Eternal Return

Eternal Return

Soc Dec 9, 2024 @ 12:48am
Make a new map.
I think its time to create some new maps and not just come up with new characters at this point. Loving the effort the team is putting in but it would be even better to have a new surrounding.
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Showing 1-15 of 27 comments
6koga Dec 9, 2024 @ 12:22pm 
+1
If you were to ask the devs directly, and I am as a person who has been playing this game for over 4 years, I would guess their response would be something like this:
"That's a great idea, but it will take A LOT OF RESOURCES that we don't have because we have other things to do"

On the other hand, they showed in the last dev stream that they are thinking about making 3 new areas for the current map.
Last edited by @PEPSIKrus.天照; Dec 9, 2024 @ 1:08pm
Luxaeterna Dec 9, 2024 @ 2:14pm 
They wont need to make a new map if they implemented a system where its randomly generated 5x5 tiles.
Soc Dec 9, 2024 @ 2:24pm 
Originally posted by Luxaeterna:
They wont need to make a new map if they implemented a system where its randomly generated 5x5 tiles.

New map is better we want new surroundings not just stuff remixed around.
MerlinCross Dec 9, 2024 @ 10:21pm 
Sure. Go ask League and Dota while you're at it. Actually if we want to stay in battle royal, does Apex have alternate maps? I know Fortnight radically change their map but I think it only has the ONE.

And a Randomzied map just sounds pretty horrible not gonna lie. Maybe as a side mode but oh wait Colbat protocol exists... do people play that? Do we have enough people to split across two maps if the game doesnt' hot swap between the two in quick play?

Also I get confused enough by where stuff is at times, I'd rather not memorize item locations across 2 maps.
Luxaeterna Dec 10, 2024 @ 5:30am 
Originally posted by MerlinCross:
And a Randomzied map just sounds pretty horrible not gonna lie. Maybe as a side mode but oh wait Colbat protocol exists... do people play that? Do we have enough people to split across two maps if the game doesnt' hot swap between the two in quick play?

Also I get confused enough by where stuff is at times, I'd rather not memorize item locations across 2 maps.

If you randomized the item spawns you dont have to memorized anything.
Soc Dec 10, 2024 @ 7:07am 
Originally posted by MerlinCross:
Sure. Go ask League and Dota while you're at it. Actually if we want to stay in battle royal, does Apex have alternate maps? I know Fortnight radically change their map but I think it only has the ONE.

And a Randomzied map just sounds pretty horrible not gonna lie. Maybe as a side mode but oh wait Colbat protocol exists... do people play that? Do we have enough people to split across two maps if the game doesnt' hot swap between the two in quick play?

Also I get confused enough by where stuff is at times, I'd rather not memorize item locations across 2 maps.
PUBG does it and i think its pretty fun. Its a fresh look.
Potato Dec 10, 2024 @ 3:22pm 
I dont believe that a new map is entirely necessary, moreso to have a reason to play Cobalt, that has its own unique map unlike anything of the BR mode. The issue being, that mode is dog@#$% because you're randomly given things to randomly do things to i guess randomly win. That mode even has an exclusive Gamma boss, that they scrounged up to appear in this Season because nobody plays Cobalt.

In a game with 80+ characters where you're realistically main about 9 or them (and that's being generous, i bet), having to randomly try some 4 jobbers instead of the mains you usually use makes me never want to play that mode ever.
MerlinCross Dec 10, 2024 @ 6:44pm 
Originally posted by Luxaeterna:
If you randomized the item spawns you dont have to memorized anything.

So wait you want randomized map with randomized item spawns and probably randomized loot much like PUBG does?

You do know these are separate games right?

