Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur: Re-Reckoning

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Best sorcery build with chakrams
Can someone please show me a screenshots of a good sorcery build i can run with chakrams ?
just how to sort skills and such
Last edited by ๖ۣۜRagnar; Jan 15, 2022 @ 3:28pm
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Showing 1-13 of 13 comments
dodger Jan 15, 2022 @ 6:24pm 
When I was starting out with my sorcerer, I googled and found a build that was very complete and very good. If you that or one like it, just substitute skills in Staffs to skills in chakrams. FYI, chakrams are my primary weapon. That and the AOE skill for AOE fire are my bread and butter. FYI, do pick up the lightning and ice spells, they are very useful against certain enemies - whether in preference to the flame skills, or in conjunction with flame.
Regarding chakrams, their role for my sorcerer is also when flame alone doesn't get it, or when I'm using Fate.
๖ۣۜRagnar Jan 16, 2022 @ 3:28am 
Originally posted by dodger:
When I was starting out with my sorcerer, I googled and found a build that was very complete and very good. If you that or one like it, just substitute skills in Staffs to skills in chakrams. FYI, chakrams are my primary weapon. That and the AOE skill for AOE fire are my bread and butter. FYI, do pick up the lightning and ice spells, they are very useful against certain enemies - whether in preference to the flame skills, or in conjunction with flame.
Regarding chakrams, their role for my sorcerer is also when flame alone doesn't get it, or when I'm using Fate.
you still have that build ?
๖ۣۜRagnar Jan 16, 2022 @ 3:29am 
Originally posted by quentinstyger:
Chakrams don't require a build. I play sorcerer. Use chakrams to keep enemies at a distance so you can blast with mark of flame or shock. Use a staff for up close melee. Learn timing for charge skills.
Complete the Scholia Arcana quest line as fast as possible for the +1 sorcery and keep a weapon or armor piece that has +1 sorcery that way you can put 1 point in each of the weapon masteries and get the full fate bonuses.
Easy mode sorcery is about setting up spells and charge skills which requires anticipating enemy movements, which sucks when you're wrong.
Once you get meteor, make critical rate and damage/crit damage+ gear so you get 100% crit rate and hit the world with 40k+ crits every, however many seconds.
i see, i just been playing original game ages ago, i do remember my build was good but i did mess up with lot of points, so i just dont want repeat same mistake again

And i will google the quest where to find it, thanks !
๖ۣۜRagnar Jan 16, 2022 @ 4:07am 
Originally posted by quentinstyger:
Originally posted by ๖ۣۜRagnar:
i see, i just been playing original game ages ago, i do remember my build was good but i did mess up with lot of points, so i just dont want repeat same mistake again

And i will google the quest where to find it, thanks !
Scholia Arcana quest line begins in Ysa.
Ysa is accessed by doing a quest for Nyralim at the Cairn of Nyralim and both areas are found within the Sidhe (regional zone).

Skill points as a general rule of thumb 2 points total across the 9 skills will allow you to reach level 15 and then you need to find the 2 basic trainers for each skill. You can then get the advanced trainers for each skill or wait until you put another 2 points in each skill taking you to level 33 and then getting the advanced trainers. Master trainers at 7 points in each skill and books to wrap it all up and you have max skills at 40 and if you have the Fatesworn DLC can use your new levels after being the main game to put it all into Chaos.

As far as the ability tree goes, Sorcery to 109 is all you need to unlock the best twist of fate. Max out the elemental skills (including their tier upgrades and meteor), shield, the shield's second tier, ignore the shield's third tier, 1 point in each weapon mastery as 3 is the cap and it will not boost to 5. Max staff and Chakram, max Fae Gorta and it's 3 tiers, max heal and 4 points in scepter will take you to 109 nicely and then I like to stack points into Might for the uninterruptable skill and at level 50 I end up having some sort of stonewall passive with maxed out hammer because a chaos hammer and 10 speed gems in my gear make me ragdoll the DLC BBEG like he owes me money, which he does.
That's the most efficient way I've found to play, but I like dropping aoe bombs as a spell caster. I serve a nice meteor dinner with a charged lightning storm for desert and anything that can survive that combo should be fate shifted for the extra xp, I also like to ask the mobs if they like to party before wrecking their bums.

