Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
TLDR - if you put points into might then you should get more plate armor swords and hammers, if you put points into finesse then you get more leather armor daggers and faeblades, if you put points into sorcery then you get more cloth armor and magic weapons.
Wouldn't be as much of an issue if there was inventory transfer between characters but constantly getting might sets on a mage is rather annoying and waste of loot.
My guess is that like most things related to loot, it's done through a hidden weight multiplier. Unfortunately, the distribution goes through such a heavy multiplier based on the level of the item that it's unlikely that even a tremendous multiplier will impact things too heavily.
For instance, say you are playing on very hard at level 18 and you have been investing in sorcery. Now, let's say you kill a silverback troll, an enemy with an item pool that has a higher chance to pay out with uniques and set items.
Stormschyte is a level 18 chakram, and you'd think that you'd be pretty likely to get that. You'd of course be wrong, as there is a disgusting -93% chance for you to get an item, instead you are more likely to get Kezar's vices, level 20 daggers, (-40% multiplier).
Unless this wrong destiny multiplier is in excess of -85%, you are still more likely to get the daggers.
The chart is here:
https://www.reddit.com/r/kingdomsofamalur/comments/jfgjlh/differences_in_difficulty/
I mention VH, as VH usually raises the space level to 3 level higher than your own.
Maybe it will come with the new expansion, who knows.