Phantasy Star Online 2 New Genesis

Phantasy Star Online 2 New Genesis

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What's been y'alls Falz R2 experiences thus far?
Teammate got Nergigante'd by Falz at start of R2 and died instantly resulting in failure, but happy at the fact R2 Falz seems to be the only non-purple/ancient that ACTUALLY f*cking hurts you for 100-200+ consistently, even with its weakest attacks.

https://youtu.be/R610XnTVwIo
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Showing 1-13 of 13 comments
Lapinoire Jun 22, 2022 @ 4:53am 
Seems more like rank 1 Falz with level-appropriate gear from the sound of it.

If you fought rank 1 Falz at level 40 with the better retem stuff, Falz would hit you between 100~200 with its weakest attacks, and 370~500 with its strongest attacks, so it doesn't seem to have changed much in comparison.

Does it have any new attacks?
Quite a few.
Lapinoire Jun 22, 2022 @ 5:06am 
I should probably attempt to solo rank 2 then, as i've just been practicing solo falz with a ~40 techer... which, incidentally, is 8+ minutes slower than when I did my falz runs solo on force.

Would be fun to find more opportunities to attack and parry.
Rogue Jun 22, 2022 @ 6:40am 
Not bad, just that phase 2 when he's crawling on the floor, there's an orb pulse attack that you have to be wary and use your defense ability or sidestep dodge repeatedly in a pattern.
Last edited by Rogue; Jun 22, 2022 @ 6:41am
Fafnir Jun 22, 2022 @ 5:03pm 
Quest Triggers are not consumed on failure.

On one hand, not having to worry about failure is less stressful and punishing. It also means the developers value your time as to not gate you behind triggers that you need to do weekly quests to get, just for you to lose them on a mishap.

On the other hand, it inherently makes the triggers lose value both personally and actually. You can't put amazing rewards behind something that is always going to be cleared 100% of the time, 5 Triggers will always result in a win eventually, unless they rot in your storage forever.

But, this has been the case for all triggers up to this point (being consumed at the end); I guess it's to be expected.

Neat fight. Wish I had more to say.
Last edited by Fafnir; Jun 22, 2022 @ 5:08pm
Rogue Jun 22, 2022 @ 7:35pm 
Originally posted by Fafnir:
Quest Triggers are not consumed on failure.

On one hand, not having to worry about failure is less stressful and punishing. It also means the developers value your time as to not gate you behind triggers that you need to do weekly quests to get, just for you to lose them on a mishap.

On the other hand, it inherently makes the triggers lose value both personally and actually. You can't put amazing rewards behind something that is always going to be cleared 100% of the time, 5 Triggers will always result in a win eventually, unless they rot in your storage forever.

But, this has been the case for all triggers up to this point (being consumed at the end); I guess it's to be expected.

Neat fight. Wish I had more to say.

Technically it's not 100% clear since you will die and then fail the quest. Otherwise all content is considered 100% clear as long as you are either way too high level or way too geared. E.g heading back and doing Aelio UQ in your 6 stars gear and be at level 60.

You are only spared from losing your trigger if you fail. If and only if you clear the trigger, you have a chance of a Rokz and Sestato armor/Alpha/Belta/Sheza and others... Either this or kvaris purple trigger runs. More variety I guess...
Lapinoire Jun 23, 2022 @ 1:25am 
Originally posted by Rogue:
[
Technically it's not 100% clear since you will die and then fail the quest.
I think you misunderstood what was said.

It's 100% clear over time. If you, or the group you play with are bad and keep failing, you can keep trying with the same set of triggers until you win. You're both right, in that it's not a guaranteed clear, but it's also a clear if you have enough time, motivation, and attempts to keep doing it until you eventually win.
ronelm2000 Jun 23, 2022 @ 4:21am 
Triggers should always be 100% clear over time. Let's not go back to the case of base where you accepted a trigger, then just end up wasting it because you DC.
Rogue Jun 23, 2022 @ 4:32am 
Originally posted by Lapinoire:
Originally posted by Rogue:
[
Technically it's not 100% clear since you will die and then fail the quest.
I think you misunderstood what was said.

It's 100% clear over time. If you, or the group you play with are bad and keep failing, you can keep trying with the same set of triggers until you win. You're both right, in that it's not a guaranteed clear, but it's also a clear if you have enough time, motivation, and attempts to keep doing it until you eventually win.

It's schematic. It's not 100%, if you fail , you failed for that try.
Lapinoire Jun 23, 2022 @ 4:36am 
Originally posted by Rogue:
It's schematic. It's not 100%, if you fail , you failed for that try.
You fail for that try, but the triggers aren't consumed, and you get to try again, meaning you just have to bash your face against the wall for a while until you win.

You should already know that base PSO2 consumed triggers even on a fail.
Rogue Jun 23, 2022 @ 4:37am 
Originally posted by Lapinoire:
Originally posted by Rogue:
It's schematic. It's not 100%, if you fail , you failed for that try.
You fail for that try, but the triggers aren't consumed, and you get to try again, meaning you just have to bash your face against the wall for a while until you win.

You should already know that base PSO2 consumed triggers even on a fail.

Yea , trigger is not used. Just because you can try again, doesn't mean your pass rate is 100%. Then you have the pretenious claim from posters that trigger no longer has value because of a 100% win and thus no great arbitary reward. See the nonsense above....
Last edited by Rogue; Jun 23, 2022 @ 4:43am
Lapinoire Jun 23, 2022 @ 4:50am 
Originally posted by Rogue:
Then you have the pretenious claim from posters that trigger no longer has value because of a 100% win and thus no great arbitary reward. See the nonsense above....
Yeah. If casuals can't clear the content, then it does still have value.
Fafnir Jun 23, 2022 @ 6:42am 
Originally posted by Rogue:
Originally posted by Lapinoire:
You fail for that try, but the triggers aren't consumed, and you get to try again, meaning you just have to bash your face against the wall for a while until you win.

You should already know that base PSO2 consumed triggers even on a fail.

Yea , trigger is not used. Just because you can try again, doesn't mean your pass rate is 100%. Then you have the pretenious claim from posters that trigger no longer has value because of a 100% win and thus no great arbitary reward. See the nonsense above....

How odd. Maybe I could try and be more specific and detailed.

The 100% isn't for the quest itself, beating Dark Falz is not 100% (I believe this is where the misunderstanding is coming from). However, using and getting the loot from the triggers is 100%. You will, with enough effort, make the triggers into loot. We aren't isolating attempts into single pools, rather we're saying out of all these pools one will eventually come up a win.

Also, I'd ask that you not make false claims. No one said the Triggers "no longer has value". What I'm saying is that the rewards from the quest would have greater value if the triggers were consumed. Less triggers, less clears, less items. It's simple scarcity.
Last edited by Fafnir; Jun 23, 2022 @ 6:43am
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Date Posted: Jun 22, 2022 @ 4:50am
Posts: 13