Damn i dont remember anything from what u said
I am in mass confussion right now lmao, but thanks for the tip, when i will interact with places u listed i will check what you wrote
paladin181 Jan 16, 2022 @ 7:05am 
Originally posted by dodger:
When I was starting out with my sorcerer, I googled and found a build that was very complete and very good. If you that or one like it, just substitute skills in Staffs to skills in chakrams. FYI, chakrams are my primary weapon. That and the AOE skill for AOE fire are my bread and butter. FYI, do pick up the lightning and ice spells, they are very useful against certain enemies - whether in preference to the flame skills, or in conjunction with flame.
Regarding chakrams, their role for my sorcerer is also when flame alone doesn't get it, or when I'm using Fate.
Ice is a straight damage dealer except against enemies who are resistant to it. At higher levels with the buffs it absolutely wrecks most enemies. And lightning has a useful stun so alternating between Ice and Lightning can devastate bigger enemies like Jottun (Not priests since they resist Ice, but then using Lightning to stun and fire for damage works extremely well).
dodger Jan 16, 2022 @ 7:22am 
Originally posted by ๖ۣۜRagnar:
Originally posted by dodger:
When I was starting out with my sorcerer, I googled and found a build that was very complete and very good. If you that or one like it, just substitute skills in Staffs to skills in chakrams. FYI, chakrams are my primary weapon. That and the AOE skill for AOE fire are my bread and butter. FYI, do pick up the lightning and ice spells, they are very useful against certain enemies - whether in preference to the flame skills, or in conjunction with flame.
Regarding chakrams, their role for my sorcerer is also when flame alone doesn't get it, or when I'm using Fate.
you still have that build ?
Yes, I kept it after I played through Re-recknoning, and I'm using it with the new Fatesworn DLC. It works well for me.
๖ۣۜRagnar Jan 16, 2022 @ 7:44am 
Originally posted by melfice181paladin181:
Originally posted by dodger:
When I was starting out with my sorcerer, I googled and found a build that was very complete and very good. If you that or one like it, just substitute skills in Staffs to skills in chakrams. FYI, chakrams are my primary weapon. That and the AOE skill for AOE fire are my bread and butter. FYI, do pick up the lightning and ice spells, they are very useful against certain enemies - whether in preference to the flame skills, or in conjunction with flame.
Regarding chakrams, their role for my sorcerer is also when flame alone doesn't get it, or when I'm using Fate.
Ice is a straight damage dealer except against enemies who are resistant to it. At higher levels with the buffs it absolutely wrecks most enemies. And lightning has a useful stun so alternating between Ice and Lightning can devastate bigger enemies like Jottun (Not priests since they resist Ice, but then using Lightning to stun and fire for damage works extremely well).
Niiiice !
๖ۣۜRagnar Jan 16, 2022 @ 7:45am 
Originally posted by dodger:
Originally posted by ๖ۣۜRagnar:
you still have that build ?
Yes, I kept it after I played through Re-recknoning, and I'm using it with the new Fatesworn DLC. It works well for me.
can you post it please ?
Yoinkyz Jan 16, 2022 @ 9:32am 
whos gona tell him theres a respec function
Last edited by Yoinkyz; Jan 16, 2022 @ 9:33am
๖ۣۜRagnar Jan 16, 2022 @ 9:37am 
Originally posted by Yikes:
whos gona tell him theres a respec function
there is ik, im still lvl 4 lol
thats why i want to start it normally and enjoy without messing up the progress
dodger Jan 16, 2022 @ 12:21pm 
Originally posted by ๖ۣۜRagnar:
Originally posted by dodger:
Yes, I kept it after I played through Re-recknoning, and I'm using it with the new Fatesworn DLC. It works well for me.
can you post it please ?
I think this was it: https://gamefaqs.gamespot.com/ps3/991143-kingdoms-of-amalur-reckoning/faqs/63841
Nezkeys Jan 18, 2022 @ 4:42pm 
Chakrams ❤ best weapon in the game
andy Jan 19, 2022 @ 6:07am 
Sorcery: passives that boost elemental effects, chakram damage or add more combos. Finesse: envenomed edge, blade honing. Choose any other abilities you like.
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Date Posted: Jan 15, 2022 @ 3:28pm
Posts: 13