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Pink Switch Jul 20, 2017 @ 10:19am
Cultists not spawning
Hello, I was wondering how you get the Lunatic Cultist enemies to spawn in the dungeon. Golem has been defeated, it's been days, but they just won't spawn. I previously excavated a large part of the surface dungeon and I suspect this may be the cause. Can I possibly fix this or am I screwed forever on this world?
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Showing 1-15 of 18 comments
squirtkibble01 Jul 20, 2017 @ 10:22am 
im not 100% sure if replacing what you removed of the dungeon will fix anything, but its worth a try. If that doesnt work ya might of 3crewed yourself...
WHITE BOY Jul 20, 2017 @ 10:24am 
I'm not sure if the dungeon entrance has to be there, but the area they spawn has to be flat. Try rebuilding the entrance to the best of your ability.
WHITE BOY Jul 20, 2017 @ 10:26am 
Just did some research for you from this thread: https://forums.terraria.org/index.php?threads/cultists-not-spawning-at-dungeon-entrance.27517/

All they need to spawn is a flat area where the Old Man's spawn point was.
Pink Switch Jul 20, 2017 @ 11:48am 
I did that, and waited, but still nothing.
WHITE BOY Jul 20, 2017 @ 12:05pm 
Originally posted by Tilt Controls:
I did that, and waited, but still nothing.
It needs to be exactly where the Old Man spawns so it may be tricky.
Pink Switch Jul 20, 2017 @ 12:12pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=1083627881 I have built bricks over the entire dungeon area. What could I have missed?
IblisFlare Jul 20, 2017 @ 12:15pm 
While the only requirement is to have enough space around the Old Man's spawnpoint, I've found that when you modify the bricks and backwall to the entrace of the dungeon, it tends to glitch out and prevent them from spawning all together, even if you put them back.
Last edited by IblisFlare; Jul 20, 2017 @ 12:16pm
Pink Switch Jul 20, 2017 @ 12:26pm 
I... see. That's probably because there's a different interal ID for natural walls and placed walls. Well, that sucks.
Originally posted by Tilt Controls:
I... see. That's probably because there's a different interal ID for natural walls and placed walls. Well, that sucks.

Eeeeeyup. If you put placed walls there the Cultists will not spawn because they're blocked off because you put some walls up.

If nothing works, use TEDIT to set the Dungeon Spawn to somewhere else.
Pink Switch Jul 20, 2017 @ 12:51pm 
If I remove the walls, but leave a flat space, do you think it'll work?
Originally posted by Tilt Controls:
If I remove the walls, but leave a flat space, do you think it'll work?

Hopefully. Give it a go!
WHITE BOY Jul 20, 2017 @ 3:13pm 
Originally posted by Tilt Controls:
http://steamcommunity.com/sharedfiles/filedetails/?id=1083627881 I have built bricks over the entire dungeon area. What could I have missed?
Also keep in mind that there can not be any holes, it needs to be 100% flat. Meaning that teleporter and switch COULD be preventing them from spawning. If removing the back walls doesn't work than try removing/moving that teleporter and switch for a bit.
Tymon Jul 20, 2017 @ 3:36pm 
The cultists apparently spawn in the air too. This is my dungeon entrance. http://steamcommunity.com/id/tymonkinneas/screenshot/848217889456590438 They all have their own nice little rooms so I don't accidentally hit them walking into the dungeon.
Pink Switch Jul 20, 2017 @ 3:39pm 
Originally posted by Tymon:
The cultists apparently spawn in the air too. This is my dungeon entrance. http://steamcommunity.com/id/tymonkinneas/screenshot/848217889456590438 They all have their own nice little rooms so I don't accidentally hit them walking into the dungeon.
How peculiar. I wonder if trying to rebuild it broke it...
Tymon Jul 20, 2017 @ 3:40pm 
Originally posted by Tilt Controls:
Originally posted by Tymon:
The cultists apparently spawn in the air too. This is my dungeon entrance. http://steamcommunity.com/id/tymonkinneas/screenshot/848217889456590438 They all have their own nice little rooms so I don't accidentally hit them walking into the dungeon.
How peculiar. I wonder if trying to rebuild it broke it...
WAIT... REBUILD IT? Monsters CANNOT spawn in places with player placed back walls. that is VERY likely the cause if YOU placed the walls. Since the cultists count as monsters. So knock out the walls and it SHOULD theoretically work. The walls in my screenshot were naturally occuring dungeon walls, naturally occuring walls don't block spawns. (most of the time anyway, there are a few exceptions)
Last edited by Tymon; Jul 20, 2017 @ 3:43pm
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Date Posted: Jul 20, 2017 @ 10:19am
Posts: 18