Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Those are placed by the game, normaly. I have no PCP where I put them down manually.
The game checks for a place and if it's empty it just rng's them into that spot.
I wouldn't even know how and where to look on how to fix, since back in the days when I made this mod I never ran into "floating hackable advent towers".
My only guess would be to record every incident where this happens. Then somehow make a matrix to see if it's PCP or Mission related. Check on what PCPs, Missions and Bioms this happens.
https://steamcommunity.com/sharedfiles/filedetails/?id=1569363434
Bugs and Error's can always happen. Afterall, you are playing XCOM.
After a full weekend of work, I'm surrendering to that bug infested DLC.
Take that DLC with a grain of salt, as it can toss you planty of bugs, if you are not carefull.
Perhaps somebody else has an idea?