SWORD ART ONLINE Alicization Lycoris

SWORD ART ONLINE Alicization Lycoris

View Stats:
Keshop Jul 8, 2020 @ 12:38am
So will this game be actually... good?
If so it might be my first sword art online game!
< >
Showing 1-15 of 18 comments
Yaya Jul 8, 2020 @ 1:14am 
Dunno. Does anyone here have a time machine?
zero Jul 8, 2020 @ 1:42am 
10 hours playing beta test of ps4, the best sao game ever
Biscuit Jul 8, 2020 @ 2:28am 
Originally posted by 老趴:
10 hours playing beta test of ps4, the best sao game ever
it will appeal to sao players. But that is not what OP asked. He has never played this franchise before
Dazzoboy Jul 8, 2020 @ 3:38am 
It all depends on the type of game you like, if you like RPG games from Animes then this is going to be a great game. The combat looks its best yet and the roster is great too. Also you need to be into dialogue heavy kind of games because the SAO games have a story to tell and they do with loads of dialogue and cutscenes

Also, ignore the previous comment as he has already said he doesn't play this kind of game, if you don't like this kind of game then you will say all the bad pointers like I do with Fifa because I think it's a waste of time and money.

The pricing of the game is reasonable on steam (its £40 on here) which is cheaper than console version but a lot of people who played the beater access have all said that its great.

But don't take anybody elses word for it, if you want to try it, purchase it and if you don't like it, you can refund it.
NightmareHollow Jul 8, 2020 @ 4:32am 
Originally posted by Biscuit:
Originally posted by Keshop:
If so it might be my first sword art online game!
sao games are mediocre. Unless you have a thing for the anime and that kind of mushy dialogues, you're better off not playing any of them. If you're really really curious then don't pay more that 5 dollars for any of them. Else pirate a game(an older one or this one after it's cracked) and see for yourself whether I am correct or not.
I have tried out Fatal Bullet and Hollow Realisation on steam. Not being into this stuff, its flaws were clear as daylight to me. However one may argue that those games were made on a very low budget and could not aspire to be better.
This new game on the other hand can't make those excuses. They are charging you as much as Doom Eternal and just look at the character models yourself(ugh). Without a doubt, story wise this game has the same overused tropes as the older, low-cost games. Gameplay changes are nothing major. I think they made it smoother and less buggy but basically it's the same boring stuff that does not sit well with normal people like us. TBH just looking at the screenshots and then looking at its price tag should be enough to convince any outsider that the pricing is ♥♥♥♥♥♥♥♥♥ and bordering on fraud.
There are plenty of JRPGs with superior gameplay mechanics AND story AND character models which don't cost anywhere near this. It's bunkum.
How much a game costs never reflects its budget. Aquria are not AAA developers so they do really well for their shoestring budget.

I wish people would stop assuming high price = big budget. They need to sell at a high price because they have a smaller fanbase and less ad revenue when marketing the game. You won't see adverts of this game plastered all over mainstream television and you won't see brand new copies in ordinary supermarkets or any store that doesn't specialise in gaming.

Are these games perfect? No. Can they do a lot better? They can, if they want to risk losses, otherwise I'd understand the budget criticism if this was EA or Ubisoft.
Tiasmoon Jul 8, 2020 @ 4:33am 
Originally posted by Biscuit:
This new game on the other hand can't make those excuses. They are charging you as much as Doom Eternal and just look at the character models yourself(ugh).
Doom Eternal is 20% more expensive outside of a sale, so thats not true.

Character models are also an entirely different style. I agree that SAO games arent amazing in general, but please, if you do comparisons make them fair and honest comparisons.

Originally posted by Biscuit:
Without a doubt, story wise this game has the same overused tropes as the older, low-cost games.
That applies to most AAA games as well. Even more so perhaps, since AAA are more likely to ''play it safe'' and do whats already been done a dozen times.

Originally posted by Biscuit:
There are plenty of JRPGs with superior gameplay mechanics AND story AND character models which don't cost anywhere near this. It's bunkum.

Like Doom Eternal? Your main example which is neither a JRPG, nor in the same budget class?

Originally posted by Biscuit:
just looking at the screenshots and then looking at its price tag

What price is it in your country? Because this is a good price for a game like this. Not a great price, but certainly nothing to scoff at.
Last edited by Tiasmoon; Jul 8, 2020 @ 4:33am
Biscuit Jul 8, 2020 @ 7:58am 
Originally posted by Tiasmoon:
Originally posted by Biscuit:
This new game on the other hand can't make those excuses. They are charging you as much as Doom Eternal and just look at the character models yourself(ugh).
Doom Eternal is 20% more expensive outside of a sale, so thats not true.

Character models are also an entirely different style. I agree that SAO games arent amazing in general, but please, if you do comparisons make them fair and honest comparisons.

