Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-No random crits.
+20% bast radius
+20% damage
Level 1-100 Independence Day Rocket Launcher
+75% projectile speed
+Opponents killed by this weapon explode into piles of red, white, and blue confetti.
+50% damage
-90% blast radius
+Random crits
-Cannot be critboosted (kritzkriegs, briefcase captures)
Increase fire rate
Less damage and/or Blast radius
Airborne targets launched by explosives take Full on Crits
+25% larger blast radius
+20% splash damage
- 30% direct damage
- Projectiles disappear after 1 second of air time
90% faster projetile speed
no ammo required
cons
50% less clip size
-40% accurcey
-10% clip size
+30% dmg
+1000% awesomeness
Rocket will burst into a bunch of fireworks (acting as a sort of cluster-grenade), setting every enemy on fire as well as doing explosive damage. (Might extend up to 2.5-3x the default explosive radius)
Negatives:
-50% smaller magazine size
-10% impact damage
Special:
Hold down primary-fire to control the detonation-time before firing rocket.
The cluster-effect acts as an extension of the explosive radius already.
Rockets arc
-25% damage to players
+50% damage to buildings
Rockets leave a special effect on its victims for 5 seconds
Effected players cannot here spy decloaks
Effected players speed reduced by 10%
Effected buildings are upgraded and repaired 15% more slowly
Rockets explode into red, white, and blue confetti
on hit: set enemy on fire( and yourself)
+ 2 more rockets
- 30% damage