Phantasy Star Online 2 New Genesis

Phantasy Star Online 2 New Genesis

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Ryanqube Oct 14, 2024 @ 11:31am
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When will this game die
Like, come on bruh, let this slop of a game die so Sega can crawl back to work on classic PSO2.
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Showing 151-165 of 294 comments
based Nov 1, 2024 @ 7:44am 
Originally posted by Killance:
FF14 is finally getting their teeth kicked in for doing Endwalker 2.0 post content to where the lead dev gaslit the player base and saying they're wrong. FF14 hasn't had much, if any, post launch content for 2+ years now.

As of now, both games don't have content to keep their player bases. NGS releases content that last a week, maybe two at best, then we wait a year for more content. FF14 has content that last a month then we wait over 6 months for more content that isn't savage/extreme which majority of the player base doesn't do.
It's eight months. Originally the excuse was "the coof virus", "the staff working from home", but since their playerbase will lap up everything Yoshi-P does and says, they are running with it now. Not that six months was even a good deal previously considering how low quality the content was. There were "new" fights that were just recycled mechanics and animations from start to finish, or "raids" that were even more braindead than Extremes.

Also the content that are not Savage/Ultimate don't last a month, they last exactly one night, even for busy wagies. You have a 15-minute visual novel, a dungeon that's the same as every other dungeon since Stormblood, a Trial and sometimes an Alliance Raid that you'll do once because there's nothing useful for raiders in there. Not worth blowing a 30-day sub on.

As for even patches/new raid wings, good statics get it down within 1 day to a week. PFs do take longer, but do you really consider carrying some idiot 200 times through a mechanic you could execute in your sleep to be content? I don't. Same with Ultimates, these are 20-minute fights where you spend most of the time repeating the run-up segment, and if that is content then running around red Neusen Plant until the real meat appears is also content.

Most importantly, the only reason this stuff even gets a month of play time out of people was because the gear were time and token-gated. Without doing split clears or alts, you have one shot at doing it a week. There is also a weekly cap on your tomestones. Then you sit there twiddling your thumbs until you are allowed to play the game again. If people were able to freely farm in this game, all of this nonsense would be over in less than a week.

(And why the hell would they not be? They literally paid for their subs. It's beyond ♥♥♥♥♥♥ to have your players pay a 30-day sub to get 4 days of meaningful play out of it, and sign up for a house that will get demolished if they dare to break their subscription streak. The virtual land comes in limited quantities, by the way.)

Actually I just remembered why I scuttled back to this game. Endwalker's postgame was just that bad; it made NGS look like a lush grassy field in comparison.

These games really need better patch cycles for content. It really is laziness at this point.
Do you know what happened in the industry in the three years of 2014, 2015 and 2016? Dark Souls II came out. Then Bloodborne came out. Then Dark Souls III. Not joking.

It really puts into perspective how bad we have it with these live service games. What do they have to offer in a similar three-year span? Not even 1/2 of a single one of these games.

I'm not sure if they are just that time-consuming to produce, or these devs are sleeping at the wheel, all I know is that the offering sucks and even sunk cost has a limit. It warms my heart to see people drop out of Yawnfail like dandruff.
Ikagura Nov 1, 2024 @ 9:52am 
Can they make a new single player game?
Philly2toes Nov 1, 2024 @ 3:37pm 
there's many problems they had with the na release of pso2 if we got pso2 at the same time japan did im sure the game would've been so much better i ended up quitting after ngs came out cause i think it was too soon it only took like a year for the na version to go from pso2 to ngs very rushed content im sure other players didnt like that either
RX-3DR Nov 1, 2024 @ 9:38pm 
Originally posted by Prokaizer:
If you take a look at all the other stuff that got removed from the classes, like the animation canceling Shifta / Deband, PA's etc. you can see that the whole gameplay got toned down by alot. It became A slower, B easier.
So even harder spamming and less functional choices for the sake of choice?