Originally posted by Biscuit:
Without a doubt, story wise this game has the same overused tropes as the older, low-cost games.
That applies to most AAA games as well. Even more so perhaps, since AAA are more likely to ''play it safe'' and do whats already been done a dozen times.

Originally posted by Biscuit:
There are plenty of JRPGs with superior gameplay mechanics AND story AND character models which don't cost anywhere near this. It's bunkum.

Like Doom Eternal? Your main example which is neither a JRPG, nor in the same budget class?

Originally posted by Biscuit:
just looking at the screenshots and then looking at its price tag

What price is it in your country? Because this is a good price for a game like this. Not a great price, but certainly nothing to scoff at.
I appreciate that no one lashed out like a kid after reading my post, which I believed to be an honest description of my own experience.
As for the pricing, I admit my folly; doom eternal without sale costs INR4000 (I had another game in mind and got them confused).
About other JRPGs, I was talking about the Legend of Heroes: Trails franchise. Though comparing turn based games with action rpg is not very good, you cannot deny that, objectively speaking, there is more quality in those games.
In my country it costs INR3000, which is roughly USD 40. I am not well versed with the pricing methods of these kind of out-of-the-way games, so my opinion may not be accurate. Still I feel like this is on the high side. That said, I understand that they need to do this to make profit out of a smaller fanbase(I did not realise this originally, thanks for showing me).
Sapphic Meow Jul 8, 2020 @ 8:08am 
Originally posted by Dazzoboy:
played the beater access

I see what you did there ^_^

Personally I'm hyped for this.
Dustin Gagnon Jul 8, 2020 @ 1:15pm 
In Canada this game and doom eternal are regularly 79.99, though eternal is half off at the moment. If the brit above is correct and it sells for 40 pounds, it should only be sold for 68.15 here. Seems Canada got the short end this time.
korsobar Jul 8, 2020 @ 3:04pm 
Having played several of the other SAO games on steam, I do think they were mediocre. For the RPG ones, the designers seemed to want to keep an mmo like feel to the games to fit the theme of the IP but that led to unfortunate design choices that sacrifice ease of use.

Having several minute buffs for instance that you have to recast to keep up when you are dealing with a clunky console controller oriented system with limited assignable buttons or large unwieldy menu screens. That isn't really fun.

On the other hand, mobs were mostly easy or impossible until you leveled up, so you could basically ignore the buffs and finer details of the mechanics and do just fine.

That said, looking at the videos and screenshots for this game it does appear to be better. There isn't a big cluster of mmo like icons all over the screen. Hopefully they emphasized substance over mmo style.

Plus this game has a clearly more interactive world with climbing and things like that. The other SAO games on steam had pretty lame open world areas that reminded me of the first disastrous FFXIV incarnation.
Diviance Jul 8, 2020 @ 4:09pm 
Originally posted by Biscuit:
Originally posted by Tiasmoon:
Doom Eternal is 20% more expensive outside of a sale, so thats not true.

Character models are also an entirely different style. I agree that SAO games arent amazing in general, but please, if you do comparisons make them fair and honest comparisons.

That applies to most AAA games as well. Even more so perhaps, since AAA are more likely to ''play it safe'' and do whats already been done a dozen times.



Like Doom Eternal? Your main example which is neither a JRPG, nor in the same budget class?



What price is it in your country? Because this is a good price for a game like this. Not a great price, but certainly nothing to scoff at.
I appreciate that no one lashed out like a kid after reading my post, which I believed to be an honest description of my own experience.
As for the pricing, I admit my folly; doom eternal without sale costs INR4000 (I had another game in mind and got them confused).
About other JRPGs, I was talking about the Legend of Heroes: Trails franchise. Though comparing turn based games with action rpg is not very good, you cannot deny that, objectively speaking, there is more quality in those games.
In my country it costs INR3000, which is roughly USD 40. I am not well versed with the pricing methods of these kind of out-of-the-way games, so my opinion may not be accurate. Still I feel like this is on the high side. That said, I understand that they need to do this to make profit out of a smaller fanbase(I did not realise this originally, thanks for showing me).

I would argue that, objectively speaking, the SAO games are, in general, superior games to the Legend of Heroes series. Far superior, in fact.

If anything, I would say the SAO games (mainline, anyway) have been excellent games, while the Legends of Heroes games have been... boring, to say the least. And I grew up on turn-based jRPG's and RPG's.
Pure3ify Jul 8, 2020 @ 4:28pm 
Originally posted by Diviance:
Originally posted by Biscuit:
I appreciate that no one lashed out like a kid after reading my post, which I believed to be an honest description of my own experience.
As for the pricing, I admit my folly; doom eternal without sale costs INR4000 (I had another game in mind and got them confused).
About other JRPGs, I was talking about the Legend of Heroes: Trails franchise. Though comparing turn based games with action rpg is not very good, you cannot deny that, objectively speaking, there is more quality in those games.
In my country it costs INR3000, which is roughly USD 40. I am not well versed with the pricing methods of these kind of out-of-the-way games, so my opinion may not be accurate. Still I feel like this is on the high side. That said, I understand that they need to do this to make profit out of a smaller fanbase(I did not realise this originally, thanks for showing me).

