Team Fortress 2

Team Fortress 2

Pick.exe
Stats!
I think the stats should be like this:

+ Longer range (i.e, same range as the eyelander)
+ 20% faster movement speed when health is 50% and under
- Can't be healed while weapon is active.

SPECIAL TAUNT: Soldier attaches a grenade to the end of the pick, says: "BEEP BOOP, MAGGOTS.", and then slams the pick into the ground, causing the grenade to explode and killing the soldier and anyone near him.

EDIT: You realize that adding a 20% boost to the soldier's 80% speed makes him as fast as the AVERAGE CLASS IN TF2, right?
Última alteração por anonymous byzantine appreciator; 6 jul. 2013 às 19:41
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A mostrar 1-15 de 139 comentários
CobraJD 6 jul. 2013 às 6:58 
Or it can do nothing special and just jiggle... a promotional weapon, like Holy Mackerel.
devious goon (Banido(a)) 6 jul. 2013 às 9:00 
Im thinkin something like
-50% damage
Target bleeds for 5 seconds on impact
is rock music evil? 6 jul. 2013 às 9:18 
Eh, I'd prefer the promotional idea that CobraJD said.
Jaffersin 6 jul. 2013 às 9:36 
Making something that buffs speed and has super-high range is a bit much, it'd be like being a demoknight with multiple heads and the ability to crit, having only 100HP at your disposal to do that isn't really enough of a tradeoff to compensate for that.
Nabita Lufka 6 jul. 2013 às 9:38 
Just make it a regular jiggly weapon like the Holy Mackeral. Though the HM isn't a complete reskin... perhaps equpping this makes Soldier sounds robotic or something?
Última alteração por Nabita Lufka; 6 jul. 2013 às 9:38
jgDarkWolf 6 jul. 2013 às 10:29 
should just be same as escape plan
Lace 6 jul. 2013 às 10:47 
i think it should have 25% faster wep switch and 50% and then the same effects as the escape plan
khrvidru 6 jul. 2013 às 10:54 
I tought this was meant to be a reskin for the Equalizer and/or the Escape Plan. And I still think it shoud be.
it's cran apple 6 jul. 2013 às 11:02 
I think it should be the same as the equalizer except it jiggles.
Ecce Mors 6 jul. 2013 às 11:13 
Originalmente postado por CobraJD:
Or it can do nothing special and just jiggle... a promotional weapon, like Holy Mackerel.
Hell no, i no want to see more of those re-skined weapons!
kale 6 jul. 2013 às 11:14 
Originalmente postado por CobraJD:
Or it can do nothing special and just jiggle... a promotional weapon, like Holy Mackerel.
You mean Unarmed Combat?
Garchomp445 6 jul. 2013 às 11:18 
It'd be kinda interesting if this weapon could move opponents. It would do very small amounts of damage, but if you hit anyone with it, you would have a timer showing how far away they are from you. Both you and your opponent could move, allowing you to go into a well-defended position, then you could retract the pick, pulling them back to you. It would allow for more team-oriented play for the soldier, who already has a ton of team options. So, optimally, you could activate the buff banner, hit an enemy, then drag them into your base, destroying them instantly.

I kinda doubt that they would use this specific weapon for that function though... Someone needs to make a fishing pole so I can copy and paste this entry. :P
Última alteração por Garchomp445; 6 jul. 2013 às 11:19
Cap Cube (Banido(a)) 6 jul. 2013 às 12:21 
or it will spring back and forth.you do a crit if you time it right.
road salt margarita 6 jul. 2013 às 12:24 
Make it just like the escape plan. Just make it a reskin.
Worst Meepo World 6 jul. 2013 às 12:32 
This should be a reskin for the scape plan.
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