Eternal Return

Eternal Return

haemons Aug 18, 2023 @ 11:03pm
Camera grip and Cursor
Greetings.
I would like to make a couple of suggestions for the development of the mechanical part of the game.
The first is "Camera grip" - a function that will allow you to move the camera when the button is pressed (for example, the mouse wheel). This makes it possible not to move the cursor away from the desired objects and better navigate teamfights, which has become very important when playing in a team.
The second is the ability to change the cursor model. The fact is that the standard cursor in some fights, due to the large number of effects on the screen, can sometimes be lost sight of, which is why sometimes you can miss abilities or not hit the enemy (this usually happens on shoichi at the time of his ultimate in fights). So it would be nice to diversify the game with new cursors (or just a color change), which could be purchased in the store or in future battle passes.
< >
Showing 1-5 of 5 comments
Waryth Aug 19, 2023 @ 3:21pm 
Originally posted by БоряСургут34:
Greetings.
I would like to make a couple of suggestions for the development of the mechanical part of the game.
The first is "Camera grip" - a function that will allow you to move the camera when the button is pressed (for example, the mouse wheel). This makes it possible not to move the cursor away from the desired objects and better navigate teamfights, which has become very important when playing in a team.
The second is the ability to change the cursor model. The fact is that the standard cursor in some fights, due to the large number of effects on the screen, can sometimes be lost sight of, which is why sometimes you can miss abilities or not hit the enemy (this usually happens on shoichi at the time of his ultimate in fights). So it would be nice to diversify the game with new cursors (or just a color change), which could be purchased in the store or in future battle passes.
Your suggestion has been suggested many times since BETA. It's the least of their concern especially the game is doing poorly outside ASIA.

They're doing their best maintaining a stable playerbase from the rest of the servers for now. You can already tell the game is suffering since they're doing extremely low discounts on the battlepass in hopes to keep the game alive. If you don't support the game as it is now then it'll die along with your progress so think twice who's side you're in.
haemons Aug 23, 2023 @ 1:37am 
Originally posted by Waryth:
Originally posted by БоряСургут34:
Greetings.
I would like to make a couple of suggestions for the development of the mechanical part of the game.
The first is "Camera grip" - a function that will allow you to move the camera when the button is pressed (for example, the mouse wheel). This makes it possible not to move the cursor away from the desired objects and better navigate teamfights, which has become very important when playing in a team.
The second is the ability to change the cursor model. The fact is that the standard cursor in some fights, due to the large number of effects on the screen, can sometimes be lost sight of, which is why sometimes you can miss abilities or not hit the enemy (this usually happens on shoichi at the time of his ultimate in fights). So it would be nice to diversify the game with new cursors (or just a color change), which could be purchased in the store or in future battle passes.
Your suggestion has been suggested many times since BETA. It's the least of their concern especially the game is doing poorly outside ASIA.

They're doing their best maintaining a stable playerbase from the rest of the servers for now. You can already tell the game is suffering since they're doing extremely low discounts on the battlepass in hopes to keep the game alive. If you don't support the game as it is now then it'll die along with your progress so think twice who's side you're in.

The game does not have an advertising company, which is why the influx of players is very small. And many beginners leave after a couple of games, because while they understand the game and try to make a build, which takes 5-10 minutes, all the boxes are already empty, and at the same time they are killed by players with a huge amount of time played.

As a result, after several games in which you couldn't even collect purple weapon and lay for 5 minutes waiting for the next resurrection, you don't want to play anymore. Three of my friends left this project that way. That's why the game is dying.

And I just made a small suggestion that won't take a lot of time or budget from the developers (the game is made on unity, and it's quite easy to implement camera grip on this engine), but it will make the game more enjoyable for some players.
haemons Jan 17, 2024 @ 8:04am 
The Drag Scroll Function will be added in update 1.13.
Big thanks to the developers!.
bisayang crim Sep 6, 2024 @ 4:55am 
the camera grip is inverted. i want to change it, is there are option to make it as inverse ?
haemons Sep 6, 2024 @ 6:03am 
Originally posted by birth control:
the camera grip is inverted. i want to change it, is there are option to make it as inverse ?
Didn't find.
There are different camera grip settings in LoL, but there is only one, most likely
Last edited by haemons; Sep 6, 2024 @ 6:03am
< >
Showing 1-5 of 5 comments
Per page: 1530 50