I would argue that, objectively speaking, the SAO games are, in general, superior games to the Legend of Heroes series. Far superior, in fact.

If anything, I would say the SAO games (mainline, anyway) have been excellent games, while the Legends of Heroes games have been... boring, to say the least. And I grew up on turn-based jRPG's and RPG's.

I totally hear you on that. I use to think that Legend of Heroes games were really boring and SAO games were quick to the action and was engaging..but there is a reason for that. The meat that is on SAO games has been generally thinner then the meat on the bones of games like Legend of Heroes, Tales Series, Final Fantasy, Legend of Dragoon etc..to no fault of its own but just the limitations of the world building and content it has to work with. You don't need to sink in 20 hours of slow paced talking and questing to get to the actual game in SAO because its generally taking place side by side the Anime story. Or the design of the game is meant to be a grinder to get weapons/armor etc. In the other games like Tales and Legend of Heroes it takes upwards of 20 hours to build the world and characters to get the plot going, you have to because its more complex.

I honestly haven't played Alicization Lycoris obviously yet but it really does look like its trying to break the mold a bit. Hopefully thats the case but after playing every SAO game thats been released mainline wise here in the States, after the main story is completed its just a grind fest. Like I said before, different styles of games. Nothing wrong with it, I am sure I am going to enjoy this but I have never enjoyed a SAO game as much as I have with Legend of Heroes or Tales of Series. They have more to work with, whether that is a studio limitation or design choice. I really want a studio to just take the SAO IP and go with it. Don't just remake the season we just watched and call it a game. Maybe its backlash or whatever that they are afraid of but make a completely original SAO game with its own story.

Anyways, hope everyone will enjoy this game to its fullest!
Diviance Jul 8, 2020 @ 5:08pm 
Originally posted by Pure3ify:
Originally posted by Diviance:

I would argue that, objectively speaking, the SAO games are, in general, superior games to the Legend of Heroes series. Far superior, in fact.

If anything, I would say the SAO games (mainline, anyway) have been excellent games, while the Legends of Heroes games have been... boring, to say the least. And I grew up on turn-based jRPG's and RPG's.

I totally hear you on that. I use to think that Legend of Heroes games were really boring and SAO games were quick to the action and was engaging..but there is a reason for that. The meat that is on SAO games has been generally thinner then the meat on the bones of games like Legend of Heroes, Tales Series, Final Fantasy, Legend of Dragoon etc..to no fault of its own but just the limitations of the world building and content it has to work with. You don't need to sink in 20 hours of slow paced talking and questing to get to the actual game in SAO because its generally taking place side by side the Anime story. Or the design of the game is meant to be a grinder to get weapons/armor etc. In the other games like Tales and Legend of Heroes it takes upwards of 20 hours to build the world and characters to get the plot going, you have to because its more complex.

I honestly haven't played Alicization Lycoris obviously yet but it really does look like its trying to break the mold a bit. Hopefully thats the case but after playing every SAO game thats been released mainline wise here in the States, after the main story is completed its just a grind fest. Like I said before, different styles of games. Nothing wrong with it, I am sure I am going to enjoy this but I have never enjoyed a SAO game as much as I have with Legend of Heroes or Tales of Series. They have more to work with, whether that is a studio limitation or design choice. I really want a studio to just take the SAO IP and go with it. Don't just remake the season we just watched and call it a game. Maybe its backlash or whatever that they are afraid of but make a completely original SAO game with its own story.

Anyways, hope everyone will enjoy this game to its fullest!

I grew up on turn-based games, man. I have played every mainline (and some non-mainline) Final Fantasy game, most of the Tales of series, the Neverwinter Nights games, Baldur's Gate, Shining Force... etc etc etc. But gameplay is just as important in an RPG as the story, so if the gameplay is boring... the story isn't going to fix the game being boring. And the gameplay in the Legend of Heroes series is boring.

And if it takes you hours and hours to get to a point where you are having fun... then the game just isn't fun.
Ruebeus Jul 8, 2020 @ 5:42pm 
@Keshop

I'll say that as a person who HATES the SOA anime, I played Hallow Realization on PS4 and really enjoyed it as an MMO-esque RPG. That one had quite a few flaws, but it was enjoyable none the less (aside from one of the major contents being trying to sleep with literally every party member in the game).

I've been watching this one for quite some time. Based on what I've seen, I think it will be a fantastically fun RPG, though I dont expect to enjoy the story. I'm in it for the mechanical aspects.
Yeah they seem to be focusing on the HR playstyle a bit, which to be honest was more enjoyable from all the titles. But one thing is for sure, we are all in for another 100hr+ Grind :)
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jul 8, 2020 @ 12:38am
Posts: 18