Phantasy Star Online 2 New Genesis

Phantasy Star Online 2 New Genesis

View Stats:
Klawd May 3, 2023 @ 7:57pm
2
Disappointing
For a game that brags about being the ultimate character freedom creation I must say its some heavy bs. Game still uses a 15 year old decrepit slider system that's limited as hell.
facial expressions are still hollow, the only good thing is the graphics and combat.... So much for a so called "upgrade".

*edited* Clearly there's morons who've completely missed the point and went straight to comparing with other games which has nothing to do this post nor did this post had any mentions of comparing with another game. You'll be ignored. *thx for the free points*
Last edited by Klawd; May 4, 2023 @ 9:52am
< >
Showing 1-15 of 34 comments
Luxaeterna May 4, 2023 @ 3:57am 
So which MMO has the best character customization?
Luxaeterna May 4, 2023 @ 6:26am 
Originally posted by Shirokami:
Originally posted by Luxaeterna:
So which MMO has the best character customization?

Yeah I'm rooting to hear about it lol probably just another doomposter

Even with the default cosmetics during pre-NGS launch week, someone manage to make an entire HololiveEN Gen 1 cosplay with the character creator.
Wolfdoggie May 4, 2023 @ 7:35am 
Still better than Diablo 4's character creation at least, and that's a "AAA top of the foodchain in budget" company. Imagine if Force players were required to be critically obese like Druids.
Last edited by Wolfdoggie; May 4, 2023 @ 7:36am
Klawd May 4, 2023 @ 12:47pm 
Character/Creation/ SLIDERS the bloody SLIDERS nothing else not the bloody fashion nor the accessories. The bloody SLIDER SYSTEM when creating a character ffs can people even read.
Its extremely limited compared to say have a simple system of individual sliders for each body part with a high range % and flexibility/morph which allow for more actual freedom of building ones character..... as for the facial animation I was referring to the cut scenes which should have been obvious...
Klawd May 4, 2023 @ 1:05pm 
Originally posted by Shirokami:
Originally posted by Klawd:
Character/Creation/ SLIDERS the bloody SLIDERS nothing else not the bloody fashion nor the accessories. The bloody SLIDER SYSTEM when creating a character ffs can people even read.
Its extremely limited compared to say have a simple system of individual sliders for each body part with a high range % and flexibility/morph which allow for more actual freedom of building ones character..... as for the facial animation I was referring to the cut scenes which should have been obvious...

Nah ya backpedalling, where is the example of the "superior system"?
Really you can create pretty much anything with what we have, if you know how to use the tools at your disposal that is.
100% on the crafter's hands.

Pretty sure your just acting dumb on purpose.
Klawd May 4, 2023 @ 2:21pm 
Originally posted by Yggranya:
Originally posted by Klawd:
Character/Creation/ SLIDERS the bloody SLIDERS nothing else not the bloody fashion nor the accessories. The bloody SLIDER SYSTEM when creating a character ffs can people even read.
Its extremely limited compared to say have a simple system of individual sliders for each body part with a high range % and flexibility/morph which allow for more actual freedom of building ones character..... as for the facial animation I was referring to the cut scenes which should have been obvious...

Oh. Well, i'd rather there be a system that forces a human to look human rather than some confused aliens poor attempt at fitting in. You can use accessories to look like an abomination if you want.

I honestly don't care what others do with their characters.

All I'm saying is individual sliders for each part of the body is far more specific and allows more choices than a triangle slider system.
*example*
body:
Bicep, triceps, Stomach, waist, hips, Abs, back, back arch, chest, breasts, thigh, inner thigh, butt ect
each part has number of individual sliders to allow players max choice:
Push up/ push down, XYZ, increase/decrease, muscle <---->, inflate/deflate, long/short/wide/in/out ect...
Same for the face. Its not rocket science but clearly there's people who still live under a rock.
Plenty of modders and 3D devs have made such systems for games...
Luxaeterna May 4, 2023 @ 3:21pm 
Originally posted by Klawd:
Same for the face. Its not rocket science but clearly there's people who still live under a rock.
Plenty of modders and 3D devs have made such systems for games...


Yeah sure whatever

But you still have not given the NAME of the mmo that can surpass PSO2NGS character creation for a 11 year old game.

Originally posted by Yggranya:

Let's not pretend making a bunch of anime characters in some anime game with the only difference between them being stupid animal ears is an achievement.

Doesnt it seems that you are the one pretending?

