Phantasy Star Online 2 New Genesis

Phantasy Star Online 2 New Genesis

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daizyujin Jun 8, 2022 @ 2:54am
Leveled Up Immediately
This is odd. It seems when I first logged in after the update I was immediately level 46. I was level 45 last night. Did Sega proactively level players up based on the experience they achieved before the update?
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Showing 1-15 of 28 comments
Alligo Jun 8, 2022 @ 3:16am 
Lmao same and a NPC give you a mission that takes you directly to level 54.
At least, it will be less boring to level up.
Last edited by Alligo; Jun 8, 2022 @ 3:17am
daizyujin Jun 8, 2022 @ 3:32am 
Agreed. I just have never noticed this happening before. I am glad though. I played quite a bit between getting to 45 and the new update so it is nice to know all that xp didn't go to waste.
Rogue Jun 8, 2022 @ 3:45am 
I went up directly to level 54 too... level 55 soon once I do a bit of Kvaris story. My BP is now 2495... lol.

Guess, those N-cube exp leveling before at lv45 cap rolled over? lol.

BUT I still have 7 other classes to level to 60.
Last edited by Rogue; Jun 8, 2022 @ 4:23am
Gilver Redgrave Jun 8, 2022 @ 3:54am 
People:
"Sega we want something to do ! "

Sega:
"Lets make them skip most of the leveling."

Didnt log in yet but this already is setting up some flags.
Rogue Jun 8, 2022 @ 4:04am 
FYI, Kvaris UQ . You need to be level 57+...
Norenia Jun 8, 2022 @ 5:35am 
You immediately leveled up because they had limited time quests with EXP rewards that you already fulfilled conditions for, so you instantly cleared the quest. I'm actually about to start considering this a bad thing, because there's no way for people to put that EXP towards a different class, since it's cleared the moment you log in.
Nico Nico Nii Jun 8, 2022 @ 6:31am 
There was a side quest in central city with 10 million exp wtf haha.
Aurelia Jun 8, 2022 @ 6:31am 
The single level up you obtained was from some kind of auto completion of some quests when you logged in, if you payed attention to the text.

The "immediate level up to 54" was a single quest that all you needed to do was talk to some guy, that granted 10mil exp, so immediately to level 54 if you were already level 45, but otherwise not quite there. I blew that exp on less leveled classes, though probably shouldn't have.
Outsider Jun 8, 2022 @ 7:10am 
Leveling is the worst part of this game anyway.
Running around like headless chicken endlessly killing the same endlessly respawning mobs is soul crushingly boring.
Skipping 10 levels is a good thing.
Aurelia Jun 8, 2022 @ 7:30am 
Originally posted by Outsider:
Skipping 10 levels is a good thing.

Skipping 10 levels is an endorsement of not bothering to produce progressive content.

I wouldn't call that a good thing per se..
Last edited by Aurelia; Jun 8, 2022 @ 7:31am
Outsider Jun 8, 2022 @ 7:35am 
They didn't bother with any progressive content since NGS launch anyway.
Jun Jun 8, 2022 @ 7:51am 
Yeah the Guiden quest ruins everything. 10 seconds for 10 millions EXP. From level 47 to level 55. I don't really understand... Now you didn't even need to rush the new content, they do it for you. I have the feeling NGS is just a transition to another new opus. It will not last more than 2 years if they proceed like that.
Hermit Jun 8, 2022 @ 8:52am 
This is dumb. What is the point in levelling up at all without earning it? Instead of creating content where levelling up would be fun, they just hand you the levels with one simple mission.
Killance Jun 8, 2022 @ 9:01am 
One of the top complaints was it takes a long time to level. They speed it up and now people are complaining it's too quick.

Which is it that you guys want?
Aldain Jun 8, 2022 @ 9:17am 
Originally posted by Killance:
One of the top complaints was it takes a long time to level. They speed it up and now people are complaining it's too quick.

Which is it that you guys want?
Personally, a reason to level in the first place.

Levels feel kind of like a formality more than anything, like it exists only as a way to section gear level off from each other.

Skill points aren't tied to levels, stats are not really tied to levels all that much, if gear weren't restricted by levels it would have no real point.

It just feels like the player growth dynamics in PSO2NG are so heavily weighted towards slots on weapons/armor that everything else is just kind of a farce at times.
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Date Posted: Jun 8, 2022 @ 2:54am
Posts: 28