XCOM 2
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Corrupt Avatar
   
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Jun 11, 2016 @ 9:06pm
Jun 23, 2016 @ 4:38am
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Corrupt Avatar

In 1 collection by Raze
Raze's XCOM 2 Mods
8 items
Description
Chryssalid Infest
Want something a little more crazy? Check out this mod by Alterd-Rushnano! This mod basically augments Corrupt Avatar's abilities to include Chryssalid Poison. You know what happens if your soldiers are suffering from Chryssalid poison :D

Check it out!

~ Description ~

Introducing a powerful late game enemy that borders between the strength of the actual Avatars and Gatekeepers. Corrupt Avatars will only start showing up after you've managed to skulljack the Codex.

Compared to Avatars, Corrupt Avatars cannot teleport, but they have similar +4HP regeneration and immunities to Mental statuses. Corrupt Avatars comes with 6 + 1 Unique Custom Abilities, you can see the screenshots for the FX. Corrupt Avatars are usually found in a Pod of enemies - More specifically, Advent Units to make life a bit easier for you.

All abilities are adjustable in the configs if you found it too powerful for your taste.

Custom Ability 1: Corrupt Rift
Spawns a group of 3 sectoids. A free action that has a 3 turn cooldown - meaning Corrupt Avatars will spawn them every 3 turns. It has a global cooldown of 3. The code for this ability is based on RiftKeeper's Mod by LeaderEnemyBoss, if you're reading this, I hope you don't mind me borrowing your code for this ability :D

Custom Ability 2: Corruption ~ Assertion
A powerful AOE psionic ability that is able to Mind Control ALL TARGETS IN RADIUS with chances of success calculated by Avatar's Psi Offense VS Soldier's Will. If you're unlucky... check out the 3rd screenshot. Can only be used ONCE per Corrupt Avatar with global cooldown of 5. Mind Control only lasts ONE turn.

Custom Ability 3: Corruption ~ Abyss
A powerful AOE attack that has a 50% chance of panicking all soldiers caught in the abyss. Deals 6 - 8 damage. 4 turn cooldown.

Custom Ability 4: Corruption Blast
An attack that targets one of your unit. Once your unit is targeted, all surrounding allies - and enemies will be damaged by the blast radius. Only the unit that is targeted will slip into Disorientation, allies/enemies hit by blast radius will not. 4 - 6 damage

Custom Ability 5: Soul Corruption
The least prioritised ability, but also the deadliest. Any ally hit by soul corruption will suffer from PERMANENT RUPTURE by +2 Damage for the mission only, making you a juicy target unless you're behind high cover. In addition, you'll be stunned for 2 turns. 2 - 4 damage.

Custom Ability 6: Corrupted Will
Upon death, Corrupt Avatar will forcefully revive himself as a Zombie variant called "Corrupt Avatar's Will". It behaves like a zombie, can only use Melee attacks and doesn't take cover. Corrupt Avatar Will's HP is 5 less than its live counterpart (Except for Rookie with only 15 HP) and has a fixed 10 defence. It also gains an additional ability called 'Phantom Claw'.

Corrupt Avatar's Will Ability 1: Phantom Claw
Corrupt Avatar will 'teleport' over to an ally's location and attack them with Phantom Claw. It can trigger Overwatch. It has 20% chance of stunning allies hit by this ability. 2 turn cooldown. 6 - 8 damage.

All abilities, apart from Corruption ~ Assertion, are guaranteed to hit, so... no flawless missions I'm afraid if you decide to install this mod XD

Corrupt Avatar's Stats
HP: 25 | 25 | 30 | 35
Dodge: 15 | 20 | 25 | 25
Defense: 15 | 15 | 20 | 20
Armor: 1 | 2 | 3 | 4

Item
- Phantom Vest -
You're now rewarded for the extra trouble! Once you've performed Corrupt Avatar's autopsy, you'll unlock a new vest called Phantom Vest repurposed from their Armor that grants you the same - if weaker - passive abilities the Corrupt Avatar has. The vest gives you +2 HP, +3 HP Regeneration, 1 armor and MindShield Ability. Costs you 150 Supplies, 30 Elerium Crystals and 2 Corrupt Avatar Corpses.