Because even you cant name drop an MMO that lets you play an anime girl, mecha, furry, alien, goblin, orc, elf, deamon, angels, biblically accurate angels, inanimate object, abomination, food.
Last edited by Luxaeterna; May 4, 2023 @ 3:50pm
AkaiAria May 4, 2023 @ 4:31pm 
Klawd ... a troll and moron, time to block.
chill out May 5, 2023 @ 12:12am 
yeah, even when PSO2 came out, it wasn't that deep, and the rigging was pretty bad. They didn't even ever fix it, and it's still broken in NGS, even with the new models.
chill out May 5, 2023 @ 2:08am 
I've probably been fashioning in PSO2 since before you were playing it. The rigging on the models has been broken since CBT, and continues to be broken to this day. The spine doesn't line up correctly, the curve of the back is expressed both in female models and in female animations leaving it looking downright broken at times, the layering wear multiplies the safety layer based on the width sliders rather than having a fixed addition, many animations cause the player model to sink into the ground with certain outfits, or levitate with others, etc etc etc.

It always was, and always will be broken. You shilling for sega isn't going to help them fix it. They had a chance to fix it with NGS by adding more binding points and restricting NGS animations to the new NGS models, but they didn't bother because they're selling low-quality smut to the same five twink whales, and nobody is asking for more.
Last edited by chill out; May 5, 2023 @ 2:10am
chill out May 5, 2023 @ 2:22am 
Originally posted by Shirokami:
Originally posted by Forten:
I've probably been fashioning in PSO2 since before you were playing it. The rigging on the models has been broken since CBT, and continues to be broken to this day. The spine doesn't line up correctly, the curve of the back is expressed both in female models and in female animations leaving it looking downright broken at times, the layering wear multiplies the safety layer based on the width sliders rather than having a fixed addition, many animations cause the player model to sink into the ground with certain outfits, or levitate with others, etc etc etc.

It always was, and always will be broken. You shilling for sega isn't going to help them fix it. They had a chance to fix it with NGS by adding more binding points and restricting NGS animations to the new NGS models, but they didn't bother because they're selling low-quality smut to the same five twink whales, and nobody is asking for more.

You've been around CBT and you still haven't learned to create characters?
Zaaamn
Nothing you can do will fix the broken rigging.
Aurelia May 5, 2023 @ 2:25am 
I'm not really sure what's so confusing about this. The character body parts slider system in this game is atrocious. Too many areas that could be more independent are too interlinked to other areas, rather than having individual freedom like many other games with character body customization have.

The mention of Black Desert is kind of humorous. That game puppetted itself as having one of the best character creation systems, but you are body locked to class with only the ability to slightly shrink or bulk areas. The most customization that exists is actually just the hair and the eyes. No matter how you customized yourself though, your body shape is still a clone of everyone else in your same class.

For those wanting examples for superior character creation, the first two games that come to mind off the top of my head are CoV/CoH, and even Star Trek Online. Those two games are parralel in the theme of character creation as this, much much older, and they use individual sliders rather than this weird annoying gelletin molding system.

For PSO2, the worst example of the flawed character creation is the female body around the hips and waist area, forcing you have an enourmous hip mass if you don't want to look like your abdomen was flattened by a truck. My hips width should not determine the depth of my abdomen. With a lot of hard wiggling, you can manage to get it to look acceptable, but in some cases you will just never get it to where you wish it to be with the system that this thing uses. It is so much easier with individual sliders.

As for the customizability of outfit and accessories, I'd say this game has quite an array of possibilities, especially with the ability to edit, rotate, scale, and even attach accessories to different body parts. That's not the issue though. It's the body editing that is the problem.
chill out May 5, 2023 @ 2:26am 
Originally posted by Shirokami:
Originally posted by Forten:
Nothing you can do will fix the broken rigging.

Its not broken, pay attention and you may learn the issue is on you.
You have some very broken ideas about how anatomy works, I guess?
It's objectively broken and I've explained how.
chill out May 5, 2023 @ 2:40am 
A spine is a spine. Read a book. Touch grass.
Luxaeterna May 5, 2023 @ 3:05am 
Originally posted by Aurelia:

For those wanting examples for superior character creation, the first two games that come to mind off the top of my head are CoV/CoH, and even Star Trek Online. Those two games are parralel in the theme of character creation as this, much much older, and they use individual sliders rather than this weird annoying gelletin molding system.

City of Heroes, is that the one that has OP super powers locked behind a paywal or premium account or was that buy the super power individually. I do remember it had sliders but there were far fewer than old PSO2 had.

I have never seen Startrek MMO but I can assume you are also limited to making Star Trek characters.

While in PSO2NGS you can (with wallet in hand) make a cosplay of Marvel and DC and Startrek and Starwars characters.
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: May 3, 2023 @ 7:57pm
Posts: 34