Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, ignore the previous comment as he has already said he doesn't play this kind of game, if you don't like this kind of game then you will say all the bad pointers like I do with Fifa because I think it's a waste of time and money.
The pricing of the game is reasonable on steam (its £40 on here) which is cheaper than console version but a lot of people who played the beater access have all said that its great.
But don't take anybody elses word for it, if you want to try it, purchase it and if you don't like it, you can refund it.
I wish people would stop assuming high price = big budget. They need to sell at a high price because they have a smaller fanbase and less ad revenue when marketing the game. You won't see adverts of this game plastered all over mainstream television and you won't see brand new copies in ordinary supermarkets or any store that doesn't specialise in gaming.
Are these games perfect? No. Can they do a lot better? They can, if they want to risk losses, otherwise I'd understand the budget criticism if this was EA or Ubisoft.
Character models are also an entirely different style. I agree that SAO games arent amazing in general, but please, if you do comparisons make them fair and honest comparisons.
That applies to most AAA games as well. Even more so perhaps, since AAA are more likely to ''play it safe'' and do whats already been done a dozen times.
Like Doom Eternal? Your main example which is neither a JRPG, nor in the same budget class?
What price is it in your country? Because this is a good price for a game like this. Not a great price, but certainly nothing to scoff at.
As for the pricing, I admit my folly; doom eternal without sale costs INR4000 (I had another game in mind and got them confused).
About other JRPGs, I was talking about the Legend of Heroes: Trails franchise. Though comparing turn based games with action rpg is not very good, you cannot deny that, objectively speaking, there is more quality in those games.
In my country it costs INR3000, which is roughly USD 40. I am not well versed with the pricing methods of these kind of out-of-the-way games, so my opinion may not be accurate. Still I feel like this is on the high side. That said, I understand that they need to do this to make profit out of a smaller fanbase(I did not realise this originally, thanks for showing me).
I see what you did there ^_^
Personally I'm hyped for this.
Having several minute buffs for instance that you have to recast to keep up when you are dealing with a clunky console controller oriented system with limited assignable buttons or large unwieldy menu screens. That isn't really fun.
On the other hand, mobs were mostly easy or impossible until you leveled up, so you could basically ignore the buffs and finer details of the mechanics and do just fine.
That said, looking at the videos and screenshots for this game it does appear to be better. There isn't a big cluster of mmo like icons all over the screen. Hopefully they emphasized substance over mmo style.
Plus this game has a clearly more interactive world with climbing and things like that. The other SAO games on steam had pretty lame open world areas that reminded me of the first disastrous FFXIV incarnation.
I would argue that, objectively speaking, the SAO games are, in general, superior games to the Legend of Heroes series. Far superior, in fact.
If anything, I would say the SAO games (mainline, anyway) have been excellent games, while the Legends of Heroes games have been... boring, to say the least. And I grew up on turn-based jRPG's and RPG's.
I totally hear you on that. I use to think that Legend of Heroes games were really boring and SAO games were quick to the action and was engaging..but there is a reason for that. The meat that is on SAO games has been generally thinner then the meat on the bones of games like Legend of Heroes, Tales Series, Final Fantasy, Legend of Dragoon etc..to no fault of its own but just the limitations of the world building and content it has to work with. You don't need to sink in 20 hours of slow paced talking and questing to get to the actual game in SAO because its generally taking place side by side the Anime story. Or the design of the game is meant to be a grinder to get weapons/armor etc. In the other games like Tales and Legend of Heroes it takes upwards of 20 hours to build the world and characters to get the plot going, you have to because its more complex.
I honestly haven't played Alicization Lycoris obviously yet but it really does look like its trying to break the mold a bit. Hopefully thats the case but after playing every SAO game thats been released mainline wise here in the States, after the main story is completed its just a grind fest. Like I said before, different styles of games. Nothing wrong with it, I am sure I am going to enjoy this but I have never enjoyed a SAO game as much as I have with Legend of Heroes or Tales of Series. They have more to work with, whether that is a studio limitation or design choice. I really want a studio to just take the SAO IP and go with it. Don't just remake the season we just watched and call it a game. Maybe its backlash or whatever that they are afraid of but make a completely original SAO game with its own story.
Anyways, hope everyone will enjoy this game to its fullest!
I grew up on turn-based games, man. I have played every mainline (and some non-mainline) Final Fantasy game, most of the Tales of series, the Neverwinter Nights games, Baldur's Gate, Shining Force... etc etc etc. But gameplay is just as important in an RPG as the story, so if the gameplay is boring... the story isn't going to fix the game being boring. And the gameplay in the Legend of Heroes series is boring.
And if it takes you hours and hours to get to a point where you are having fun... then the game just isn't fun.
I'll say that as a person who HATES the SOA anime, I played Hallow Realization on PS4 and really enjoyed it as an MMO-esque RPG. That one had quite a few flaws, but it was enjoyable none the less (aside from one of the major contents being trying to sleep with literally every party member in the game).
I've been watching this one for quite some time. Based on what I've seen, I think it will be a fantastically fun RPG, though I dont expect to enjoy the story. I'm in it for the mechanical aspects.