RimWorld

RimWorld

[Abandoned] Misc. Robots++
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Honshitsu  [developer] Aug 19, 2016 @ 1:00pm
[OLD] bug reports
original post, lost to history
Last edited by Honshitsu; Jul 12, 2020 @ 4:59pm
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Showing 121-135 of 547 comments
Sylvara Jun 4, 2017 @ 2:52pm 
@Alæstor Load order was the issue, sorry for wasting your time.

@Treveli You need to fix your load order: it should be loaded in the order of Misc. Core first, then Misc. Robots, then Misc. Robots++. If you need more help feel free to add me.

Visual guide, for anyone else - http://i.imgur.com/c7fZV0n.png
Last edited by Sylvara; Jun 4, 2017 @ 2:55pm
Honshitsu  [developer] Jun 4, 2017 @ 3:07pm 
@Squishofdoom (that name is adorable) , glad to hear things worked out for you :D
Ditronian Jun 5, 2017 @ 10:08am 
Builder bots being slower than humans, and failing a lot is due to them not actually having the Construction skill. I gave each tier the appropriate skill level in RPP_Races.xml and they seem to be functioning normally now.
Last edited by Ditronian; Jun 5, 2017 @ 10:08am
Nanao-kun Jun 7, 2017 @ 6:07pm 
Mt t1 hauler doesn't seem to bother going back to recharge.
Sylvara Jun 7, 2017 @ 7:26pm 
none of my bots seem to bother going back to recharge, its weird, i didnt think there was an update. I think they're locked in "work" assignment, so they never stop to 'rest".
Last edited by Sylvara; Jun 7, 2017 @ 7:26pm
The bots always keep working until out of power...I encountered this problem when I use every kind of robots.Besides,I cant do anything to the disabled bot,even just hauling them to somewhere or trying to destroy them:steamfacepalm:
Tehe Jun 8, 2017 @ 6:01am 
None of the robots are going back to charge, as people have already said.
Honshitsu  [developer] Jun 8, 2017 @ 8:05am 
nothing has changed .-. I haven't updated anything yet
check your load orders? hmm, maybe Haplo updated and derped?
Razgallo Jun 8, 2017 @ 11:35am 
I seem to have encountered a problem with builder bots(IV) building certain(?) furniture. Whenever they finish building furnitures it disappears, no notification of build failure(honestly I didn't notice) it just poof gone. Worst part is that no materials is refunded.

I haven't tested it as much but I noticed it when I was trying to build Royal Beds, and dining chairs. They could build flower pots and other small stuff though like walls and floors.

Colonists can build it fine though. I assume it is this or the parent mod having the bug.
Honshitsu  [developer] Jun 8, 2017 @ 12:03pm 
@Razgallo double check your load order. I know crafting bot has some issues but builder should be fine. Try to make sure the Misc. mods are as close to the top of the list as you can make them.
Sentient_Worm Jun 8, 2017 @ 5:37pm 
@Alaestor Load order does not seem to be a factor in that I have the misc mods at the very top just below hugs and a couple other library mods.
Honshitsu  [developer] Jun 8, 2017 @ 5:42pm 
@Sentient_Worm , it could be that those pieces of furnature are treated as art and when it tries to generate it, it fails because it's not a colonist. (though im not sure, and this should be throwing an error...)
Sparky Jun 8, 2017 @ 6:55pm 
Recharging issue

Unfortunately everything but the level 1 haulers and cleaners seem to end up running out of power and dying after a day or two. One of my crafters even died 2 blocks from the charge station.

It looks like the haulders and cleaners will return to their platforms at about 1/3 charge whereas the other bots will all wait for about 1/6 - 1/7 charge or less, leading to them running out on the way back a lot easier.
Last edited by Sparky; Jun 8, 2017 @ 6:57pm
Honshitsu  [developer] Jun 8, 2017 @ 7:20pm 
@zxzc77 [Sparky] I thought Haplo released a patch earlier today that fixed that problem... I'll inquire about whats going on xD
Sparky Jun 8, 2017 @ 8:33pm 
Yeah I saw a few comments about the patch. It's definately worked for the level 1 robots but anything after that just keeps running out of power. My current solution is a swarm of level 1 haulers xD
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