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Seems a bit of a compatability issue with NSC. Maintly, some NSC guardian event's don't seem to fire when playing as Discovery.
Appears to be due to the fact the NSC uses is_country_type = default as part of the trigger for many of the Guardian event's but one of the initial empire events for Discovery set the player country_type to human_fallen_empires_discovery.
Thanks
Is the problem still relevant?
The interaction between this and several mods for adding new traits means that any that are adding more picks or points revert from that and don't work. Is there a way to alter this?
Or just enable this mod after game start.
You can start without this mod, by if it overwrites need variable will be problem with gene modification.
This mod reverts the planets and sectors page to the original size rather than the extended size of the UI mod.
Is there anyway to change it back?
Could you look into this please.
Thanks
04:28:18][trigger.cpp:478]: country scope contains invalid object at file: common/game_rules/00_rules.txt line: 443
Проверьте пожалуйста, можно сделать патч совместимости если конфликт или придется удалять?
UPD.
Кажется я у себя решил эту проблему, у вас прописано так:
ROOT.OWNER = {
or = {
is_country_type = extradimensional
is_country_type = extradimensional_2
is_country_type = extradimensional_3
is_country_type = swarm
is_country_type = ai_empire
is_country_type = cybrex_empire
# mod
is_country_type = human_fallen_empires_pirate
is_country_type = human_fallen_empires_drone
А в моде TFW's Bunch of Ship Parts вот так:
ROOT.OWNER = {
OR = {
is_country_type = extradimensional
is_country_type = extradimensional_2
is_country_type = extradimensional_3
is_country_type = swarm
is_country_type = ai_empire
is_country_type = cybrex_empire
is_country_type = tfw_ed
Объединив файлы у меня перестало вылетать. Может кому поможет.