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1H Sword doesnt deal much damage, but its moves are easy to learn and (Vertical aside) pretty easy to combo as well. They are also pretty fast.
I''m not sure yet how to active Burst exactly. Seems to be from a number of good amount of skills/attacks hit close to each other. You cant activate it solo without a special ability, tho.
One party tip I can give is to remember that the party members have their own SP bars. If you run out of SP on one character you can switch and use skills on them instead.
Party ''all out attack'' is good for maxing the hazard bar so you can start launching, or you can use it after a down for higher damage.
It's pretty cheesey, but this is what the developers intended, making Bursts do 20x more damage than solo play, combined with high HP enemies.
2. You have your own risk bar which gives also 3x dmg multiplier, but you need to spam skills and dodge to keep it up
3. Downing a foe allows you to do extra dmg, but you need to watch your risk bar so it doesn't reset.
4. linking skills with your allies, you can command them directly, or set their "mode" to always link skills from L1> Dpad to highlight mode and L3 to activate it. I think we can train them to do this on their own too.
5. Using battle skills to buff atk. Some equipment has seemingly stronger versions of learned buff skills.
6. perfect dodge/deflect to get your super arts bar up quickly and use team attack
Still learning myself so probably missing some things.
Deflecting increases their break bar by a huge margin.
Eventually you are supposed to have them develop their own triggers to automate this stuff but since those fill in with only what you have assigned to them and you need to unlock stuff so slowly the system doesn't work well.