Simplified Skill Trees and JAs being removed were due to players like you. Claiming PSO2 had variety and choices is just saying you are the type of person to stubbornly play GuRa with an old weapon without saying it.
Prokaizer Nov 2, 2024 @ 2:29am 
Originally posted by RX-3DR:
Simplified Skill Trees and JAs being removed were due to players like you.

Explain, you said that based on what information?
Last edited by Prokaizer; Nov 2, 2024 @ 2:29am
Luxaeterna Nov 2, 2024 @ 3:16am 
Originally posted by Philly2toes:
if we got pso2 at the same time japan did im sure the game would've been so much better

You can look at PSO2 videos dated from 2012, it plays like a scifi Monster Hunter. In the next following year Tera, Warframe, Blade&Soul, BDO, and the remake of the current FF14 will take away the PSO2 players.

With those new games with better graphics and fancier action combat, it began depleting PSO2 players. The South East Asian PSO2 server and Chinese PSO2 servers closed in just 2 or 3 years.

PSO2 Japan also had unpopular updates and content droughts. It was not what PSO2 global experienced. When PSO2 Global version launched in 2020, it already had all the quality of life updates.
Last edited by Luxaeterna; Nov 2, 2024 @ 6:07am
Gilver Redgrave Nov 2, 2024 @ 3:50am 
Originally posted by Ikagura:
Can they make a new single player game?

I honestly dont believe Sega can do a good single player game. The new Sonic game pretty much proved that.
Ikagura Nov 2, 2024 @ 6:57am 
Originally posted by Gilver Redgrave:
Originally posted by Ikagura:
Can they make a new single player game?

I honestly dont believe Sega can do a good single player game. The new Sonic game pretty much proved that.
The Sonic Team hasn't worked on PSO2 as far as I see.

But Alpha System or Tri Ace could work on another episode.
Gilver Redgrave Nov 2, 2024 @ 7:34am 
Originally posted by Ikagura:
The Sonic Team hasn't worked on PSO2 as far as I see.

Does it matter ?

EA titels also aint made by the same team but all EA games are borderline sh*t. Ubisoft ? Same story. Do you honestly believe different teams have different freedoms ? Nah. Sega tells them what they want and how much budget they have for it and in which time frame the product has to be finished.

What Team works on what game is irrelevant as long as the one giving the orders stays the same.
Crystal Sharrd Nov 2, 2024 @ 7:35am 
Originally posted by Gilver Redgrave:
Originally posted by Ikagura:
Can they make a new single player game?

I honestly dont believe Sega can do a good single player game. The new Sonic game pretty much proved that.
7th Dragon III Code: VFD, Phantasy Star Zero.
If we include Atlus, there's Persona 3 Portable, the entire Etrian Odyssey series, Shin Megami Tensei: Devil Survivor Overclocked.

And while I haven't played it yet, I heard that Shadow Generations is really good, while Sonic Generations X is even worse than the original was.
Lapinoire Nov 2, 2024 @ 7:46am 
Originally posted by Crystal Sharrd:
7th Dragon III Code: VFD, Phantasy Star Zero.
As someone who played both of these, I will say that these are terrible examples.

7th Dragon III Code: VFD was so bland, I can't even remember the story. It worked similarly to Etrian Odyssey, but was just Etrian on baby mode in terms of difficulty; I never struggled with any of the fights from start to finish.

Phantasy Star Zero, man.... where do I begin. Not only could you beat the game in around 3 hours, the story was painfully boring and you could see the plot twists from a mile away. The gameplay was okay for its time, being a 2008-9 game, and the drop rates were beyond horrible. Anyone who thinks NGS has terrible drop rates clearly hasn't played Phantasy Star Zero(or Online 1). The grind was disgusting, the game had limited areas, and if you weren't playing online, you're basically just spamming Eternal Tower over and over again.
Ikagura Nov 2, 2024 @ 8:06am 
Originally posted by Crystal Sharrd:
And while I haven't played it yet, I heard that Shadow Generations is really good, while Sonic Generations X is even worse than the original was.
What makes it worse than the original?