Tactics:
- DOT to counter Corrupt Avatar's regeneration (Bombs, custom classes, bullet rounds!)
- Corrupt Avatars can be flanked - This is their greatest weakness, one rapid fire with 2 crit shots on a shotgun can wither down its health by 3/4!
- Shred (I think this goes without saying)
- Prioritise Corrupt Avatars if possible. - Before their Sectoid spawns go out of control
- Rupture and holo-targeting if possible, especially on Legend due to high defense and ability to take cover.
- Spread out your allies to minimise AOE damage and chances of AOE Mind Control instances.
- Also, you don't really have to worry about being flanked by Corrupt Avatar, it rarely uses its weapon.

Closing Words:

This is a brutal enemy, so you might want to have some player enhancements to balance off the difficulty, however It is possible (If circumstances are in your favour) to defeat Corrupt Avatars with minimal casualties in Vanilla XCOM on Legend (I've tried it myself). If you have alien rulers installed, make sure you've defeated Archon King (The last ruler) before skulljacking a Codex, else... Good luck I guess XD

If you need some recommendations on Player Enhancements that scale well from early to late game, the best place to start would be Grimy's Loot Mod and Squad Increases in LW Toolbox. Others that I would include are subtle bonuses like Squad cohesion. I'm currently running Grimy's Loot Mod and my own custom classes (Because they're quite op in their own right) + other enemies like ABA, riftkeeper and venator in my current campaign.

Let me know if there are bugs!
89 Comments
Iceberg Jul 13, 2019 @ 11:48am 
Error when you boot WotC
Raze  [author] Mar 4, 2019 @ 9:53pm 
I've already made an update to the vanilla mod to WOTC. So I can provide the full source of a I believe 'working' WOTC mod. It just refuses on compile on my computer, so I can't update it or check if it works with WOTC.

So if anyone is interested in bringing this to WOTC, shoot me a PM. I personally would love to see this on WOTC.
Shavy Mar 1, 2019 @ 8:51pm 
game just won't play on WOTC plz make it compatible. i would myself but i don't know a rats ass about modding or code etc.
Syro System Dec 11, 2018 @ 7:52pm 
*Uses repeaters*
Heresy
Kotzwurst Feb 12, 2018 @ 10:39am 
"All abilities, apart from Corruption ~ Assertion, are guaranteed to hit, so... no flawless missions I'm afraid if you decide to install this mod XD" - *Kills both Corrupt Avatar and Will with Repeater* xD
Sir Luis Jan 17, 2018 @ 9:54am 
in the late game with the way todays xcom is not at all i feel.
Raze  [author] Jan 17, 2018 @ 2:53am 
Hi. As much as I want to make a new mod for xcom, I really can't seem to find time for it. Not to mention for some reason the wotc sdk cannot work with my new computer, so I'm afraid this is it for my time modding in xcom 2. :(

If anyone is interested in making a wotc version, feel free to go ahead.

@luis.mendez6 An Elite Corrupt Avatar would be too brutal wouldn't it?
Sir Luis Jan 14, 2018 @ 9:48pm 
also i was wondering if it would be possible for you to make another mod of this guy thats an Elite Corrupt Avatar.please???
Sir Luis Jan 12, 2018 @ 9:59pm 
can you add more enemies.the enemies i think would add to the immerison are more normal human soldiers of evil factions or criminal factions that just randomly pop up and dont care if we are the resistance.mayb its a car theif maybe its a purse snatcher maybe its just some burgar that was just in the middle of a battlefield. tough luck please make it for us.
The Gaming Archaeologist Jan 5, 2018 @ 10:24pm 
I'd love to see this updated for WoTC. It was fun fighting the corrupted Avatar.