can get stuck in the downed position after reviving. ( I have tried grenades and even satchel charges to blow up the traps but it don't work)
2 Enemies spawning under the map usually right at the main objective so once you reach it you get shot and either the main objective dies or you get downed and also fall through the map to be face to face with the enemy who is under the map. 4 times that happened to me and every time I have played the mission there has been enemy spawned under the map. I wish if the enemy spawns under the map it can't shoot through the ground.
https://steamcommunity.com/sharedfiles/filedetails/?id=338988835