Sid Meier's Civilization V

Sid Meier's Civilization V

221 ratings
Revolution modpack
This collection groups all mods required for the Revolution component.
Items (3)
Custom Advanced Setup Screen
Created by Gedemon
Custom Setup Screen: more options, allows hotseat with mods and saved settings.

Scenarios can't be used with this, to activate hotseat on a scenario, it must be done by the mod creator in it's own custom setup screen.


1/ Cl...
Historical Spawn Dates
Created by Gedemon
This is the Historical Spawn Dates component of my Dynamic History mod project.
It can be used for RFC (Rhye's and Fall of Civilization) like scenarios on any TSL (True Starting Location) map
Compatible with Civ5, Gods+Kings, Brave New World and all DLC ...
R.E.D. DLL for BNW (include Revolutions and Cultural Diffusion)
Created by Gedemon
R.E.D. Modded DLL for Brave New World

The previous Cultural Diffusion and Revolutions mods have been merged with this DLL mod (they are now much faster), and are available as options on any advanced setup screen. The old Cultural Diffusion and Revoluti...
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Dodge Charger Jul 18 @ 11:49pm 
@Gedemon Is there any way to make mods from "framedarchitecture" (global warming, plague, etc.) to be compatible with Revolutions. I want to be able to play with all these mods
The Burger King Dec 8, 2015 @ 9:29pm 
It does
thiotes Nov 15, 2015 @ 1:30pm 
Ah.. its probably the historical spawn dates thing. Hope it will work without that...
thiotes Nov 15, 2015 @ 1:28pm 
Whenever i try to start a game with just this pack, I am either in the world with just one opponent, or have no settler but a submarine somewhere. What am i doing wrong here?
Yevounet Nov 25, 2014 @ 11:57pm 
I loved Revolutions in Civ4, I would appreciate it a much in Civ5 brave new world, if it could be possible.
l979corvette Oct 5, 2014 @ 11:59am 
My game always crashes at about turn 300 when I have this collction active even when they are the only mods active. I'm running Windows 7. Here is the error report.

Problem signature:
Problem Event Name: APPCRASH
Application Name: CivilizationV_DX11.exe
Application Version:
Application Timestamp: 525863c1
Fault Module Name: CvGameCore_Expansion2.dll
Fault Module Version:
Fault Module Timestamp: 52585faa
Exception Code: c0000005
Exception Offset: 000201cd
OS Version: 6.1.7601.
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
pizzapicante27 Aug 8, 2014 @ 12:07pm 
Has the Revolution been updated latelly so the whole world doesnt irreversibly rebel for all eternity...I really miss this most excelent mod
Alendo Aug 8, 2014 @ 10:52am 
Only other mod I am running simoultaneously is InfoAddict.
Alendo Aug 8, 2014 @ 10:51am 
Since I started playing with this modpack, I've kept getting crash to desktops. When I reload the autosave from the turn before, it crashes again at the same point. Even happened if I've loaded up a couple of turns before. I've tried doing different things, (like moved a unit another way or build another building). Sometimes this has helped. But I still have this crash happen every few turns, (maybe 30 turns in beteen on average). Anyone else have this problem? Or a solution?
Young Master Boose Jun 18, 2014 @ 5:05pm 
First off this is a great set of mods, but I have one glitch that is super annoying. I am mixing many mods currently anyway (YnAEMP, Cultural Diffusion, Custom Advanced Setup Screen, Revolutions, Historical Spawn Dates, and another mod called The Grand Campaign which slows the game speed but not production power.) I play multiplayer hotseat and the game keeps crashing. Is there anyway to aviod this?