I want to try to paint a picture here of what you're asking for with this;

1) Spawn in, don't know where you are because the map is randomized and you haven't quite memorized the possible layouts yet.
2) Attempt to loot, find nothing for your character or sub par items(Hmm yes I found items to make Crit stuff... on Adela).
3) Die because someone in the zone with you finished Weapon and Boots first, and was completely ready to fight.
4) Sit there to respawn while watching your team mates bad mouth you cause you're bad at the game.
5) Cue people demanding solos back because we can't do anything with these random team mates making bad mistakes in a randomized mode

A randomzied game mode like that would only exist as a side mode, and we've already seen what happens when they tried to do a side mode. It might attract attention for a bit but then slowly die off, and be even far more hostile to new players than what we have now. And bringing in + keeping new players is part of the problem the game has.

Perhaps if they had more tools for Custom games as I have fond memories of playing random 'modes' in that, like Hunter Jackie.
I asked this a while back not a new mode but a change of scenery, but the clowns ended up again pandering to meat gobble groups like ^ [that also make tons of smurf accounts to further push their narrative on the feedback section, sidenote if nyle is so good, how come I gapped and sent him to lobby on a crit tank support post balance gut in uptown? while he on lyanh] and put in ARAM. er devs are not good.
Last edited by YourFreeUseHairbrush; Dec 10, 2024 @ 11:19pm
Luxaeterna Dec 12, 2024 @ 4:18am 
Originally posted by MerlinCross:

So wait you want randomized map with randomized item spawns and probably randomized loot much like PUBG does?

You do know these are separate games right?

I want to try to paint a picture here of what you're asking for with this;

1) Spawn in, don't know where you are because the map is randomized and you haven't quite memorized the possible layouts yet.
2) Attempt to loot, find nothing for your character or sub par items(Hmm yes I found items to make Crit stuff... on Adela).
3) Die because someone in the zone with you finished Weapon and Boots first, and was completely ready to fight.
4) Sit there to respawn while watching your team mates bad mouth you cause you're bad at the game.
5) Cue people demanding solos back because we can't do anything with these random team mates making bad mistakes in a randomized mode

A randomzied game mode like that would only exist as a side mode, and we've already seen what happens when they tried to do a side mode. It might attract attention for a bit but then slowly die off, and be even far more hostile to new players than what we have now. And bringing in + keeping new players is part of the problem the game has.

Perhaps if they had more tools for Custom games as I have fond memories of playing random 'modes' in that, like Hunter Jackie.

1. Veterans already camped the items and consumed/removed the useful resources on the current non-randomized map.

2. Veterans know the meta strategy is to give their best DPS all the item to build fast, Tank/Support sacrifices their resources to buy items the best DPS needs.

3. see #2

4. see #2

5. see #2

The meta of the game according to my observation is giving resources to the DPS and preventing the enemy team from killing your best DPS player.
Last edited by Luxaeterna; Dec 12, 2024 @ 4:21am
@PEPSIKrus.天照 Dec 12, 2024 @ 9:47am 
Originally posted by Luxaeterna:
1. Veterans already camped the items and consumed/removed the useful resources on the current non-randomized map.

2. Veterans know the meta strategy is to give their best DPS all the item to build fast, Tank/Support sacrifices their resources to buy items the best DPS needs.

3. see #2

4. see #2

5. see #2

The meta of the game according to my observation is giving resources to the DPS and preventing the enemy team from killing your best DPS player.
The devs vision is oppose that ideas.
Loot was randomly distributed across zones back in 2020 - early 2021, there were no loot clusters.
That was the core concept taken from Black Survival that they trashed in order to get consistency, to the point where I think crafting is pointless at the moment and should be removed completely rather than having it in its gutted state.

Some old players who have quit the game feel the same way.
https://steamcommunity.com/app/1049590/discussions/0/4521137097812771489/?ctp=2#c4762081064775929681

Like litterally, they continue to gut it even more, this season they removed the ability to craft traps, cams and drones.