Although Gens and Colours were good games.

Originally posted by Lapinoire:
Phantasy Star Zero, man.... where do I begin. Not only could you beat the game in around 3 hours, the story was painfully boring and you could see the plot twists from a mile away. The gameplay was okay for its time, being a 2008-9 game, and the drop rates were beyond horrible. Anyone who thinks NGS has terrible drop rates clearly hasn't played Phantasy Star Zero(or Online 1). The grind was disgusting, the game had limited areas, and if you weren't playing online, you're basically just spamming Eternal Tower over and over again.
3 hours for PSZ' main story? I don't know which class but I think it's only 5 but then again normal mode is fast to complete.

The story is straightforward for a handheld RPG from the 00's, sure it's not Chrono Trigger nor FF7 but it's still entertaining.

It's still an impressive game for the DS but I do wish they made a sequel or extended remaster (a la Portable 2 Infinity) on the 3DS.

The grind has always been an issue like with the original PSO (on Dreamcast).
Last edited by Ikagura; Nov 2, 2024 @ 8:08am
based Nov 2, 2024 @ 9:26am 
While not easily accessible to mortals, Sega's arcade division has a ton of good games just like Konami.
Also Like a Dragon is mogging PS at this point.
Crystal Sharrd Nov 2, 2024 @ 10:29am 
Originally posted by Lapinoire:
Originally posted by Crystal Sharrd:
7th Dragon III Code: VFD, Phantasy Star Zero.
As someone who played both of these, I will say that these are terrible examples.

7th Dragon III Code: VFD was so bland, I can't even remember the story. It worked similarly to Etrian Odyssey, but was just Etrian on baby mode in terms of difficulty; I never struggled with any of the fights from start to finish.

Phantasy Star Zero, man.... where do I begin. Not only could you beat the game in around 3 hours, the story was painfully boring and you could see the plot twists from a mile away. The gameplay was okay for its time, being a 2008-9 game, and the drop rates were beyond horrible. Anyone who thinks NGS has terrible drop rates clearly hasn't played Phantasy Star Zero(or Online 1). The grind was disgusting, the game had limited areas, and if you weren't playing online, you're basically just spamming Eternal Tower over and over again.
You do you. I consider Code: VFD to be SEGA's best game, the story is so great.



Originally posted by Ikagura:
Originally posted by Crystal Sharrd:
And while I haven't played it yet, I heard that Shadow Generations is really good, while Sonic Generations X is even worse than the original was.
What makes it worse than the original?

Although Gens and Colours were good games.

Originally posted by Lapinoire:
Phantasy Star Zero, man.... where do I begin. Not only could you beat the game in around 3 hours, the story was painfully boring and you could see the plot twists from a mile away. The gameplay was okay for its time, being a 2008-9 game, and the drop rates were beyond horrible. Anyone who thinks NGS has terrible drop rates clearly hasn't played Phantasy Star Zero(or Online 1). The grind was disgusting, the game had limited areas, and if you weren't playing online, you're basically just spamming Eternal Tower over and over again.
3 hours for PSZ' main story? I don't know which class but I think it's only 5 but then again normal mode is fast to complete.

The story is straightforward for a handheld RPG from the 00's, sure it's not Chrono Trigger nor FF7 but it's still entertaining.

It's still an impressive game for the DS but I do wish they made a sequel or extended remaster (a la Portable 2 Infinity) on the 3DS.

The grind has always been an issue like with the original PSO (on Dreamcast).
I consider Generations and Colors to both be terrible Sonic games, but apparently Sonic Generations X makes what little awful story it has even worse by ruining the dialogue.
Lapinoire Nov 2, 2024 @ 10:46am 
Originally posted by Crystal Sharrd:
You do you. I consider Code: VFD to be SEGA's best game, the story is so great.
Guess you haven't played Skies of Arcadia, then, because that supremely blows VFD out of the water.
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