Total War: ATTILA

Total War: ATTILA

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Rise of the North Realism Gameplay Collection
   
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Description
These are compatible mods with my Rise of the North Overhaul that enhance the gameplay element to make the game feel more historically accurate.
Items (27)
A Darker Age
Created by Brado
This is my faction re-color mod also available over at Total War Center. Currently a WIP and open to recommendations. *This mod recolors EVERY faction including Rebel Groups (All AoC Factions) to better suit the "dark" setting of Atilla and aims at a natur...
All Occupation & Diplomatic Options for All Factions (Including Confederations)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mod...
Ammunition Refill
Created by Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
Attila + Charlemagne Ship Shield Variety Reskin
Created by The_Yogi
Are you bored of the generic round shields at the sides of your ships? Do you feel those plain curved shield unworthy of your Viking raiding fleet? Do they ruin the aesthetics of the glorious Ships of The Imperial Roman Navy? Well, look no further. This si...
Better BATTLE AI
Created by MINOS
This mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999. Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the...
Climate Change Disabled
Created by IonizedMercury
Hi y'all This is an alternate version to my Climate Tweaks mod which, as the title says, completely disables climate change in the Grand Campaign. Fertility will remain the same and the snow won't creep southwards. Enjoy! ...
DEADLY_ARROWS.pack
Created by LordZarmack
--NO MORE, CASUAL TRIPS TO THE MIDDLE EAST ON MAGICAL BUS JOYRIDES FOR VIKINGS/ WESTERN EMPIRES.--- YOUVE BEEN WARNED! YOU WILL BE SLAUGHTERD. .....UNLESS YOU USE LOCAL MERC HORSES, FOR THE BOWS ----- AND ENGAGE IN REAL TACTICS ;) welcome to...
Double Garrisons
Created by Will
Thumbs up if you like it. This mod simply doubles all garrison units in Total War: Attila Every settlement now has twice the defenders it did before. This makes it harder to steamroll across the map, and means you will have to fight more manual battles and...
Foreign Soil
Created by Magnar
This mod doubles the penalty to army integrity when in enemy territory from -1 to -2...
GBJ Blood Mod Attila: The Blood Dark Times
Created by Apis in Memphis
I've stopped supporting all my mods for TW. To all those who wish to take them for further development, I will only be glad if you continue this business, I wish you creative success, there will be one request from me if you take any of my mods, please lea...
Improved Gold Mines
Created by GreenJKing
Reduced squalor and public order penalties. Increased income. Save game compatible...
Less Reliable Autoresolve
Created by Magnar
This mod reduces the reliability of autoresolve: Max variation increased 30% to 50% Min variation increased 0% to 5%...
Longer Fires
Created by Pepe
Fire. The world. Burning. It is all fun and games until you blink and WHOOSH! Those fires have already ripped your world to pieces. No longer I say because fires are fires! I mean, when a building is burning on the local news station that story can go on f...
MacklesMod: No Siege Escalation Melee Penalties
Created by Caratacus
When defending a settlement with maximum settlement destruction, the defender not only has to deal with all towers being destroyed, several breaches in the walls and quite probably a horde of angry men, but also a number of morale and melee penalties. Thes...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Only Nomads Raze
Created by Clown
I was asked to make a mod where only the nomad factions are capable of razing. I know there are already other mods out there that do the same, but I was asked to make this because those other mods have yet to be updated and released, so until then I tho...
Sebidee's Better Army Stances
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Simply Slower Combat
Created by Will
Please rate this mod ----------------------------- Do you hate how fast battles play out in Attila? Do you want to be able to enact proper tactics, have your troops hold the line for a reasonable amount of time, or just be able to watch your plan unfold. D...
spear- and shield walls are now mobile!
Created by bigsur
NB: it does not require updating! it works fine with the latest patch In vanilla game units can`t move or attack in "spear wall" or "shield wall" formations. Meanwhile, in reality, soldiers in these formations could both defend and attack. This fix correct...
Stronger Barricades
Created by Pepe
Barricades are sort of meant to well....barricade things. This is a stand-alone version of my stronger barricades from "Stronger Walls" for those who feel my other changes are too extreme and radical! Changes to Gameplay: -This buffs barricades to a point ...
Stronger Walls
Created by Pepe
I have taken it upon myself to pursue balancing out the sieges of Attila. Now what exactly do I mean by balancing? Well, I will not be touching any unit stats since I love the battle speed of Attila as it is right now. I also will not be touching much, if ...
Technology Research & Building Time Increase
Created by Tw1tch
This mod adjusts the research and building time by a multiplyer of 3 for those that play Attila with Dresden's 12TPY AoC mod. Compaitble with vanilla and all DLC. Works with any mods that do not edit the research and building tables. Edit : Tweaked technol...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
War Weariness: Attila Campaign
Created by Magnar
This mod adds the Age of Charlemagne war weariness mechanic to the Attila main campaign....
Rise of the North Overhaul BETA
Created by Big Boss
DO NOT SUBSCRIBE, DOWNLOAD PACK FILE FROM GOOGLE DRIVE LINK: https://drive.google.com/file/d/0B7yOixtQrMOTVFZ5bWk1Z0JBMVk/view?usp=sharing&resourcekey=0-_QBLqjhQA-KBm0nYrku7YQ The year is 834. It is an age of total war! "While Islam was on the march, and B...
Improved Blacksmith Upgrades Mod
Created by dragut
You are upgrading weapons, armors of your soldiers but not satisfied with the bonus they provide? And you are worried if building the blacksmith will worth upgrading your soldiers as you desire? Here you have the mod that changes such worries. This small m...
Medievalish campaign graphics
This mod is a wip part of the main mods graphical changes to make the maps fit the time period better and add more life. The "barbarian" towns used by semi-feudal factions as denmark have gotten the earliest aspects of southern architercture in the christi...