Right now, the whole point of looting and crafting in the game is just to show it to the customer, like
"Look we have a LOOTING and a CRAFTING in our game!"
Luxaeterna Dec 12, 2024 @ 1:53pm 
Then why do we still see high ranks player give priority resource to the DPS instead of tank/support getting the item themselves? There is no incentive for tanks and supports to be selfish and steal resources like in low ranks.
Last edited by Luxaeterna; Dec 12, 2024 @ 2:58pm
MerlinCross Dec 12, 2024 @ 8:21pm 
Originally posted by Luxaeterna:
1. Veterans already camped the items and consumed/removed the useful resources on the current non-randomized map.

2. Veterans know the meta strategy is to give their best DPS all the item to build fast, Tank/Support sacrifices their resources to buy items the best DPS needs.

*See 2

The meta of the game according to my observation is giving resources to the DPS and preventing the enemy team from killing your best DPS player.

They camp objectives which is something the game wants you to try to contest for, but if this is your belief, I will 'correct' the game mode.

!)Spawn in.
2) Loot
3) Give everything to DPS because how DARE I as a tank want to use Feather, I should give that to the DPS.
4) Gladly throw my life away while on whites and a green to better defend my DPS.
5) Repeat until I hit victory screen cause this is fun I guess?

Like your argument is that the vets playstyle is too 'solved' or something. Randomzing the map and the item spawns would I would think make this problem worse. Because I'm assuming this would change up not only the objective item spawns(Tree, Meteor, Alpha/Omega) but everything else.

The meta of this mode would be quite literally funneling everything into the DPS to make sure they are done first. Not just giving them the rares but the basics too because in a randomzied mode, you can't be certain that *Spins wheel* Rio would finish her weapon and chest on her own. Some matches sure, other matches no.

And while that might be what the vets do, I can't tell you in a heartbeat that's not what the average person does. Heck, even when trying to GIVE them items, I've had teammates not know what to do with it or walk by. In premades this is avoided.

"There's no reason for tanks and supports to take resources"

I dunno. Cause it's fun. Again you're equating high rank to average casual. They know the risks and can play around it but you expect me to randomly trust DarkleetDoublexxx420 with Tree and Meteor just cause the vets feed their DPS? Nah. I'm keeping this.

Having a Randomzied map is attempting to solve the problems of 'stale gameplay' and 'vet gained knowledge' in a poor way. Like what are you envisioning a match to look in this mode?

Originally posted by @PEPSIKrus.天照:
Like litterally, they continue to gut it even more, this season they removed the ability to craft traps, cams and drones.

Right now, the whole point of looting and crafting in the game is just to show it to the customer, like
"Look we have a LOOTING and a CRAFTING in our game!"

Even before Solos went away there were very few times I saw people craft traps and it was usually just Isol and the odd Jackie. I'm not happy they took traps away but in their current state no one BUT Isol was using them. The only time you saw traps used recently at the end of a match when it was spend it on food->cameras->traps and while that order might be a little different, traps WAS the last thing you bought.

I would have much preferred to see traps get buffed a bit as yes, I was a weirdo that would try to sneak parts into my path list to have a bomb in time for tree or meteor but over the last year or so they just felt worthless to use, unless you were Isol... maybe running Shackles... does Trap stun + Thorn Shackles work?

Dunno maybe they were used in higher ranks.

I'm curious though, remove crafting which currently serves as a bit of a 'timer' and location dings and replace it with... what. Finding the armor? Giving everyone base stats of purple and thus making everyone fight for gold and reds?

We can say the system is gutted, but I don't think a Randomized mode of dropping 1 lighter into every zone is a good idea, and I'm not sure just what you'd replace it with if it was completely removed.

Like what are options here? Make people fight over the shop nodes because we went League/Dota and buy everything or just replace looting with weapon crates? That or just nuke all gear and have everyone level up stat over the course of the game.
Last edited by MerlinCross; Dec 12, 2024 @ 8:53pm
Luxaeterna Dec 13, 2024 @ 4:17am 
Fun is for casual queue, where everyone just picks DPS and races against their own team members to get key resources out of selfishness. Even stealing teammates shop items. If that is what you call fun.

While Ranked copies meta observed from Tournaments, where 2 teammates support 1 player. Instead of competing against each other for resources.
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