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Ruins Realm [Omega Redux]
 
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Difficulty: Advanced
Mode: Sprint
Tags: Level
File Size
Posted
Updated
0.904 MB
Jan 3 @ 8:57pm
Aug 11 @ 7:02pm
5 Change Notes ( view )

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Ruins Realm [Omega Redux]

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Description
A redo of Core's ruins realm, with updated tree textures, revamped environments, and a little surprise for anyone willing to take all of the different paths ...

Once again, this is the first iteration, and I'm open to feedback on anything you think the realm is missing.

Leave your thoughts in the comments!


**Update #1**
Updated ambiance a little bit, and added rocks for track support - "Does anyone know what's holding this track up?"

**Update #2**
Added ambiance and fixed textures in accelodrome, added hyperpod in the cave path, added labyrinth on first temple

**Credits**
Accelodrome, hyperpod and realm symbol - Alex Chosen
Original track layout - [C0r3] *alpha**
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20 Comments
-Ω-  [author] May 7 @ 8:08am 
I should probably fix that
Gian May 6 @ 9:26pm 
there's something wrong about the medals on this realm, here it says the Bronze medal is THREE SECONDS
-Ω-  [author] Feb 16 @ 4:06pm 
Thanks!
Sperzieb00n Feb 16 @ 3:36pm 
nice map!
Concorde Jan 30 @ 11:40am 
Hahaha, I can't blame you. Ruins in the movies was kinda lackluster so I can let things like that slide.
-Ω-  [author] Jan 30 @ 10:41am 
Oh yeah, I forgot about that!
Concorde Jan 29 @ 7:15pm 
I love the third Ruins minisode reference, one problem.. That's where Porkchop went. I was hoping to see the drill hyperpod this time around. Oh well :P
-Ω-  [author] Jan 10 @ 7:25pm 
I increased the view distance, so you should have some more time to react to obstacles.
🌪Dashie010203🌪 Jan 9 @ 2:36pm 
hard, dark, and cannot getg through track with out crashing
-Ω-  [author] Jan 9 @ 2:13pm 
All right! How about the cavern realm?