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Other than Jackie, characters using Sniper Rifle (the 140+ Attack Damage one) are also totally OP as well. Probably moreso than Jackie lol. But I think they are squishy. I witnessed it in Squads so person on my team was basically 3-shotting everyone.
But still, I think they are all beatable. The game seems heavily based on how quickly you build your items, how high your level is (compared to your opponent) and from there, well, if you have no defense nor extra HP going against full damage builds it can still be rough.
Getting hang of the game is pretty fun, though. So far I am enjoying Flora with the 100 Attack Damage Spear and Atk Spd + Lifesteal build (though it's a challenge building her spear some games, admittedly, lol). Can't wait to try out other OP builds (Zahir has absolutely destroyed me in a couple of matches and usually is very high level very early on and seems to move real fast too lol).
Edit: Jackie with dual blades Dioscuri is also broken af with just normal attacks...
While that is good advice, remember Jackie not only has W (which increases her move speed) but also has E (a Leap ability) which allows her to easily chase people down. It's actually challenging getting away from her.
I think the main issue of brokenness with Jackie is that, a powerhouse Axe build can 3-shot people with her skills (with full build of skill amp and Harpe weapon), while the Dual Swords seems to proc normal attacks 2 times instead of 1 time making her DPS ridiculously high especially at end game. I haven't played her as Dual Swords yet, but most Jackies that kill me in less than 3 seconds are running Dual Swords build with Dioscuri weapon.
Some simple rebalancing could fix her. Dual Swords are probably the main concern, not so much Jackie as a champ, but that's just me guessing. No way to test/compare right now since she's the only one that can equip them.
Here's an image to help confirm the OP's claim that Jackie is broken.
Just got beat, 2 of us vs a solo Jackie. All the Jackie had equipped was a Vibroblade and an arm band. We were all full health. Jackie was only 1 level above us (we were level 6, she was level 7). While we didn't have excellent gear, honestly this wasn't fair at all. She beat us and still had more than half her life left after the encounter.
If this keeps up, a lot of people will end up playing Jackie, while a lot of other people will just quit the game because if you don't play Jackie your team won't stand a chance.
That's the issue when you don't balance the characters properly.
As much as I want this game to succeed, this is starting to leave a sour taste in my mouth.
Haha! That is pretty interesting. I tried Axe Jackie and she is very powerful. Still haven't tried dual swords Jackie, though.
Spear Fiora is pretty awesome. Of course, only after you have purple spear. Before that she's a bit weak. But with the spear, she's really strong. I won a Solo game with her, even against Jackie (of course with full build at end game).
I actually use Li Dailin a lot. I like her, but I tend to build her tanky/defensive instead of going for offense. Usually use her in Duo or Squad in order to tank enemies while team takes them down, since she has that silence she's great in team comps. But I don't see her burst damage potential being as broken as Jackie's tbh, having tried both characters and even when I go full skill amp Li Dailin. I dunno, maybe I am building her wrong, though.
Can't speak for Chiara, haven't tried her yet. Been working on a counter to Jackie using Hyunwoo with Tonfa. Idea is to return the burst damage to Jackie using the Tonfa quick spin skill. I only pulled it off once, but all it did was...well I dropped Jackie to 20% HP while I was still full, then I got bursted down and died while my defenses (bluff and quick spin) were on cooldown lmao.
I would argue that alpha testing LoL for balancing and bug fixing would probably be relevant, in addition to the multiple other mobas and MMOs I beta/alpha tested. Cool you have a few more hours in a low skill ceiling moba, grats..... have fun being better at a niche game. I'm just trying to help by pointing out something obvious that I spotted.
playing NA still messing around with builds with the other weapons. though the dual hand swords are pretty nasty so far, axe was meh - but really easy to get the materials for early game.
Here's an example to show someone who doesn't know what they're talking about. Disregarding sniper Ayaya and amp axe Jackie without knowing if we're discussing Solo, Duos, or Squad. Obviously these builds work differently depending on the team comp. If you have someone on your team stunning enemies, the burst damage from sniper Ayaya and axe amp Jackie is extremely relevant, much more so than Solo.
I won a match with axe amp Jackie, so saying the build doesn't work late game is absolutely ignorant. I didn't even have to play 5 matches to win with axe amp Jackie. If you know what you're talking about, then you'd know Harpe (an axe weapon FYI) has both extremely high damage and extremely high skill amp, so it's not just skill amp (which is probably why they slightly nerfed the skill amp in a recent patch).
And Q is not the only thing that gets amped. Jackie's E (a Leap skill FYI) also has high damage potential. A quick E>Q combo is 3 skill hits. I said in a prior post I was 3-shotting everyone in the game, regardless of their builds. It was using E>Q. I never even had to pop my ult.
You want to act like you're 'high tier' in a game that doesn't even have a ranked mode, when all you have to do is run and hide until late game to get some points to go up in what you call 'tier', even if you die at the end. Please...That doesn't mean you know the game more than people who've spent thousands of hours in thousands of other games.
Almost every match, you will end up dying to a team that has a Jackie on it, especially in the early-to-mid game (since outrunning her is nearly impossible for many characters that don't even have proper dash abilities or have high CDs). That makes the game NOT FUN for both new and experienced players, regardless of their 'tier'. What that's gonna cause is people leaving the game. So, you'd be 'high tier' in a game that nobody plays in a few months. Talk about counterintuitive. You want to criticize people trying to make the game more approachable to a wider demographic (i.e. people who have spent thousands of hours in Dota2 or League of Legends or Apex Legends or actual successful well-balanced titles). Maybe it'd ruin your 'high tier' if more players get into the game. Or maybe you're only 'high tier' because all you play is Jackie Dioscuri. I couldn't begin to comprehend your reasoning in disagreeing with Scragg.
Anyway, I second Scragg's feedback on this. Jackie's scaling is too broken right now.
Yeah, I have seen this, too.
At the least, I can agree with you on this one. With dual blades, she's the equivalent of Ranged DPS in LoL (AD Carry). Just right click enemy and they die. If anything, at least she isn't Ranged.
Not to derail the thread I won't go into it all, but I'll just agree to disagree with you on some of the other points. This game IS Early Access and the devs do balancing in the patch updates, so I will keep hopes up that the game is going to improve with time. I actually want the game to do well so I can have something fresh to play in this genre (else I wouldn't waste time giving critiques if I didn't care about the game). Also interested in playing Ranked mode once it's added.