Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Those are placed by the game, normaly. I have no PCP where I put them down manually.
The game checks for a place and if it's empty it just rng's them into that spot.
I wouldn't even know how and where to look on how to fix, since back in the days when I made this mod I never ran into "floating hackable advent towers".
My only guess would be to record every incident where this happens. Then somehow make a matrix to see if it's PCP or Mission related. Check on what PCPs, Missions and Bioms this happens.
https://steamcommunity.com/sharedfiles/filedetails/?id=1569363434
Bugs and Error's can always happen. Afterall, you are playing XCOM.
After a full weekend of work, I'm surrendering to that bug infested DLC.
Take that DLC with a grain of salt, as it can toss you planty of bugs, if you are not carefull.
Perhaps somebody else has an idea?