Torchlight II

Torchlight II

Potty's Synergies Addon (WARNING - Work abandoned!) (v.41)
potterman28wxcv  [developer] Sep 1, 2015 @ 2:07pm
Patch Notes v.11
  • Bosses replenish their health when player dies. Currently implemented for :
    • Grell
    • Mordrox
    • Plunder Clove
    • Fallen Guardian

Using some magic tricks, I've finally found what I was looking for, a way to regenerate the Boss health when the player is dead !

I didn't find an implemented way to find when the player is dead. So instead, I have set up a Player Sphere Trigger covering the boss area. When you go in the sphere (so when you meet the boss for the first time, or when you meet him again because you just died), the boss will recover his full life.

Of course, once the boss is dead, the sphere is deactivated.

This means that I also have to modify the designs so that you fight in a close area : you enter somewhere (likely by a teleporter), and you can't escape until you or the boss has died. If the boss died, you can go further. If you died, well you have to start it over. That's the idea.

Please note that if the boss Multiplies or Divides, this won't apply to his divisions/multiplications, since they should (in theory) be seperate monsters.

Right now, it's only implemented for Grell. But during the following days I will apply it to the other bosses as well ;)
Last edited by potterman28wxcv; Mar 28, 2016 @ 4:12am